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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Commit Graph

5005 Commits

Author SHA1 Message Date
Sandy Carter
651f225ae0 Add doc build instructions in linux readme 2015-08-23 22:23:20 -04:00
Sandy Carter
1b3c3ee9ca Add UseDoxygen to cmake
Allow use of cmake . && make doc
Requires UseDoxygen.cmake from http://tobias.rautenkranz.ch/cmake/doxygen/
2015-08-22 12:49:27 -04:00
AlexVinS
371e4b8714 Fix mantiss 2235, 2237 2015-08-22 16:47:40 +03:00
AlexVinS
40d3bb40c3 Partial fix for mantiss #2237 2015-08-22 16:22:10 +03:00
AlexVinS
782c8ec40b Changed windows minimum version back to winxp due to mingw bug
* will be changed back after newer mingw tests
2015-08-20 04:22:54 +03:00
AlexVinS
5dfd48a4fa Addition to win 64 build 2015-08-20 03:28:04 +03:00
AlexVinS
03a295f1a0 Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts 2015-08-20 03:28:04 +03:00
AlexVinS
f24f744f4b Fix a few warnings 2015-08-19 23:02:37 +03:00
Sandy Carter
bdee647525 CastleInterface: Exclude previous building upgrade in reqs
Hide CityHall from Capitol prerequisites in Capitol build window
2015-08-19 12:05:43 -04:00
DjWarmonger
237d3f2624 Refactoring: random spells 2015-08-12 16:40:08 +02:00
DjWarmonger
3863756009 Version bump. 2015-08-01 18:37:14 +02:00
DjWarmonger
2dfcead9ef - Updated MSVS project
- Updated changelog to 0.98c
2015-08-01 17:49:12 +02:00
AlexVinS
83fdce473e Fix mod schema: RMG templates added. 2015-07-27 08:36:19 +03:00
DjWarmonger
c5691cbeb1 Compile fix - srsly? 2015-07-18 20:47:09 +02:00
DjWarmonger
50b7b8e47b Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2015-07-18 20:15:17 +02:00
DjWarmonger
e9654ef487 Fixed issue when player starting towns were wiped. 2015-07-18 20:14:45 +02:00
AlexVinS
5f7a90237c More smooth fps counter 2015-06-23 01:08:25 +03:00
AlexVinS
958d596d54 Do not raise on non critical error 2015-06-23 01:07:35 +03:00
AlexVinS
32c15a8266 Extract fps counter drawing 2015-06-22 23:57:34 +03:00
AlexVinS
f58148cd94 Capture SDL log
* just a stub for now
2015-06-22 22:19:32 +03:00
AlexVinS
cc669b0ae7 Move gui locking to GUIHandler 2015-06-22 21:53:47 +03:00
AlexVinS
a8c45df732 Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
AlexVinS
e27516a0b5 fix mantiss #2210 2015-06-21 21:27:58 +03:00
AlexVinS
f81116e04d Fix mantiss #2208 2015-06-21 20:30:19 +03:00
AlexVinS
39db232f1b remove sdl1 from cmake files 2015-06-21 01:59:34 +03:00
AlexVinS
53b85d16be Cleanup C::B projects 2015-06-21 01:59:33 +03:00
AlexVinS
ed281a3cc6 SDL1 wipe, part 4. Codebase cleanup finished. Untested. 2015-06-21 01:59:32 +03:00
AlexVinS
8c236e30bb SDL1 wipe, part 3. Untested. 2015-06-21 01:59:32 +03:00
AlexVinS
b6a2323e01 SDL1 wipe, part 2. Untested. 2015-06-21 01:59:31 +03:00
AlexVinS
dca1e28bc1 SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00
AlexVinS
56a1805339 Merge branch 'issue/2185' into develop 2015-06-20 19:16:41 +03:00
AlexVinS
728dac3b47 Merge branch 'issue/2033' into develop 2015-06-20 17:41:05 +03:00
AlexVinS
4e72978abd Add some missing object subtypes, (found on test map VCMI_Tests_2011b.h3m) 2015-06-10 23:59:13 +03:00
AlexVinS
478a1b8dfd Explicitly define garrison subtypes
(!) named subtypes are required for future map format.
2015-06-10 19:58:03 +03:00
DjWarmonger
f9781ffb47 Creature abilities won't spawn in random Pandora Boxes. 2015-06-10 14:27:53 +02:00
AlexVinS
5f8ecc22d5 Introduce configuration option for editor animation of map object and setup it for hero classes. 2015-06-10 14:21:33 +03:00
DjWarmonger
9e7b459882 Partial solution to #2206
TODO: add serialized field that contains custom guard config
2015-06-05 11:28:14 +02:00
DjWarmonger
3f1bc7e21c One more case for Subterranean Gates 2015-06-04 09:42:39 +02:00
DjWarmonger
927dfa5565 Added correct connections for Subterranean Gates 2015-06-04 09:02:56 +02:00
DjWarmonger
63d6cf168f - Solved problems with sealed-off objects for once and all.
- Refactoring
2015-06-03 21:57:22 +02:00
DjWarmonger
923437bf76 Corrected offset check for required objects. 2015-06-03 19:38:53 +02:00
DjWarmonger
55c1a7eade Clear unused tiles to make more space for roads. 2015-06-03 15:16:11 +02:00
DjWarmonger
48efa2450a Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2015-06-03 07:00:46 +02:00
DjWarmonger
2dd813c35d Merge pull request #107 from vcmi/rmgTemplatesAsMods
Rmg templates as mods
2015-06-03 07:00:08 +02:00
DjWarmonger
6874b01912 Merge pull request #107 from vcmi/rmgTemplatesAsMods
Rmg templates as mods
2015-06-02 20:33:01 +02:00
DjWarmonger
a96b80be50 Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2015-06-02 20:31:55 +02:00
DjWarmonger
84beb6cdac Merge pull request #106 from vcmi/rmgTemplatesAsMods
Okay, looks stable for now.
2015-06-02 20:31:30 +02:00
DjWarmonger
e21b2d9cbd Attempt to use A* algorithm for required objects. 2015-06-02 20:29:37 +02:00
DjWarmonger
d0e68cf430 Merge remote-tracking branch 'remotes/origin/develop' into rmgTemplatesAsMods 2015-06-02 20:28:05 +02:00
DjWarmonger
5d067416a1 Merge pull request #106 from vcmi/rmgTemplatesAsMods
Okay, looks stable for now.
2015-06-02 17:45:20 +02:00