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Commit Graph

5267 Commits

Author SHA1 Message Date
ArseniyShestakov
6d395bcba7 Bonus system: add turnsRemain support for ONE_WEEK duration 2015-11-20 12:11:35 +03:00
AlexVinS
d6bb599bc8 Another ffmpeg api fix 2015-11-14 03:59:16 +03:00
AlexVinS
cdec29e413 Merge branch 'ffmpeg-cleanup' into develop 2015-11-12 15:47:02 +03:00
ArseniyShestakov
4e11d81673 CGWhirlpool: fix random exit chooser 2015-11-12 01:23:27 +03:00
AlexVinS
c9ad7167d1 another try to fix travis build. 2015-11-11 16:27:04 +03:00
AlexVinS
e20f861727 try to fix travis build.
What an ancient version of ffmpeg does it have?
2015-11-11 15:44:17 +03:00
AlexVinS
f9dfa8d0c2 try to fix libav 9.18 2015-11-11 15:18:05 +03:00
AlexVinS
33c933c208 All "old" APIs are deprecated in ffmgeg 2.2.3 - remove them entirely 2015-11-11 13:07:56 +03:00
AlexVinS
4b94efe6b5 Hopefully proper fix for ffmpeg on MSVS 2015-11-11 12:41:28 +03:00
DjWarmonger
5fadb239f2 Merge pull request #134 from edeksumo/Fix-Defence-Ani
Let's try this.
2015-11-11 09:43:51 +01:00
DjWarmonger
d95a999e23 Fixed ffmpeg compilation on Visual Studio. 2015-11-11 09:41:28 +01:00
ArseniyShestakov
96897acc46 CWillLastDays: add condition for permanent durations
Accidentally missed them in pull request
2015-11-09 19:05:22 +03:00
ArseniyShestakov
b8ccb5916c Merge pull request #139 from ArseniyShestakov/fixDaysBonusDuration
Bonus system: N_DAYS duration support and new CWillLastDays selector
2015-11-09 17:17:12 +03:00
ArseniyShestakov
7f0b0bd1b5 Bonus system: use updateBonuses in battleTurnPasseed 2015-11-09 15:48:07 +03:00
ArseniyShestakov
ee1c5e452f Bonus system: add CWillLastDays selector 2015-11-09 15:01:58 +03:00
ArseniyShestakov
5bfbd8526b Bonus system: fix N_DAYS bonus duration 2015-11-09 14:18:36 +03:00
ArseniyShestakov
74198a537b CGameHandler::setOwner: fix InfoWindow text on last town loss 2015-11-09 00:54:59 +03:00
ArseniyShestakov
866a0a1fc0 VCAI: little improvement for 2a59cb6191 2015-11-08 23:02:59 +03:00
ArseniyShestakov
a49950e958 Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
edeksumo
ba1062ed3c Formating2
Change ani to anim
2015-11-07 23:30:01 +01:00
Ivan Savenko
3aa5360ac6 Merge pull request #135 from josch/develop
Replace deprecated FFmpeg API for compatibility with ffmpeg 2.9
2015-11-07 11:23:30 +02:00
ArseniyShestakov
7eebcb9d60 Artifacts: replace few more ints by ArtifactID 2015-11-07 11:46:58 +03:00
AlexVinS
e645b46aed Revert "Merge pull request #124 from vcmi/issue/1372"
This reverts commit da01af319b, reversing
changes made to 8b6b4e2e0b.
2015-11-07 11:35:02 +03:00
ArseniyShestakov
bd12989ad6 Artifacts: use ArtifactID instead of ints 2015-11-06 21:54:51 +03:00
Andreas Cadhalpun
f80c1410b3 Replace deprecated FFmpeg API for compatibility with ffmpeg 2.9 2015-11-05 12:38:04 +01:00
edeksumo
dd525da153 Formatting 2015-11-04 23:37:53 +01:00
Alexander Shishkin
da01af319b Merge pull request #124 from vcmi/issue/1372
Issue/1372
2015-11-04 10:39:40 +03:00
edeksumo
75a76c0bf0 FixDefenceAni 2015-11-04 00:19:40 +01:00
ArseniyShestakov
8b6b4e2e0b Fix header case for Linux to Windows cross compilation using MingGW 2015-11-03 14:40:36 +03:00
AlexVinS
4b5cb3599a Do not try to rise demons from war machines 2015-11-03 02:20:26 +03:00
AlexVinS
6a9dc78dcd [WiP]Added some checks for RISE_DEMONS action. 2015-11-03 02:18:36 +03:00
AlexVinS
fbebbf39f3 Fix zero size stack summoned in case of basic resurrection. 2015-11-03 02:18:35 +03:00
AlexVinS
f6b9015324 Use constant for summoned creature slot 2015-11-03 02:18:34 +03:00
AlexVinS
c94bea51e3 Update army in case of summoned creatures 2015-11-03 02:18:33 +03:00
AlexVinS
b024237e8a Remove stack instancies of removed stacks 2015-11-03 02:18:32 +03:00
DjWarmonger
349f16a359 Version bump. 2015-11-02 17:28:54 +01:00
DjWarmonger
d7b70da27e Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2015-11-02 16:40:39 +01:00
DjWarmonger
c047fea44c Updated changelog. To be released as VCMI 0.98e. 2015-11-02 16:39:57 +01:00
edeksumo
460227ec23 GitIgnore 2015-11-02 12:08:42 +01:00
AlexVinS
34cc9c78f7 [c::b] update projects 2015-11-01 00:01:41 +03:00
DjWarmonger
621c62b44e Don't crash when spell school level is higher than 3 (which is another bug) 2015-10-31 21:15:40 +01:00
DjWarmonger
5ef02aaf88 Updated MSVS project. 2015-10-31 15:08:13 +01:00
DjWarmonger
17071c6ec8 Merge pull request #125 from ArseniyShestakov/newMovementSystem
Okay, time to merge this.
2015-10-31 13:56:22 +01:00
ArseniyShestakov
a0a55974ea Fix issue 2320. Town events for buildings should now work 2015-10-28 08:46:43 +03:00
ArseniyShestakov
c4ea0c7ff2 CPathfinder: don't include RegisterTypes 2015-10-27 17:42:31 +03:00
ArseniyShestakov
92fee1bdbf CPathfinder: shorten options struct declaration 2015-10-27 03:50:38 +03:00
ArseniyShestakov
6b34eb729e Move all pathfinding-related code into new file 2015-10-27 03:34:47 +03:00
ArseniyShestakov
9e8427a078 CPathfinder: update comment for isSourceGuarded condition 2015-10-27 00:22:40 +03:00
DjWarmonger
94f8e1e9e4 Merge pull request #127 from vcmi/moreCatchingSectors
Cache SectorMap where possible and update when necessary.
2015-10-26 21:31:17 +01:00
ArseniyShestakov
01257efc02 CPathfinder: get rid of curPos and pass on initializeGraph 2015-10-26 20:17:10 +03:00