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Commit Graph

7650 Commits

Author SHA1 Message Date
Dmitry Orlov
643cc00db6 Mod system improvement: Special buildings should work in the modders towns. Part II 2020-10-19 22:38:06 +03:00
Alexander Shishkin
ff7fd2077a
Merge pull request #658 from ShubusCorporation/shc_test_centered
Fix: Issue #3151 - text centralization
2020-10-16 08:33:37 +03:00
Alexander Shishkin
830b3f1dc7
Merge pull request #657 from ShubusCorporation/shc_special_buildings_I_patch
Special buildings support : Patch 1
2020-10-16 06:20:43 +03:00
Dmitry Orlov
e7665ba5de Fix: Issue #3151 - text centralization 2020-10-16 06:08:59 +03:00
Dmitry Orlov
934c4e511d Special buildings support : Patch 1 2020-10-15 15:03:01 +03:00
Alexander Shishkin
12a4cee092
Merge pull request #652 from ShubusCorporation/shc_special_buildings_support
Mod system improvement Part I : Special buildings should work in  modders towns
2020-10-12 00:19:18 +03:00
Dmitry Orlov
195fb8ff41 Mod system improvement Part I : Fix content losing after deserialization 2020-10-10 00:31:23 +03:00
Dmitry Orlov
bf07cd0ad9 Mod system improvement Part I : Old saves support & MSVS build fix 2020-10-07 15:12:32 +03:00
Dmitry Orlov
6a7296fbe9 Mod system improvement Part I : Fix redefined content handler assertion 2020-10-07 12:35:12 +03:00
Dmitry Orlov
f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns 2020-10-07 12:35:11 +03:00
Alexander Shishkin
124b2a7613
Merge pull request #655 from jambolo/bug/fix-0003143
Fixed lots of warnings.
2020-10-06 11:44:54 +03:00
John Bolton
c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
John Bolton
aee51ecc27
Update lib/CCreatureHandler.cpp
Undid change to type.

Co-authored-by: Alexander Shishkin <alexvins@users.noreply.github.com>
2020-10-05 16:15:52 -07:00
John Bolton
1722d15276
Update client/windows/CCreatureWindow.h
Removed leftover debugging code.

Co-authored-by: Alexander Shishkin <alexvins@users.noreply.github.com>
2020-10-05 16:13:13 -07:00
Alexander Shishkin
4a5070d5ea
Merge pull request #656 from xtouqh/fbsd1
FreeBSD: need libexecinfo for backtrace()
2020-10-05 22:56:53 +03:00
xtouqh
0095db4a30 FreeBSD: need libexecinfo for backtrace() 2020-10-05 17:57:31 +03:00
John Bolton
d7e82c1087 Fixed a bad fix. Fixed more warnings.
These warnings have not been fixed because the are legitimate and/or I don't know how to fix them:

test\googletest\googletest\include\gtest/gtest-printers.h(888,43): warning C4996: 'std::tr1': warning STL4002: The non-Standard std::tr1 namespace and TR1-only machinery are deprecated and will be REMOVED.
lib\serializer\JsonSerializeFormat.h(523,26): warning C4244: 'argument': conversion from 'type1' to 'type2', possible loss of data
include\boost/iostreams/positioning.hpp(96,15): warning C4996: 'std::fpos<_Mbstatet>::seekpos': warning STL4019: The member std::fpos::seekpos() is non-Standard, ...
source\lib\filesystem\FileStream.h(39,69): warning C4910: 'boost::iostreams::stream<FileBuf,std::char_traits<char>,std::allocator<char>>': '__declspec(dllexport)' and 'extern' are incompatible on an explicit instantiation
include\boost/optional/optional.hpp(274,53): warning C4244: 'argument': conversion from 'T' to 'T', possible loss of data
client\widgets\../gui/SDL_Extensions.h(112,14): warning C4244: 'initializing': conversion from 'type1' to 'type2', possible loss of data
client\CServerHandler.cpp(421,24): warning C4834: discarding return value of function with 'nodiscard' attribute (see https://bugs.vcmi.eu/view.php?id=3144)
client\CVideoHandler.cpp(130,25): warning C4996: 'AVStream::codec': was declared deprecated
2020-10-04 16:26:45 -07:00
John Bolton
a05ae78e67 Fixed lots of warnings.
Disabled the following (for MSVC only) that couldn't (or shouldn't) be fixed.

