Commit Graph
7517 Commits
Author SHA1 Message Date
Alexander ShishkinandGitHub 54bbf2abb3 Merge pull request #595 from dydzio0614/BattleConsoleButtons
Fix wrong battle console button image
2019-05-21 10:05:01 +03:00
Alexander ShishkinandGitHub 40d65b40a2 Merge pull request #591 from dydzio0614/ShipyardCrashFix
Spawn ship placed outside map if it has visitable position inside map
2019-05-21 09:47:51 +03:00
Alexander ShishkinandGitHub 6ddebfd43e Merge pull request #594 from dydzio0614/HeroSpeedFix
Fix hero/boat speed on adventure map
2019-05-19 21:49:53 +03:00
Alexander ShishkinandGitHub 26e70a236e Merge pull request #593 from dydzio0614/PerformanceTweak
Tweak statusbar options, fixes mouse stuttering
2019-05-19 21:48:36 +03:00
Alexander ShishkinandGitHub 21a6e37b2f Merge pull request #592 from dydzio0614/NoHeroWarningFix
Remove false warning indicating something is wrong
2019-05-19 21:47:33 +03:00
Dydzio 2c0b0b8cf9 Fix wrong battle console button image 2019-05-19 19:58:53 +02:00
Dydzio 8df015b3ad Fix hero/boat speed on adventure map 2019-05-19 19:08:32 +02:00
Dydzio a06ca4b5cf Tweak statusbar options, fixes mouse stuttering 2019-05-19 16:19:16 +02:00
Dydzio cd78779d9c Remove false warning indicating something is wrong 2019-05-19 12:22:41 +02:00
Dydzio 618cb29ae7 Spawn ship placed outside map if it has visitable position inside map 2019-05-18 20:57:33 +02:00
Michał KalinowskiandArseniyShestakov aee4bb7281 Fix building a test target
-Using Field matcher instead Eq to compare boost tribool value
2019-05-09 20:01:16 +03:00
EwilhanandArseniyShestakov 1afbdf7027 CSoundHandler: fix "unmutable" game (#588)
After a sound fade, now uses current volume instead of setting it to 100.

Fixes #3050.
2019-05-07 06:30:44 +03:00
Alexander ShishkinandGitHub a7cd668a80 Merge pull request #587 from Ewilhan/fixNeutralCreaturesGrowth
Fix Neutral Creatures Weekly Growth
2019-05-06 19:06:40 +03:00
Ewilhan ec4797d856 Fix Neutral Creatures Weekly Growth
Made it so neutral creatures could not be picked as "Flavour of the Week".
It is checking neutral creatures hometown to do so.

Fixes #3046.
2019-05-06 14:12:14 +01:00
EwilhanandAlexander Shishkin b5243602ca Fix wrong savefiles shown while playing Hotseat Mode (#585)
* Fix wrong save files shown in HotSeat mode

