Ivan Savenko
c688411bab
Extracted window management from CMT to new class
2023-05-09 13:10:33 +03:00
Ivan Savenko
383387ef29
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
Konstantin
5366f9190e
vcmi: reduce boost::lexical_cast usage
2023-03-09 16:36:46 +03:00
Andrey Filipenkov
fd56f86a84
introduce VCMI_MOBILE macro
2023-03-02 12:09:49 +03:00
Andrey Filipenkov
c4e7e91850
fix single process build for Android
2023-03-02 12:09:48 +03:00
Andrii Danylchenko
9f55666931
rework netpacks to avoid double typeinfo
2023-02-13 20:26:39 +02:00
Ivan Savenko
b1821d4442
Removed some SDL access from non-SDL code
2023-02-03 11:39:40 +02:00
Ivan Savenko
e1bd0d2a04
API for custom events no longer requires SDL access
2023-02-03 11:39:40 +02:00
Ivan Savenko
9c3030603d
Removed most SDL includes from headers, removed SDL int's
2023-01-30 19:55:32 +02:00
Ivan Savenko
bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
2023-01-01 14:56:44 +02:00
Ivan Savenko
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
2022-12-23 14:40:45 +02:00
Ivan Savenko
facf77b3ae
vstd::unique -> std::unique
2022-12-07 23:36:20 +02:00
Ivan Savenko
6463e906d5
vcmi can be compiled as single app on Linux
...
TODO: check compilation on Win/Mac using Github Actions
2022-12-05 21:36:02 +02:00
nordsoft
915d215076
Fix connections amount problem
2022-11-15 22:09:47 +04:00
nordsoft
e7a8466e2b
Merge remote-tracking branch 'upstream/develop' into lobby
2022-11-15 22:09:46 +04:00
lainon
79bc82af63
Fix [3144]
2022-11-13 05:35:16 +03:00
nordsoft
56757bb5c2
Pass port from client to server for ios
2022-11-11 18:35:40 +04:00
nordsoft
9ffc50457a
Bypass command line args to vcmiserver
2022-11-08 18:05:47 +04:00
nordsoft
97e5fc8a07
Lobby works
2022-11-08 04:44:34 +04:00
nordsoft
e21c2a02ce
Merge remote-tracking branch 'upstream/develop' into lobby
2022-11-02 18:33:33 +04:00
nordsoft
27bff89e66
Write port override
2022-10-30 19:59:43 +04:00
nordsoft
dd45d1a9cf
Develop game part
2022-10-25 05:27:53 +04:00
nordsoft
ea49b8cf40
Cleanup code
2022-10-06 17:56:54 +04:00
nordsoft
930f03e812
uuid check
2022-10-04 20:54:40 +04:00
nordsoft
83f4a5b561
Use host and port from config
2022-10-04 18:45:54 +04:00
nordsoft
0ea5a8fbe7
Merge remote-tracking branch 'upstream/develop' into mp-disconnection
...
# Conflicts:
# server/CVCMIServer.cpp
2022-10-04 17:41:43 +04:00
nordsoft
722acb2a1d
Reconnection works
2022-10-04 05:42:14 +04:00
nordsoft
16a5414247
Reconnection partially works
2022-10-04 05:09:03 +04:00
Andrii Danylchenko
04490b709a
Merge pull request #1000 from vcmi/multiplayer
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Multiplayer
2022-10-03 20:16:39 +03:00
nordsoft
512cf014aa
Freeze current state
2022-10-03 20:47:00 +04:00
Andrey Filipenkov
8f51a8756b
restore last used address in Multiplayer join dialog
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in all other cases (when machine is host) hardcoded localhost address is displayed
2022-10-01 17:41:12 +03:00
nordsoft
8a8716ce8a
Pass loaded game over network too
2022-09-29 21:33:44 +04:00
nordsoft
b888e640f3
Fix compilation
2022-09-29 21:18:30 +04:00
nordsoft
fea05a4320
Finally game restart works
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# Conflicts:
# lib/CGameState.cpp
# server/CVCMIServer.cpp
2022-09-29 21:08:05 +04:00
nordsoft
2eb497b477
Looks like everything works
2022-09-28 23:38:41 +04:00
nordsoft
7ee4fca120
Pass whole gamestate over network
2022-09-28 23:15:05 +04:00
Nordsoft91
d4f97aadf0
Merge branch 'develop' into incomatibility-response
2022-09-25 13:26:07 +04:00
Andrey Filipenkov
605d5b6481
add dedicated macro when building as single process
...
fix kambala-decapitator/vcmi#40
2022-09-24 15:55:25 +03:00
Andrey Filipenkov
3ab21d8491
show loading indicator when starting local server
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single player or hosting a multiplayer game
2022-09-24 15:55:25 +03:00
Andrey Filipenkov
031ba967d3
fix indentation
2022-09-24 15:55:24 +03:00
Andrey Filipenkov
cd4b68c034
fix repeated launches of single player
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now server actually terminates
2022-09-24 15:55:22 +03:00
Andrey Filipenkov
b7bc8495d8
remove copy-paste
2022-09-24 15:55:22 +03:00
Andrey Filipenkov
342a859a3f
fix typo
2022-09-24 15:55:21 +03:00
Andrey Filipenkov
24a5dd797c
fix starting local server
2022-09-24 15:55:21 +03:00
Andrey Filipenkov
de05479532
Revert "attempt to run server in a separate app"
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This reverts commit 99fe55b295ad95033626c15011cfe49779269156.
2022-09-24 15:55:21 +03:00
Andrey Filipenkov
dde9a5d5d2
todo updates
2022-09-24 15:55:17 +03:00
Andrey Filipenkov
e72e5cea6f
attempt to run server in a separate app
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partially reverts 3258f8bb40487e3731bf452dbda1add6294ff4b2
2022-09-24 15:55:17 +03:00
Andrey Filipenkov
2e18299897
make server a static lib, run it in a separate thread
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issues to solve:
- dynamic_cast error 2: One or more of the following type_info's has hidden visibility or is defined in more than one translation unit. They should all have public visibility. 13CPackForLobby, 20LobbyClientConnected, 20LobbyClientConnected.
- error setting socket option: set_option: No buffer space available
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
c4233ad706
exclude some code similar to android
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
b824a90295
initial iOS support to fix building
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tested with Xcode and Unix Makefiles
2022-09-24 15:55:15 +03:00