Ivan Savenko
716da918f8
Completely remove IGameCallback class
...
- CClient now inherits directly from CPrivilegedInfoCallback, like
IGameCallback did before. However CClient no longer needs dummy
implementation of IGameEventCallback
- CGObjectInstance hierarchy now uses CPrivilegedInfoCallback for
callback. Actual events can only be emitted in calls that receive
IGameEventCallback pointer, e.g. heroVisit
- CGameHandler now inherits directly from both CPrivilegedInfoCallback
and IGameEventCallback as it did before via IGameCallback
2025-05-14 13:39:41 +03:00
Ivan Savenko
4e8e85e3e4
Fix issues reported by Sonar, review fixes
2025-04-27 14:57:31 +03:00
Ivan Savenko
93b18ee94b
Fix some issues detected by Sonar & code review, fix build
2025-04-27 14:57:31 +03:00
Ivan Savenko
84cf7b052d
Map objects now use shared_ptr (rmg)
2025-04-27 14:57:30 +03:00
Ivan Savenko
0ada2a5ebd
Map objects now use shared_ptr (game)
2025-04-27 14:57:30 +03:00
Ivan Savenko
9f713a0914
Rename int3::valid to isValid for consistency
2025-03-03 10:46:00 +00:00
Ivan Savenko
645b95ba02
Renamed LibClasses * VLC
to GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
Ivan Savenko
63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
Ivan Savenko
7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
Tomasz Zieliński
9305f360d1
Actually, lava will only have 3 obstacle sets without mods
2024-04-13 20:56:05 +02:00
Tomasz Zieliński
50ae067a60
Build fix
2024-04-13 19:33:47 +02:00
Tomasz Zieliński
f491f10d81
Final tweaks
2024-04-13 19:21:01 +02:00
Tomasz Zieliński
4fa7f0e93d
Also allow filtering biomes by faction(s)
2024-04-12 10:25:13 +02:00
Tomasz Zieliński
a356fdaf2a
Allow filtering obstacles by faction aligmnment
2024-04-11 18:10:14 +02:00
Tomasz Zieliński
3e3959d360
Move all OH3 objects and obstacle sets to a mod
2024-04-08 12:50:41 +02:00
Tomasz Zieliński
86cffb3a77
Removed unused variable
2024-04-06 18:12:44 +02:00
Tomasz Zieliński
b0cff23c37
Cleanup
2024-04-06 15:06:08 +02:00
Tomasz Zieliński
305e2bdf2f
Load obstacle sets from json in mods
2024-04-05 08:31:05 +02:00
Tomasz Zieliński
b1a5693612
Proof of concept with OH3 obstacles
2024-04-04 21:39:01 +02:00
Ivan Savenko
60ffb81b33
Replaced remaining placeholder code with callbacks
2024-01-19 13:55:22 +02:00
Ivan Savenko
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Tomasz Zieliński
b9193ecb73
Do not calculate area for invalid positions
2023-12-13 22:06:47 +01:00
nordsoft
b9a660f6c3
Redesign map editor rendering
2023-10-20 01:25:06 +02:00
Ivan Savenko
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
Tomasz Zieliński
edf47f5769
Fix StdInc.h
2023-05-21 07:26:36 +02:00
Tomasz Zieliński
5ffbdb10ef
Another build fix
2023-05-20 14:07:16 +02:00
Tomasz Zieliński
c7f4fe8243
Another compile fix.
2023-05-20 13:47:36 +02:00
Tomasz Zieliński
219e897db0
Added missing files.
2023-05-20 12:02:30 +02:00