Previous condition only checked for players' connection ID. HotSeat mode does not use multiple connection IDs, so getLoadMode() thought it was SPMode.
Now checking number of interfaces to cover offline-multiplayer.
2019-05-04 16:56:17 +03:00
AlexVinS cffd763bb5 [C::B] Updated projects. 2019-05-04 10:45:00 +03:00
Alexander ShishkinandGitHub 49404bfa24 Merge pull request #579 from vcmi/dydzio0614-patch-1
Hackfix crash on "victory by town capture"
2019-05-04 10:35:13 +03:00
DydzioandArseniyShestakov 54e6e42c46 Fix no player interface swap on being attacked 2019-05-04 10:07:52 +03:00
DydzioandAlexander Shishkin e50efdc279 Creature spellcast refactor (#569)
* Move some logic to lib
* Mouse action priority queue enhancement
* Get rid of siegehandler dependency
* Improve AI offensive spellcasting
* CBattleInterface cleanup
2019-05-04 06:42:55 +03:00
Alexander ShishkinandGitHub 14e3bb29f1 Merge pull request #584 from dydzio0614/HeroMovementOptimization
Fix laggy hero movement on adventure map
2019-05-04 06:31:45 +03:00
Dydzio d50add0246 Remove apparently useless code 2019-05-03 16:50:36 +02:00
Alexander ShishkinandGitHub 66de80452d Merge pull request #582 from Ewilhan/ewilhan-fixCursorOnFriendlyMine
Fixed wrongCursorOnFriendlyDwelling
2019-05-03 09:15:15 +03:00
Alexander ShishkinandGitHub 1965bc0e40 Merge pull request #581 from Ewilhan/ewilhan-fixCryptVisitingSound
Fixed Crypt/Pyramid double visit sound.
2019-05-03 09:13:03 +03:00
Ewilhan 42114fa4fc Fixed wrongCursorOnFriendlyDwelling
Added else condition that covers cases "ObjectAtTile that is not enemy nor is Town nor is current Hero". This should cover all cases of friendly dwellings/mines not having the correct cursor.
2019-05-03 06:20:32 +01:00
Ewilhan 91177c412c Fixed Crypt/Pyramid double visit sound.
Removed sound call from CBank to avoid two sounds from being launched at same time. Gave priority to JSON files.
2019-05-02 23:46:18 +01:00
DydzioandAlexander Shishkin 4a21841ce2 Check other players startinfo for random hero pick (#580) 2019-04-29 08:45:30 +03:00
DydzioandGitHub a79f11bed2 Hackfix crash on "victory by town capture" 2019-04-23 20:04:07 +02:00
ArseniyShestakovandGitHub fd2a33bc36 Merge pull request #571 from dydzio0614/VictoryCrashFix
Victory crash/freeze fix
2019-04-22 08:50:00 +03:00
DydzioandAlexander Shishkin f7262730b1 Defer SDL mixer free on 1st handler release (#578) 2019-04-21 22:09:14 +03:00
Alexander ShishkinandGitHub bd11e87f6a Merge pull request #572 from dydzio0614/FuzzyHelperCrash
Fix crash caused by FuzzyLite destructor
2019-04-21 22:06:53 +03:00
Alexander ShishkinandGitHub baafefa1cd Merge pull request #577 from dydzio0614/PregameOptimization
Optimize button responsiveness during pregame options
2019-04-21 22:04:02 +03:00
Dydzio c428e326b9 Optimize button responsiveness during pregame options 2019-04-20 18:26:54 +02:00
Andrii DanylchenkoandArseniyShestakov 4153ebac58 ai fixes for android 2019-04-11 14:54:48 +03:00
Michał KalinowskiandAlexander Shishkin 97a8380d07 Simplification fixes
Return statement fixes
2019-03-31 09:43:14 +03:00
Michał KalinowskiandAlexander Shishkin ac6b477aa2 Simplify statements
-Simplify return statements across the code
2019-03-31 09:43:14 +03:00
Dydzio 55b000fb64 Fix crash caused by FuzzyLite destructor 2019-03-30 19:19:36 +01:00
Dydzio 1cc2ef537b Add proper thread synchronization for campaigns 2019-03-30 00:28:33 +01:00
Dydzio 2b6fe9298a Hackfix for campaigns 2019-03-29 23:29:48 +01:00
Dydzio 97869fc36f Fixed single map victory crash 2019-03-29 22:01:51 +01:00
Michał KalinowskiandArseniyShestakov ec536e613c CMake more transitive
-Moving AIs cmake to target focusing code
-Beign explicit when link libraries
2019-03-28 16:56:51 +03:00
DydzioandAlexander Shishkin c310a05ee0 Allow learning secondary skills in ally towns 2019-03-25 02:21:32 +03:00
DydzioandAlexander Shishkin 94040ea8af Update VS files (add AI armymanager) 2019-03-25 02:20:24 +03:00
DydzioandAlexander Shishkin df11e851ef Acid breath should have absolute dispel immunity 2019-03-25 02:19:07 +03:00
DydzioandAlexander Shishkin e1857df4bb Fix defense battle action logic (#563)
* Fix defense battle action logic
2019-03-25 02:16:47 +03:00
Alexander ShishkinandGitHub 427a57551e Merge pull request #555 from nullkiller/ai-fix-hero-exchange
AI: fix hero exchange logic + refactoring
2019-03-24 10:50:53 +03:00
Alexander ShishkinandGitHub 34f934370b Merge pull request #565 from dydzio0614/moralewaitfix
Fix lack of unit action with morale+wait
2019-03-24 10:49:49 +03:00
Alexander ShishkinandGitHub 9ad71b200f Merge pull request #562 from dydzio0614/BattleIntroFix
Battle action start on client after intro sound
2019-03-24 10:36:01 +03:00
Alexander ShishkinandGitHub 2e7ae5546d Merge pull request #564 from vcmi/dydzio0614-patch-2
Update year in readme
2019-03-24 10:22:55 +03:00
Alexander ShishkinandGitHub 73a99893d4 Merge pull request #561 from vcmi/dydzio0614-patch-1
Tweak effect / spell animation speed
2019-03-24 10:21:56 +03:00
Alexander ShishkinandGitHub 87f216ac0d Merge pull request #560 from dydzio0614/bug2814
Fix for arrow cart at bank fights
2019-03-24 10:20:58 +03:00