Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework
2023-10-02 21:03:16 +02:00
Laserlicht
12ca3ea0ec
pos from texture
2023-10-01 19:44:04 +02:00
Laserlicht
cbd014ac88
code review
2023-10-01 17:35:56 +02:00
Laserlicht
23b8a321f6
file ending
2023-10-01 00:46:29 +02:00
Laserlicht
648a37310f
description
2023-10-01 00:35:11 +02:00
Laserlicht
65c21064b5
added var
2023-10-01 00:18:25 +02:00
Laserlicht
58dfc55ca3
only calc minimaps once
2023-09-30 23:50:27 +02:00
Laserlicht
61aae7bccc
code review
2023-09-30 22:49:22 +02:00
Laserlicht
8b835c9253
load game support
2023-09-30 20:03:33 +02:00
Laserlicht
c6adcc40f5
add date; cleanup
2023-09-30 17:56:51 +02:00
Laserlicht
79e66c38df
layout
2023-09-30 17:14:22 +02:00
Laserlicht
718bafc8af
map overview rework
2023-09-30 15:05:12 +02:00
nordsoft
0ac893b80f
Rumors meta string
2023-09-27 23:22:45 +02:00
Ivan Savenko
d6b9fa8fbd
Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
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- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
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Exchange window update
2023-09-27 15:50:52 +03:00
Ivan Savenko
efe3393408
Merge pull request #2947 from Laserlicht/enableUiEnhancements_button
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enableUiEnhancements button
2023-09-27 15:47:25 +03:00
Laserlicht
7cf654992f
code review
2023-09-25 16:34:36 +02:00
Laserlicht
5061792cce
enableUiEnhancements button
2023-09-25 13:11:08 +02:00
Laserlicht
28f4046937
ready
2023-09-25 01:04:06 +02:00
Laserlicht
3e4a5b7d80
border and variable
2023-09-25 00:31:32 +02:00
Laserlicht
a6b68be2df
offsets
2023-09-24 23:50:50 +02:00
Laserlicht
8b5c9db21b
basic offset
2023-09-24 23:15:09 +02:00
Laserlicht
240d291de9
big spellbook
2023-09-24 22:24:51 +02:00
Ivan Savenko
42d9ba6c82
Merge pull request #2877 from IvanSavenko/simturn_fixes
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Changes for simturns support
2023-09-20 22:09:25 +03:00
Ivan Savenko
7b37c2353a
Merge pull request #2865 from IvanSavenko/market_ownership_check_fix
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Cleaned up and fixed ownership checks for market netpack
2023-09-19 23:43:33 +03:00
Ivan Savenko
2af7d7c085
Ignore garrison update events of another towns for our castleInt
2023-09-19 19:24:35 +03:00
SoundSSGood
6280e778dc
fix build
2023-09-19 16:04:37 +03:00
SoundSSGood
9cc623c981
Fixed move checks. Backpack buttons.
2023-09-19 13:31:59 +03:00
SoundSSGood
f47def3588
refactoring
2023-09-19 13:31:57 +03:00
SoundSSGood
a83f290e13
bulk move artifacts only equipped, only backpack
2023-09-19 13:31:42 +03:00
Ivan Savenko
3d04e9c9ed
Cleaned up and fixed ownership checks for market netpack
2023-09-18 17:22:30 +03:00
Laserlicht
5125bcc67f
added probabilities
2023-09-17 23:01:18 +02:00
Laserlicht
7978e5a9b7
adjusted army and warmachine space
2023-09-17 21:55:35 +02:00
Laserlicht
21f37cfafb
simplified
2023-09-17 21:41:55 +02:00
Laserlicht
05fad115b5
Added new Widgets an functions for simplification
2023-09-17 20:34:31 +02:00
Laserlicht
d33101187b
simplify
2023-09-17 16:55:26 +02:00
Laserlicht
a994fa00aa
fixes; translation
2023-09-17 16:15:17 +02:00
Laserlicht
69da4d59bf
basic function ready
2023-09-17 15:28:05 +02:00
Laserlicht
cfc5bac540
layout
2023-09-17 14:31:07 +02:00
Laserlicht
59b5c46a32
right side draft
2023-09-17 13:22:39 +02:00
Laserlicht
79e872da68
left side ready
2023-09-17 04:10:08 +02:00
Laserlicht
b674682fe3
left side
2023-09-17 03:21:29 +02:00
Laserlicht
73fe924544
draw background
2023-09-17 02:14:03 +02:00
Laserlicht
ff96b1af0a
initial hero overview
2023-09-17 00:32:10 +02:00
Nordsoft91
717a765123
Merge pull request #2813 from Laserlicht/textcolor
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Textcolor support
2023-09-16 14:12:17 +02:00
Laserlicht
063c7f3ca0
move function; optional; json static
2023-09-15 15:27:26 +02:00
Laserlicht
922a775108
Update CMessage.h
2023-09-15 15:27:26 +02:00
Laserlicht
f5505c9f6d
support for predefined colors
2023-09-15 15:27:26 +02:00
Laserlicht
f776422c67
color linesplit
2023-09-15 15:27:26 +02:00
Laserlicht
d948cb72a0
Alignment
2023-09-15 15:27:26 +02:00
Laserlicht
39838fdd3c
extend for all selections
2023-09-15 15:24:17 +02:00
Laserlicht
03316c62bf
Easy choosing for a secondary skill in Level Up Dialog by double clicking it
2023-09-15 15:24:17 +02:00
Ivan Savenko
f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
2023-09-15 13:59:02 +03:00
Dydzio
56c969be4f
Fix commanders requirements for special skills to match WoG
2023-09-13 23:08:22 +02:00
Ivan Savenko
d070953c28
Fix open backpack strings
2023-09-12 21:28:36 +03:00
