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Commit Graph

16777 Commits

Author SHA1 Message Date
57430c101f Extracted common properties of buildings into a shared file 2024-08-19 11:47:13 +00:00
2a54de7569 Merge pull request #4476 from IvanSavenko/mod_repo_160
Use 1.6 repository for mods
2024-08-19 00:06:08 +03:00
4ba2b95983 Fix build 2024-08-18 20:59:32 +00:00
49412579b4 Use 1.6 repository 2024-08-18 20:48:16 +00:00
5b49c7525a Merge pull request #4475 from MichalZr6/CSpellHandler_allow_lowercase_x
Allow lowercase 'X' in spellRangeInHexes JSON property
2024-08-18 21:51:36 +03:00
9ddb3fd3fe Merge pull request #4456 from ToRRent1812/patch-1
Update polish.json
2024-08-18 20:58:24 +03:00
4e23bb4c8c Merge pull request #4399 from kdmcser/enchanter_armageddon
make armageddon can effect to allied creatures in ENCHANTER bonus
2024-08-18 20:57:48 +03:00
41bc21adb5 Merge pull request #4460 from Warzyw647/black-market-restock-fix
Fix config setting blackMarketRestockPeriod.
2024-08-18 20:52:59 +03:00
e7b94014e1 allow lowercase 'X' in spellRangeInHexes 2024-08-18 18:46:54 +02:00
11ac768599 Merge pull request #4457 from mikeiit/bug_double_dialog_7_days
Removed Redundant Info Window
2024-08-17 12:59:47 +03:00
0f7c9e7657 Fix config setting blackMarketRestockPeriod.
When set to x it was restocking on all days except every x days.
2024-08-17 11:59:15 +02:00
513e233c16 Merge pull request #4449 from IvanSavenko/changelog_update
Updated changelog with new changes
2024-08-17 12:48:18 +03:00
8a9fd79aba Removed Redundant Info Window
Removed redundant warning when a human player loses the last town. #4418
2024-08-15 19:41:06 -07:00
e5d9496710 Update polish.json
with new strings + minor changes to old ones for more clarity.
2024-08-15 22:57:03 +02:00
55a61956c9 Updated changelog with new changes 2024-08-15 19:45:44 +00:00
6426d24feb Merge pull request #4440 from IvanSavenko/building_fixes
Fixes for configurable buildings
2024-08-15 22:21:41 +03:00
e3e44a8ff7 Implemented TODO's in schema 2024-08-15 18:16:49 +00:00
dd375b682d Updated documentation 2024-08-15 18:16:33 +00:00
72896d4ed5 Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
2151a7fc88 Moved configuration of rewardable town building to 'configuration' entry 2024-08-14 17:04:43 +00:00
cfddba1e2a Fix json formatting 2024-08-14 17:04:43 +00:00
ae256e41a5 Deprecate mana vortex building 2024-08-14 17:04:43 +00:00
b4baaa5105 Use town-specific string for Stables instead of one for adventure map 2024-08-14 17:04:43 +00:00
951b89402b Deprecate buildings that should now use configurable buildings 2024-08-14 17:04:43 +00:00
580855ec2e Replace hardcoded buildings logic that can be represented with
configurable buildings
2024-08-14 17:04:43 +00:00
fc7554797c Fix reset of configurable building state on new week 2024-08-14 17:04:43 +00:00
19838e2654 Fix auto-visit of configurable objects on new day 2024-08-14 17:04:42 +00:00
162535e6d8 Workaround on crash on visiting configurable building with "bonus"
duration
2024-08-14 17:03:25 +00:00
67132b3e7f Fixed visitation of configurable town buildings by newly recruited heroes
and on building construction
2024-08-14 17:03:25 +00:00
abdb23f78f Removed getMappedValue methods in favor of existing vstd method 2024-08-14 17:03:25 +00:00
bde4f8becc add validation for building type instead of obscure error message 2024-08-14 17:03:25 +00:00
f4a78bb31f Merge pull request #4439 from IvanSavenko/event_timing
Trigger map and town events on start of player turn
2024-08-14 19:01:17 +03:00
49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides
Unified handling of battle sides ID's
2024-08-14 18:37:05 +03:00
350749a1a6 Removed no longer used netpacks 2024-08-14 14:13:50 +00:00
26fdaacbe5 Map and town events are now processed on start of player turn instead of
on start of new day, in line with H3
2024-08-14 14:13:50 +00:00
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
5c7c4a7810 Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
6ab97bad7e Merge pull request #4433 from IvanSavenko/spell_cleanup
Minor cleanup of SpellHandler
2024-08-14 17:05:22 +03:00
ac717d57ea Merge pull request #4445 from IvanSavenko/fix_ranged_attack
Do not try to shoot at 2nd hex of wide creatures
2024-08-14 17:05:12 +03:00
89dca5061d Merge pull request #4384 from Laserlicht/shortcut
add shortcut for list item ordering
2024-08-14 17:04:45 +03:00
38311244a4 Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
1fb8ab5f70 Merge pull request #4429 from Laserlicht/regions
defining own regions extend
2024-08-14 17:04:13 +03:00
cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
812f8d993b Merge pull request #4442 from IvanSavenko/lobby_tabs_fix
Fix activation of tabs in lobby menu
2024-08-12 22:03:55 +03:00
a7e6d4146e Fix activation of tabs in lobby menu 2024-08-12 18:44:45 +00:00
97f1a310df Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
da38ad5f5c code review 2024-08-12 17:57:34 +02:00
52b1219db6 code review 2024-08-12 17:53:24 +02:00
39d3217d20 Merge pull request #4428 from Laserlicht/vcmp_rework
VCMP format -> change to zip
2024-08-12 17:20:22 +03:00
170330109f Merge pull request #4415 from godric3/map-editor-validate-spells
map editor: check hero and town spells during mod assessment
2024-08-12 17:20:01 +03:00