Ivan Savenko
4968ac58b4
Do not abort battle opening sound, only allow actions
2023-03-21 13:49:19 +02:00
Ivan Savenko
4919550a19
Show a message that battle intro can be skipped
2023-03-20 21:58:32 +02:00
Ivan Savenko
2864a04bda
Minor refactoring
2023-03-20 20:19:05 +02:00
Ivan Savenko
31b718898a
Fix playback of shooter animations at max speed
2023-03-20 20:19:05 +02:00
Ivan Savenko
688b8db3eb
Removed delays due to thread waits from battle animations
2023-03-20 20:19:05 +02:00
Andrii Danylchenko
23fa7c4a9b
Merge pull request #1720 from vcmi/fix_small_lakes_clean
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Don't place shipyard or boats at very small lakes
2023-03-19 19:52:22 +02:00
Andrii Danylchenko
aede3da74e
Merge pull request #1721 from vcmi/fix_rmg_infinite_loop
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Fix rmg infinite loop
2023-03-19 19:46:28 +02:00
DjWarmonger
15047a4469
Merge pull request #1718 from vcmi/fix_shipyard_border
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Fix shipyard border calculation for RMG
2023-03-19 16:05:24 +01:00
Tomasz Zieliński
9e206dbbc7
Forgot this one
2023-03-19 09:51:37 +01:00
Tomasz Zieliński
f52c465322
Allow zones to inherit properties recursively, in any order.
2023-03-19 09:27:05 +01:00
Andrey Filipenkov
43e89523a9
Merge pull request #1716 from rilian-la-te/tw-fix
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TotalValue: fix typo
2023-03-19 11:25:48 +03:00
Tomasz Zieliński
dd3803b111
Don't place shipyard or boats at very small lakes
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(cherry picked from commit 1d2913bea0
)
2023-03-18 22:05:25 +01:00
Tomasz Zieliński
1dc96d6844
Fix shipyard border calculation for RMG
2023-03-18 20:12:36 +01:00
Konstantin
54b1b49f5a
totalValue: fix overflow
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Fixes #1715
2023-03-18 22:08:21 +03:00
Tomasz Zieliński
23a5a32756
Add fallback for empty terrain types. Still it's a workaround and does not solve the root cause.
2023-03-18 17:00:50 +01:00
Andrii Danylchenko
d9fac6d6fb
Merge pull request #1713 from vcmi/fix_weekly_growth
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Fix all stacks being capped at 10 units
2023-03-18 15:09:58 +02:00
Konstantin
b07f4fb383
TotalValue: fix typo
2023-03-18 15:45:32 +03:00
Tomasz Zieliński
eabcbfc25a
Fix all stacks being capped at 10 units
2023-03-17 22:32:05 +01:00
Ivan Savenko
f24ca6fbcf
Merge pull request #1699 from rilian-la-te/fix-ignissa
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Rewardable: always initialize numbers
2023-03-17 22:15:28 +02:00
Ivan Savenko
dfd6998a9e
Merge pull request #1702 from IvanSavenko/disable_client_state_load
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Disable loading of client save game
2023-03-17 22:15:18 +02:00
Ivan Savenko
e7f8ef7627
Merge pull request #1703 from Adriankhl/fix_auto_fighting
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Prevent crashing when pressing auto-combat button on enemy turn
2023-03-17 22:15:11 +02:00
Ivan Savenko
95d56d3f2a
Merge pull request #1705 from rilian-la-te/convert-scouting
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HeroBonus: add scouting to converter
2023-03-17 22:14:54 +02:00
Ivan Savenko
bb331409cc
Merge pull request #1707 from rilian-la-te/fix-commander-jousting
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Fix commander jousting
2023-03-17 22:14:46 +02:00
Konstantin
a1f3dd31e8
fix commander jousting
2023-03-17 21:03:47 +03:00
Konstantin
6de042657c
fix Ignissa bug the old way
2023-03-17 20:09:18 +03:00
Konstantin