Ivan Savenko
e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
2023-09-08 18:49:06 +03:00
Ivan Savenko
72858cd0d8
Merge pull request #2768 from IvanSavenko/cherry_picked_fixes
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(1.3.2) Cherry picked fixes
2023-09-08 13:15:34 +03:00
SoundSSGood
f1a6116088
CHeroArea fix
2023-09-07 11:54:50 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
41210c1dbf
Client-side support for multiple battles
2023-09-06 16:03:47 +03:00
Gwart
707400d764
#2646 add a null check if creature is empty
2023-09-05 23:32:12 +03:00
SoundSSGood
a7cedea73c
Support for different backpack capacities
2023-09-04 20:59:24 +03:00
Ivan Savenko
1d0e696db6
Added RenderHandler that acts as factory for images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
9cfcf5ea19
Fix regressions
2023-09-04 18:22:34 +03:00
Ivan Savenko
0f88b8969b
Removed some usages of std string as resource path
2023-09-04 18:22:34 +03:00
Ivan Savenko
97b7d44c88
Use ResourcePath for video accessing
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Gwart
05ba56a873
#2646 add a null check if creature is empty
2023-09-02 16:21:54 +02:00
Ivan Savenko
7255dda624
Merge pull request #2629 from dydzio0614/neutral-creature-popup
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Improve neutral creature adventure map popup
2023-08-31 15:44:19 +03:00
Ivan Savenko
3ce99e8613
Merge pull request #2710 from dydzio0614/artifacts-backpack-graphics
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Split artifacts bag button background and icon
2023-08-31 15:42:50 +03:00
Dydzio
e1e41d1107
Implement TOPCENTER text alignment
2023-08-30 00:35:31 +02:00
Dydzio
03ef5b6b0f
Split artifacts bag button background and icon
2023-08-29 18:53:50 +02:00
Dydzio
bafe8baa15
Fix "ghost" icons in commander grandmaster abilities list
2023-08-29 00:20:44 +02:00
Dydzio
2769782d0a
Fix broken grandmaster ability description updating on select/deselect
2023-08-28 23:49:07 +02:00
Dydzio
dacf6c9d08
Add border around selected commander "grandmaster ability" on levelup
2023-08-28 23:36:45 +02:00
Ivan Savenko
695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-28 21:19:53 +03:00
Ivan Savenko
5be87b30c1
Merge pull request #2625 from dydzio0614/artifacts-backpack-gui
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Artifacts backpack GUI
2023-08-28 19:59:11 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d
Converted (almost) all namespace enum's to enum classes
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
43096f0ed1
Merge pull request #2617 from dydzio0614/configurable-autobattle-spells
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Configurable autobattle spells usage
2023-08-25 01:29:16 +03:00
Konstantin
d746a96d55
vcmi: use SpellSchool identifier instead of enum
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Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
Konstantin
344593e891
vcmi: made some CSpell properties private
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There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
8724181a0f
vcmi: spell resistance rework
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Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
Dydzio
28fe28adf5
Fix player coloring
2023-08-21 17:08:15 +02:00
Dydzio
ed12f20609
Improve neutral creature adventure map popup
2023-08-21 14:42:41 +02:00
Dydzio
cab6fb76aa
Draft version of backpack button + new setting for original H3 UI mode
2023-08-20 17:45:43 +02:00
Dydzio
f24910e5d2
Artifacts backpack window GUI improvements
2023-08-20 00:52:03 +02:00
Dydzio
f409b6ced9
Fix counting wood mines starting from 8 in kingdom overview
2023-08-19 21:09:02 +02:00
Dydzio
6bfbe80cc9
Allow toggling quick combat spells usage
2023-08-19 17:23:55 +02:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
SoundSSGood
119d51d1ef
altar sacrifice all fix
2023-08-11 18:51:59 +03:00
Ivan Savenko
ad2bd897d0
Replace boost::format with MetaString
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Looks like some of H3 localizations don't have string replacements for
building / war machine name, resulting in exceptions on formatting
attempt. MetaString handles this case silently.
2023-08-11 18:50:39 +03:00
Ivan Savenko
0dca5c45bd
Workaround for potential crash on opening town dwelling with no valid
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creatures
2023-08-06 12:46:29 +03:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
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(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
2023-07-31 21:07:30 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00