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Commit Graph

1859 Commits

Author SHA1 Message Date
Xilmi
58eeccd119 Merge remote-tracking branch 'upstream/develop' into develop 2024-09-29 12:35:44 +02:00
Ivan Savenko
7f8f09c8fa
Merge pull request #4668 from Laserlicht/scenario_name
Chronicles improvements
2024-09-27 20:01:47 +03:00
Ivan Savenko
19db016473
Merge pull request #4654 from dydzio0614/any-hex-shooting
Allow targeting empty hex by shooters with multi-tile SPELL_LIKE_ABILITY
2024-09-27 19:23:33 +03:00
Ivan Savenko
69d9e34ebf
Merge pull request #4642 from Laserlicht/invincible_improvements
Invincible bonus: only blocking non positive spells; counterstrike
2024-09-27 18:58:00 +03:00
Xilmi
1d831022e8 Merge remote-tracking branch 'upstream/develop' into develop 2024-09-25 14:08:34 +02:00
Laserlicht
2d60252e4c read from mapheader; move chr to subfolder 2024-09-24 21:41:37 +02:00
Ivan Savenko
ca3c6227c4 Add selector for font type in Launcher, add autoselection 2024-09-24 13:25:36 +00:00
Ivan Savenko
87274128e7 Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
Laserlicht
138cbc6a81 scenario name for campaigns 2024-09-24 11:23:10 +02:00
Ivan Savenko
557b72f2b3 Launcher now controls ttf fonts usage directly instead of toggling mod
from extras
2024-09-23 18:31:44 +00:00
Ivan Savenko
97e24ff126 Integrated Noto fonts into vcmi 2024-09-23 18:15:30 +00:00
Dydzio
711b0e70d9 Handle new config entry in gamesettings schema 2024-09-23 17:00:08 +02:00
Dydzio
230893f423 Merge branch 'develop' into any-hex-shooting 2024-09-23 16:57:27 +02:00
Ivan Savenko
dbfa5b8b2d
Merge pull request #4637 from IvanSavenko/validate_gamesettings
Added validation of game settings
2024-09-23 17:28:37 +03:00
Xilmi
e7e4d6cc72 Fix invincible Hellbardiers 2024-09-23 01:23:18 +02:00
Xilmi
9ef2c6f8a0 Merge remote-tracking branch 'upstream/develop' into develop 2024-09-22 23:43:29 +02:00
Laserlicht
760aa0c499
fix creature mistake 2024-09-22 21:58:39 +02:00
Dydzio
bf9a9283a4 Make any hex shooting possibility configurable 2024-09-22 16:58:15 +02:00
Xilmi
d679ee72b9 Merge remote-tracking branch 'upstream/develop' into develop 2024-09-22 12:21:20 +02:00
kdmcser
d6e69b9586 not report warning in factory-town 2024-09-22 14:22:56 +08:00
Ivan Savenko
e07340b531 Added validation of game settings
Should detect invalid config in all sources of settings - vcmi config,
mods, random map templates
2024-09-21 15:34:33 +00:00
Ivan Savenko
43666ec987
Merge pull request #4627 from Laserlicht/chronicles_config
avoid warnings if not installed chronicles
2024-09-21 17:46:55 +03:00
Ivan Savenko
3209aa58e8
Merge pull request #4626 from Laserlicht/fix_settings
missing default value
2024-09-20 11:50:58 +03:00
Ivan Savenko
cb96b9959e
Merge pull request #4623 from Laserlicht/invincible_bonus
INVINCIBLE bonus
2024-09-20 11:50:29 +03:00
Laserlicht
417fb8d434 avoid warnings if not installed chronicles 2024-09-19 22:14:23 +02:00
Laserlicht
2394809abd missing default value 2024-09-19 21:36:03 +02:00
Xilmi
7c8f4c423c Merge remote-tracking branch 'upstream/develop' into develop 2024-09-19 17:35:18 +02:00
Ivan Savenko
fb28de5beb
Merge pull request #4531 from Laserlicht/mouse_right_drag
map drag with right mouse
2024-09-19 16:42:33 +03:00
Laserlicht
b36c05df1d INVINCIBLE bonus 2024-09-19 03:14:45 +02:00
Laserlicht
0aaafc4c8a cast without skip 2024-09-14 15:10:24 +02:00
Xilmi
a1a03d4b74 Merge remote-tracking branch 'upstream/develop' into develop 2024-09-12 14:54:39 +02:00
Ivan Savenko
84c82a807d Fix texts in shipwreck 2024-09-12 12:11:18 +00:00
Ivan Savenko
d20d9bd96b Fix generation of placeholders for banks 2024-09-12 12:11:18 +00:00
Ivan Savenko
2ee4e42348 Implement placeholders for creature banks messages 2024-09-12 12:11:18 +00:00
Ivan Savenko
a19a55b4ae Add checking handler type for validness, deprecate 'bank' handler 2024-09-12 12:11:18 +00:00
Ivan Savenko
39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout
struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Ivan Savenko
c55e07dabc Fix typo in schema, fix ballista yard 2024-09-12 12:11:18 +00:00
Ivan Savenko
31dff8f8da Add coastVisitable property to rewardables, update schemas 2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 2024-09-12 12:11:18 +00:00
Ivan Savenko
785036836c Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
Xilmi
065125e770 Merge remote-tracking branch 'upstream/develop' into develop 2024-09-10 14:57:27 +02:00
Laserlicht
258d298775
Merge branch 'develop' into outro_support 2024-09-09 23:09:44 +02:00
Laserlicht
7e1eddf530 Revert "roe video in line as ab"
This reverts commit f1de265568.
2024-09-09 23:08:57 +02:00
Laserlicht
f1de265568 roe video in line as ab 2024-09-06 23:07:24 +02:00
Laserlicht
45625f0355 added AB intro; play only when resource exists 2024-09-06 22:57:53 +02:00
Xilmi
d4ee899565 Merge remote-tracking branch 'upstream/develop' into develop 2024-09-06 17:04:34 +02:00
Laserlicht
6d9385b8bd outro for RoE 2024-09-05 21:31:17 +02:00
Ivan Savenko
ff8d36c350 It is now possible to define game settings in rmg template 2024-09-05 15:16:28 +00:00
Ivan Savenko
8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-05 17:21:21 +03:00