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Commit Graph

121 Commits

Author SHA1 Message Date
Ivan Savenko
a7d6068bf6 Do not ignore block-visit objects when computing guardian locations 2023-11-28 19:32:03 +02:00
Ivan Savenko
e979fb7056 Better fix for allowed heroes in h3m - allow all heroes from mods 2023-11-22 19:11:22 +02:00
Ivan Savenko
c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code 2023-11-17 21:18:34 +02:00
Ivan Savenko
9f906ff1d2 Remove pointer to CGObjectInstance from map header 2023-11-17 16:39:15 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
6cb1f6ff11 Remove all remaining implicit conversion in lib 2023-11-15 15:55:19 +02:00
Ivan Savenko
96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented
options
2023-11-15 15:55:19 +02:00
Ivan Savenko
0842f5afee Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
Ivan Savenko
20ef3a69e7 Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
Ivan Savenko
8d5fa41a19 Minor fixes 2023-11-03 16:03:29 +02:00
Ivan Savenko
3634fb2158 Remove int <=> Identifier comparisons 2023-11-03 16:03:29 +02:00
Ivan Savenko
885dce0c27 Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
Ivan Savenko
03e1169781 Reduced number of accesses to CGObjectInstance::subID 2023-11-01 14:43:20 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
nordsoft
00c8c2eb82 Event message meta string 2023-09-27 23:28:17 +02:00
nordsoft
0ac893b80f Rumors meta string 2023-09-27 23:22:45 +02:00
SoundSSGood
f47def3588 refactoring 2023-09-19 13:31:57 +03:00
nordsoft
6e3817f18c Events serialization 2023-09-10 01:54:55 +02:00
Ivan Savenko
a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods 2023-09-04 18:56:16 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
Tomasz Zieliński
03b3771f19 Ban Navigation on maps without water 2023-07-18 10:54:36 +02:00
Tomasz Zieliński
025b0814c8 + Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Tomasz Zieliński
a200e87640 Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-15 14:36:32 +02:00
Ivan Savenko
37f3560b9c Fix build in debug mode 2023-07-11 15:21:31 +03:00
Tomasz Zieliński
700d8459ac Checking flags and conditions 2023-07-09 11:16:36 +02:00
SoundSSGood
9b5f6ec7cf CArtifact getters setters 2023-07-05 15:48:08 +03:00
Ivan Savenko
f7b27da00e Implemented support for "coast visitable" objects:
- objects marked as coast visitable can be visited from land even when
placed in water
- added isBlockedVisitable and isCoastVisitable method to
CGObjectInstance
- implemented json config for these properties in banks
2023-06-25 17:42:33 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
0901c8feaf Use boost::multiarray instead of manual memory management in CMap 2023-06-16 17:59:10 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00
Ivan Savenko
de769a04d6 Remove unnecessary includes from headers 2023-05-31 23:01:57 +03:00
Ivan Savenko
daaaf84392 Icon index for map format is now defined in config 2023-05-31 23:01:57 +03:00
Ivan Savenko
3738171b21 Refactoring of H3M loader to make HotA format support easier
- extracted low-level reader from MapFormatH3M class
- added separate structure to define version-specific values
- cleared up some H3M format edge cases
- replaced witch hut skill vector with set
- converted several fields to enum type
2023-04-15 17:20:38 +03:00
Konstantin
b16f66477c vcmi: modernize lib/mapping 2023-02-14 14:22:13 +03:00
Ivan Savenko
05a1d7c6e3 All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
d2b837b116 All creature-related texts go through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8 All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
e48bd39b9c Moved road & river handlers into a separate file 2023-01-11 15:17:24 +02:00
Ivan Savenko
c455986a55 Fix regressions in RMG & map editor 2023-01-10 01:05:28 +02:00
Ivan Savenko
4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2023-01-10 00:01:35 +02:00
Ivan Savenko
1468f6aded Converted terrainTypeHandler into proper handler class 2023-01-10 00:01:35 +02:00
Ivan Savenko
facf77b3ae vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
nordsoft
2f2c980a0c Fix crash on map destroying 2022-12-03 20:56:05 +04:00
lainon
7fdad4e0f6 Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
Tomasz Zieliński
475f835769 More style tweaks 2022-09-28 11:38:08 +02:00
Tomasz Zieliński
f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
#	lib/Terrain.cpp
#	lib/Terrain.h
#	lib/battle/CBattleInfoEssentials.cpp
#	lib/rmg/ObstaclePlacer.cpp
#	lib/rmg/RiverPlacer.cpp
2022-09-27 07:50:17 +02:00
Tomasz Zieliński
25f66097cc Handle RoadType by value / reference 2022-09-26 10:20:39 +02:00
Tomasz Zieliński
f804f8a326 Store RiverType by value, handle by reference 2022-09-26 09:51:36 +02:00