Xilmi
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58eeccd119
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-29 12:35:44 +02:00 |
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Ivan Savenko
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7f8f09c8fa
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Merge pull request #4668 from Laserlicht/scenario_name
Chronicles improvements
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2024-09-27 20:01:47 +03:00 |
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Ivan Savenko
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19db016473
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Merge pull request #4654 from dydzio0614/any-hex-shooting
Allow targeting empty hex by shooters with multi-tile SPELL_LIKE_ABILITY
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2024-09-27 19:23:33 +03:00 |
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Ivan Savenko
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69d9e34ebf
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Merge pull request #4642 from Laserlicht/invincible_improvements
Invincible bonus: only blocking non positive spells; counterstrike
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2024-09-27 18:58:00 +03:00 |
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Xilmi
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1d831022e8
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-25 14:08:34 +02:00 |
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Laserlicht
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2d60252e4c
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read from mapheader; move chr to subfolder
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2024-09-24 21:41:37 +02:00 |
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Ivan Savenko
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ca3c6227c4
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Add selector for font type in Launcher, add autoselection
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2024-09-24 13:25:36 +00:00 |
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Ivan Savenko
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87274128e7
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Proper support for usage of multiple fonts in a chain
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2024-09-24 10:59:35 +00:00 |
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Laserlicht
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138cbc6a81
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scenario name for campaigns
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2024-09-24 11:23:10 +02:00 |
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Ivan Savenko
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557b72f2b3
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Launcher now controls ttf fonts usage directly instead of toggling mod
from extras
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2024-09-23 18:31:44 +00:00 |
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Ivan Savenko
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97e24ff126
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Integrated Noto fonts into vcmi
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2024-09-23 18:15:30 +00:00 |
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Dydzio
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711b0e70d9
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Handle new config entry in gamesettings schema
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2024-09-23 17:00:08 +02:00 |
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Dydzio
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230893f423
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Merge branch 'develop' into any-hex-shooting
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2024-09-23 16:57:27 +02:00 |
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Ivan Savenko
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dbfa5b8b2d
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Merge pull request #4637 from IvanSavenko/validate_gamesettings
Added validation of game settings
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2024-09-23 17:28:37 +03:00 |
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Xilmi
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e7e4d6cc72
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Fix invincible Hellbardiers
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2024-09-23 01:23:18 +02:00 |
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Xilmi
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9ef2c6f8a0
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-22 23:43:29 +02:00 |
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Laserlicht
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760aa0c499
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fix creature mistake
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2024-09-22 21:58:39 +02:00 |
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Dydzio
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bf9a9283a4
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Make any hex shooting possibility configurable
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2024-09-22 16:58:15 +02:00 |
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Xilmi
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d679ee72b9
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-22 12:21:20 +02:00 |
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kdmcser
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d6e69b9586
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not report warning in factory-town
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2024-09-22 14:22:56 +08:00 |
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Ivan Savenko
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e07340b531
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Added validation of game settings
Should detect invalid config in all sources of settings - vcmi config,
mods, random map templates
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2024-09-21 15:34:33 +00:00 |
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Ivan Savenko
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43666ec987
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Merge pull request #4627 from Laserlicht/chronicles_config
avoid warnings if not installed chronicles
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2024-09-21 17:46:55 +03:00 |
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Ivan Savenko
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3209aa58e8
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Merge pull request #4626 from Laserlicht/fix_settings
missing default value
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2024-09-20 11:50:58 +03:00 |
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Ivan Savenko
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cb96b9959e
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Merge pull request #4623 from Laserlicht/invincible_bonus
INVINCIBLE bonus
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2024-09-20 11:50:29 +03:00 |
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Laserlicht
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417fb8d434
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avoid warnings if not installed chronicles
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2024-09-19 22:14:23 +02:00 |
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Laserlicht
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2394809abd
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missing default value
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2024-09-19 21:36:03 +02:00 |
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Xilmi
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7c8f4c423c
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-19 17:35:18 +02:00 |
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Ivan Savenko
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fb28de5beb
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Merge pull request #4531 from Laserlicht/mouse_right_drag
map drag with right mouse
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2024-09-19 16:42:33 +03:00 |
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Laserlicht
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b36c05df1d
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INVINCIBLE bonus
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2024-09-19 03:14:45 +02:00 |
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Laserlicht
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0aaafc4c8a
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cast without skip
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2024-09-14 15:10:24 +02:00 |
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Xilmi
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a1a03d4b74
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-12 14:54:39 +02:00 |
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Ivan Savenko
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84c82a807d
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Fix texts in shipwreck
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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d20d9bd96b
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Fix generation of placeholders for banks
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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2ee4e42348
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Implement placeholders for creature banks messages
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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a19a55b4ae
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Add checking handler type for validness, deprecate 'bank' handler
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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39a2c29c97
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Removed creatureBank flag from battle, battles now receive BattleLayout
struct that defines how units are placed in combat
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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c55e07dabc
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Fix typo in schema, fix ballista yard
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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31dff8f8da
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Add coastVisitable property to rewardables, update schemas
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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503b87561e
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Converted all h3 banks to rewardable, remove most of hardcoded checks
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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785036836c
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Rewardable objects may now define guards. Converted Crypt to rewardable.
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2024-09-12 12:10:40 +00:00 |
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Xilmi
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065125e770
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-10 14:57:27 +02:00 |
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Laserlicht
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258d298775
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Merge branch 'develop' into outro_support
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2024-09-09 23:09:44 +02:00 |
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Laserlicht
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7e1eddf530
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Revert "roe video in line as ab"
This reverts commit f1de265568 .
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2024-09-09 23:08:57 +02:00 |
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Laserlicht
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f1de265568
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roe video in line as ab
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2024-09-06 23:07:24 +02:00 |
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Laserlicht
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45625f0355
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added AB intro; play only when resource exists
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2024-09-06 22:57:53 +02:00 |
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Xilmi
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d4ee899565
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-06 17:04:34 +02:00 |
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Laserlicht
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6d9385b8bd
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outro for RoE
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2024-09-05 21:31:17 +02:00 |
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Ivan Savenko
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ff8d36c350
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It is now possible to define game settings in rmg template
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2024-09-05 15:16:28 +00:00 |
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Ivan Savenko
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8225eb454e
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Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
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2024-09-05 15:16:27 +00:00 |
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Ivan Savenko
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6179521364
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Merge pull request #4556 from IvanSavenko/town_building_visit
Implemented explicitly visitable town buildings, e.g. hota mana vortex
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2024-09-05 17:21:21 +03:00 |
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