b4fe7908a4
HeroBonus: add scouting to converter
2023-03-17 18:50:57 +03:00
Adriankhl
4718396f5f
Prevent crashing when pressing auto-combat button on enemy turn
2023-03-17 15:40:14 +01:00
Ivan Savenko
a3059033f2
Fixes broken client state, e.g. movement. Effectively reverts #1663
2023-03-17 16:00:47 +02:00
Ivan Savenko
02b5edd32d
Merge pull request #1653 from IvanSavenko/changelog_update
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Changelog update: Added changes from PR's made in February
2023-03-16 21:48:59 +02:00
Ivan Savenko
8a6c51a9e6
Fix uninitialized pointer dereference
2023-03-16 20:48:37 +02:00
Ivan Savenko
e64aed371b
Updated changelog to include new changes
2023-03-16 20:48:18 +02:00
Ivan Savenko
d6b3b6ca61
Added changes from PR's made in February
2023-03-16 19:29:25 +02:00
Ivan Savenko
ecbbbeda9b
Merge pull request #1693 from IvanSavenko/game_settings_overrides
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Game settings overrides
2023-03-16 19:28:22 +02:00
Ivan Savenko
fbb9810c49
Fix regression - uninitialized pointer
2023-03-16 19:25:26 +02:00
Ivan Savenko
921c5d647e
Fix Spanish translation
2023-03-16 18:42:47 +02:00
Ivan Savenko
21407b26dd
Fix minimap redraw on fow reveal
2023-03-16 18:36:31 +02:00
Ivan Savenko
aea2a1e22e
Fixed loading of settings from mods
2023-03-16 18:11:36 +02:00
Ivan Savenko
2207c0dfb2
Clear up comments
2023-03-16 18:11:36 +02:00
Ivan Savenko
a0e9e01b48
Renamed & reorganized all game mechanics settings names
2023-03-16 18:11:35 +02:00
Ivan Savenko
383387ef29
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
Ivan Savenko
2353137c74
Merge pull request #1586 from rilian-la-te/modernize-rest
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vcmi: modernize rest of lib
2023-03-16 17:38:20 +02:00
Konstantin
77ebe05491
defaultMods: comment army movement
2023-03-16 17:58:46 +03:00
Konstantin
4c4498b22a
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
Ivan Savenko
17520b70ce
Merge pull request #1518 from rilian-la-te/arcane-intuition
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Skills rework: separate bonus for each skill - part 1
2023-03-16 16:12:42 +02:00
Konstantin
7f805768f0
battle: fixup siege crash
2023-03-16 16:47:06 +03:00
Konstantin
4eb248b5e2
vcmi: bump serialization version
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Saves from this branch are incompatible with generic ones
2023-03-16 16:47:05 +03:00
Konstantin
580268bfd4
vcmi: fix logistics specialist movement regression
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There was incorrect calculations introduced earlier.
2023-03-16 16:46:42 +03:00
Konstantin
0adffc824f
vcmi: allow to configure army movement counter
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It is not hardcoded now. MOVEMENT.TXT is still not read,
but ARMY_MOVEMENT updater parameters can be specified in json.
There is a 4 parameters:
1. Base - base value (firstly lowest speed is multiplied by it)
2. Divider - base value is integrally divided by it
3. Multiplier - result value will be multiplied by it
4. Max - maximum allowed movement from army.
Vanilla values is in defaultMods.json
Fixes: https://bugs.vcmi.eu/view.php?id=3209
2023-03-16 16:46:42 +03:00
Konstantin
b91d7418dd
vcmi: remove ONLY_ENEMY_ARMY range
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It should be used directly instead of alias, propagation updater
also can be useful for any other updaters can be added.
2023-03-16 16:46:42 +03:00
Konstantin
af2cb61077
vcmi: directly specify ONLY_ENEMY_ARMY instead of alias
2023-03-16 16:46:42 +03:00