M
6888b9157a
Change fly spell to match SoD behavior rather than HotA by default
2024-05-01 16:08:23 +02:00
Ivan Savenko
91ff82e74f
Remove no longer used values
2024-04-30 21:35:07 +03:00
Ivan Savenko
73f4ad46ca
Tweaked default settings for controller sensitivity
2024-04-30 21:29:49 +03:00
Ivan Savenko
89d6ddd916
Allow input configuration via config file
2024-04-30 20:56:47 +03:00
Ivan Savenko
beece777d0
Fix config
2024-04-30 16:43:35 +03:00
Ivan Savenko
1dc27046ef
Unified game controller input with keyboard/mouse
2024-04-30 15:21:07 +03:00
Ivan Savenko
0d8d75afd4
Spaces -> tabs
2024-04-30 11:38:13 +03:00
Ivan Savenko
9187beb7ee
Merge branch 'joystick_support' into joystick_support
2024-04-30 11:27:55 +03:00
kdmcser
f2404db553
replaces lobbyBeginGame with lobbyBeginStandardGame and lobbyBeginCampaign
2024-04-29 01:19:31 +08:00
kdmcser
92b1c8deb5
Merge branch 'develop' into joystick_support
2024-04-29 00:49:04 +08:00
SoundSSGood
25dea7e364
Saving costume
2024-04-27 21:35:37 +03:00
kdmcser
1eea8398b4
make joystick configurable
2024-04-27 22:42:54 +08:00
Ivan Savenko
1840666327
Implemented join room dialog
2024-04-23 17:15:59 +03:00
Ivan Savenko
e5f8cefa7f
Store and send mod list and game version for game rooms
2024-04-23 17:15:59 +03:00
Ivan Savenko
62d15ed23c
Merge pull request #3820 from IvanSavenko/bugfixing
...
Bugfixing
2024-04-23 13:03:36 +03:00
Ivan Savenko
ffec4b9154
Explicitly ban 'large' dwellings from random selection
...
Old code was relying on specific sorting order leading to easy to break
logic
2024-04-22 12:35:55 +03:00
Ivan Savenko
438ec08d72
AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic)
2024-04-22 11:14:58 +03:00
Ivan Savenko
20f323d83c
Added 'useTroopsFromGarrisons' option to NKAI
2024-04-22 11:14:57 +03:00
Ivan Savenko
50dc6f67c6
Merge pull request #3809 from dydzio0614/shortcut-enhancements
...
Artifact management shortcuts + game begin default keybind fix
2024-04-22 11:13:09 +03:00
Ivan Savenko
556c8f165c
Merge pull request #3802 from vcmi/dydzio0614-patch-1
...
Change default mod repository URL
2024-04-22 11:09:30 +03:00
M
6fed084055
Do not use enter for non-campaign game start, do not use "B" for non-campaign game start
2024-04-20 15:43:39 +02:00
Dydzio
331ebbaf70
Change default mod repository URL
2024-04-20 14:49:13 +02:00
Laserlicht
19b75c3d88
possibility to disable dimming of small windows
2024-04-19 22:50:05 +02:00
Ivan Savenko
d8baa3c145
Merge pull request #3789 from dydzio0614/fix-sounds
...
Fix some missing/redundant sounds to match H3
2024-04-18 21:34:53 +03:00
Dydzio
1401211145
Fix missing/redundant sounds to match H3
2024-04-17 21:02:43 +02:00
Alexander Wilms
7d925b3689
Fix typo: Preasure -> Pressure
2024-04-16 21:10:15 +00:00
Dydzio
b5a63d7ed3
Fix dimension door default config
2024-04-14 00:47:14 +02:00
DjWarmonger
0808a8b36f
Merge pull request #3714 from vcmi/biome_system
...
Biome system implementation
2024-04-13 21:32:13 +02:00
Tomasz Zieliński
9305f360d1
Actually, lava will only have 3 obstacle sets without mods
2024-04-13 20:56:05 +02:00
Tomasz Zieliński
f491f10d81
Final tweaks
2024-04-13 19:21:01 +02:00
Tomasz Zieliński
c13ef0a4bd
Remove special overlays
2024-04-13 15:36:20 +02:00
Ivan Savenko
d4594baa05
Merge pull request #3749 from IvanSavenko/configurable_shortcuts
...
Configurable keyboard shortcuts
2024-04-13 12:47:30 +03:00
Tomasz Zieliński
a7d0f0626a
Docs & final touches
2024-04-12 14:53:07 +02:00
Ivan Savenko
6e9f15c8e6
Merge pull request #3743 from dydzio0614/special-factions
...
Allow factions to be special
2024-04-12 11:49:58 +03:00
Tomasz Zieliński
4fa7f0e93d
Also allow filtering biomes by faction(s)
2024-04-12 10:25:13 +02:00
Ivan Savenko
ac1c36b7e2
Fixed not working shortcuts on some buttons in main menu
2024-04-11 22:00:54 +03:00
Ivan Savenko
76fd271251
Clarified paths
2024-04-11 22:00:35 +03:00
Ivan Savenko
16c56cf6c5
Keyboard shortcuts are now loaded from config file
2024-04-11 21:21:46 +03:00
Tomasz Zieliński
a356fdaf2a
Allow filtering obstacles by faction aligmnment
2024-04-11 18:10:14 +02:00
Dydzio
00ebbad622
Ability to make faction not pickable on typical maps
2024-04-10 21:22:29 +02:00
Ivan Savenko
8353bca34f
Small refactoring of adventure map spell casting:
...
- Removed duplicated checks for DD possibility
- Moved most of spell-specific code from AdventureMapInterface to library
code
- AdventureSpellMechanics class now provides methods to check whether
spellcast is possible, similarly to battle spells
- If it is not possible to cast adventure map spell (e.g. no mana or no
move points) game will show infowindow immediately on clicking spellbook
instead of on cast attempt
- If hero does not have movement points for a DD, game will show correct
error message
- Added game settings 'dimensionDoorFailureSpendsPoints' due to
discovered H3 logic
2024-04-10 20:04:08 +03:00
Ivan Savenko
bcd4a8c961
Merge pull request #3736 from IvanSavenko/fix_server_translations
...
Do not translate strings on server side
2024-04-10 19:12:34 +03:00
Ivan Savenko
5b43720dda
Merge pull request #3686 from dydzio0614/dimension-door-changes
...
Dimension door changes
2024-04-10 11:47:36 +03:00
Tomasz Zieliński
6c9d18a85c
Allow multiple terrains per biome
2024-04-10 09:40:12 +02:00
Dydzio
637270ee36
Minor fixes
2024-04-09 19:59:27 +02:00
Ivan Savenko
9e49587749
Replace bonus string description with metastring that can properly
...
handle translations
2024-04-09 16:13:30 +03:00
Ivan Savenko
576939f105
Merge pull request #3713 from Laserlicht/scalingMode
...
scalingMode to config
2024-04-09 12:48:35 +03:00
Tomasz Zieliński
d9a598ad9c
Merge remote-tracking branch 'origin/develop' into biome_system
2024-04-08 15:01:17 +02:00
Tomasz Zieliński
c9f8742334
Remove some unused templates, hand-tweak existing ones
2024-04-08 14:56:48 +02:00
Tomasz Zieliński
3e3959d360
Move all OH3 objects and obstacle sets to a mod
2024-04-08 12:50:41 +02:00