4003: not enough actual parameters for macro 'identifier'
4250: 'class1' : inherits 'class2::member' via dominance
4251: 'type' : class 'type1' needs to have dll-interface to be used by clients of class 'type2'
4275: non dll-interface class 'type1' used as base for dll-interface class 'type2'
2020-10-04 02:20:18 -07:00
elk aide
ff471af3de Add rules to fix debian build 2020-10-03 01:25:52 +03:00
Alexander Shishkin
0d0f1cea2b
Merge pull request #653 from jambolo/bug/fix_0003142
Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
2020-10-01 11:59:26 +03:00
John Bolton
6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
Replaced const TBonusListPtr with TConstBonusListPtr where necessary
Replaced const std::shared_ptr<T> with std::shared_ptr<const T> where necessary.
Removed superfluous use of const.
Replaced const std::shared_ptr<T> with const std::shared_ptr<T> & in function parameters and ranged for-loops.
2020-09-30 22:56:28 -07:00
Alexander Shishkin
a54626459d
Merge pull request #651 from snizovtsev/develop
lib: fix CPathfinder build error on GCC 10.2
2020-09-30 16:53:20 +03:00
Sergey Nizovtsev
c7f76e8e0f lib: fix CPathfinder build error on GCC 10.2
CPathfinder constructs boost::fibbonacci_heap handle manually using
private primitives. This stopped working with newer GCC and boost.
Replace this with proper handle_type from container's public typedef.
2020-09-30 00:28:07 +03:00
Alexander Shishkin
1161967e34
Merge pull request #650 from ShubusCorporation/shc_fix_mana_vortex
Minor fix: Apply Monday bonuses to heroes who have slept overnight
2020-09-28 17:51:36 +03:00
Dmitry Orlov
ae3b8e4916 Travis errors & warnings fix 2020-09-28 16:39:55 +03:00
Dmitry Orlov
38fd05f655 Minor fix: apply Monday bonuses to heroes who have slept overnight 2020-09-28 01:32:33 +03:00
Alexander Shishkin
fbb272bb27
Merge pull request #649 from ShubusCorporation/shc_mapgen_issue
Fix: Random map generator crashes when nativeTerrain is not specified in the town mod
2020-09-24 12:18:12 +03:00
Dmitry Orlov
30426b6a44 Fix: Random map generator crashes when nativeTerrain is not specified in the mod 2020-09-24 10:10:32 +03:00
Alexander Shishkin
15d9c4438c
Merge pull request #647 from ShubusCorporation/shc_fix_pathfinder
Fix exception while calculating paths
2020-09-22 13:23:00 +03:00
Dmitry Orlov
5e0023704b Fix PQ issues while calculating paths 2020-09-22 00:19:40 +03:00
Alexander Shishkin
08ce838e04
Merge pull request #645 from Adriankhl/develop-khl
Fix mingw build and Random Map Generator Option
2020-09-21 21:15:49 +03:00
Alexander Shishkin
d13834fed2
Merge pull request #648 from LibertyPaul/develop
Fixed tmp resources destination
2020-09-21 21:09:35 +03:00
Pavel Yazev
8b71abfac8 Fixed tmp resources destination 2020-09-12 15:34:18 +03:00
laikh
edc1d06f4e Random Map Generator Option: Allow having more computer only players than human/computer players
Remove unused variable humanPlayersCount and function getHumanOnlyPlayerCount()
2020-07-07 19:45:53 +08:00
laikh
90e2ab58a8 Include header SDL_Compat.h in AdventureMapClasses.cpp 2020-07-05 21:10:29 +08:00
laikh
92e3eb38e7 Fix bcrypt dependency for MINGW build 2020-07-05 21:10:29 +08:00
Alexander Shishkin
8c77f0488c
Merge pull request #644 from nullkiller/optimize-a-few-bonus-requests
hacks to optimize a few bonus requests
2020-07-05 05:39:40 +03:00
Andrii Danylchenko
d782ee39df hacks to optimize a few bonus requests 2020-07-04 17:52:22 +03:00
Alexander Shishkin
cc75b859d4
Merge pull request #609 from viciious/improve_battleai
Improve battle AI
2020-05-25 05:50:40 +03:00
Victor Luchits
2727958a63 Tweak Battle AI damage prioritization score logic 2020-05-23 13:38:24 +03:00
Victor Luchits
f68b449e5e More formatting 2020-05-17 11:21:49 +03:00
Victor Luchits
b4025fa1d6 More formatting 2020-05-16 16:14:58 +03:00
Alexander Shishkin
710b7c5f5b
Merge pull request #633 from hwiorn/develop
Add Korean encoding(CP949)
2020-05-11 21:20:12 +03:00
Alexander Shishkin
f05d2b6586
Merge pull request #643 from viciious/fix_cmp_stack
Fix CMP_stack to follow strict weak ordering of elements
2020-05-11 20:04:54 +03:00
Victor Luchits
618d521407 Fix CMP_stack to follow strict weak ordering of elements 2020-05-11 18:14:36 +03:00
Victor Luchits
d4cc005882 Address various issues pointed out by reviewers 2020-05-09 14:09:32 +03:00
Victor Luchits
59c39527c5 Formatting 2020-05-09 13:51:00 +03:00
Alexander Shishkin
8871368c5b
Merge pull request #642 from vcmi/issue3112
Fixed Gargoyles immunity, issue 3112.
2020-05-09 07:04:46 +03:00
Andruids
728ee73612 Fixed Gargoyles immunity, issue 3112.
Gargoyles should be resistant to the same effects that NON_LIVING creature are, minus mind spells. It also shouldn't be affected by Resurrection and Sacrifice spells, and Elixir of Life.
2020-05-07 21:20:36 +03:00
Victor Luchits
be10694b73 Some changes to make the battle AI smarter
- the AI will now consider attacking multiple units
- the preferred strategy now is to minimize collateral damage rather than to maximize damage to enemy units alone
- attacks that block enemy shooters will be prioritized over other attacks in cases when shooters have weaker melee attacks
2020-05-05 17:53:03 +03:00