1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
Commit Graph

8038 Commits

Author SHA1 Message Date
DJWarmonger
e7cb8d7d17 Fixed GetObj (TRADING_POST) incorrectly set to elementar. 2018-07-28 06:47:37 +02:00
Dydzio
b37ba8e046 Initial version of AI object value config 2018-07-28 00:43:56 +02:00
DJWarmonger
a8696a9957 formatting 2018-07-27 09:22:07 +02:00
DJWarmonger
6abebeeb9f Fixed non-const reference issue. 2018-07-27 08:10:21 +02:00
DJWarmonger
ea19716fb9 Fix for wander - AI sitting at town will buy troops. 2018-07-27 07:20:08 +02:00
DJWarmonger
301565b315 Updated CMake 2018-07-27 06:44:10 +02:00
Dydzio
df00ced204 Create fuzzy logic map object evaluation fundamentals 2018-07-27 02:28:12 +02:00
Dydzio
27541a72f5 Extract FuzzyHelper distance calculation 2018-07-27 02:21:51 +02:00
DJWarmonger
feb3459bd7 Oops restore. 2018-07-26 21:34:52 +02:00
DJWarmonger
5ce4e784c9 Final tweaks. Not going to add anything more to this PR. 2018-07-26 18:02:15 +02:00
Dydzio
615df6203d Oprator overload correction... 2018-07-26 16:43:40 +02:00
DJWarmonger
e5b979d4ad - ResourceManager now returns abstract goal so it can be decomposed many times 2018-07-26 16:15:37 +02:00
DJWarmonger
1450d408a2 Wandering heroes may now travel to town even if it has no army in garrison. 2018-07-26 14:37:39 +02:00
DJWarmonger
b687688f5a Do not add duplicate objectives to GatherArmy pool (or any other, if it ever exist) 2018-07-26 13:29:46 +02:00
DJWarmonger
273802c92c I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
Alexander Shishkin
75f8c8b29a Gui cleanup4 (#446)
* use smart pointers for almost all widget fields
* use SDL2 texture for cursor
* a lot af small tweaks and formatting
* removed CompImage class, it is actually useless as long as regular SDLImage support margins
* CGuiHandler: use smart pointers for [push|pop]Int
2018-07-25 01:36:48 +03:00
DjWarmonger
7c8b74a806
Merge pull request #466 from dydzio0614/AiDoc
Add code comments for VCAI::makeTurnInternal
2018-07-24 16:06:22 +02:00
Dydzio
b6a171f858 Add code comments for VCAI::makeTurnInternal 2018-07-23 20:48:38 +02:00
Dydzio
13cca972d6 Add visual studio file changes in advance 2018-07-23 19:47:07 +02:00
Dydzio
1a78ea15bb Tweaks 2018-07-22 19:53:06 +02:00
Dydzio
21c1f47a78 Fixes 2018-07-22 19:12:11 +02:00
Dydzio
2c1d91e2ff Move object ID struct to lib 2018-07-22 18:38:45 +02:00
Dydzio
08a66abdcc Singleton implementation fix 2018-07-21 15:42:17 +02:00
Dydzio
82da82fbeb Polish object database, add data operations 2018-07-21 14:30:38 +02:00
Dydzio
36f501ebf3 Implement MapObjectsEvaluator as singleton utility 2018-07-21 11:28:55 +02:00
Dydzio
6a9e91b99b Added basic interface for AI to evaluate objects 2018-07-20 21:14:57 +02:00
DJWarmonger
cae8acc56a Clearing up the code as requested by FeniksFire 2018-07-19 20:39:37 +02:00
DJWarmonger
3d59420bb5 Minor optimisations. Also, shoter code. 2018-07-19 17:36:10 +02:00
DjWarmonger
f8a9a0af2b
Merge pull request #455 from nullkiller/deadend-exploration-improvement
After actually checking this branch, I absolutely approve it. AI advances quickly and steadily, and that's the point.
2018-07-19 16:37:56 +02:00
Dydzio
e4a9ce3efe Do not create main menu UI for game restart (#462) 2018-07-19 00:58:38 +03:00
Alexander Shishkin
84be667363
Merge pull request #463 from dydzio0614/skel_transformer_fix
Fix bone/ghost dragon handling in skeleton transformer
2018-07-19 00:03:32 +03:00
Dydzio
301b70ddd8 Fix bone/ghost dragon handling in skeleton transformer 2018-07-18 20:21:19 +02:00
Alexander Shishkin
4d7e2ea441
Merge pull request #461 from dydzio0614/counterattackfix
Fix counterattack wrong mechanics (Re-fix bug 2501)
2018-07-18 18:15:21 +03:00
Dydzio
d5d2c65c4b Fix counterattack wrong mechanics 2018-07-18 15:52:33 +02:00
Alexander Shishkin
9bd662b2f3
Merge pull request #459 from vcmi/issue2969
Fix for isuue 2969
2018-07-17 04:28:59 +03:00
Alexander Shishkin
07ae271e91
Merge pull request #460 from dydzio0614/configfix
Restore VCMI client saving settings.json
2018-07-17 04:28:21 +03:00
Dydzio
6174df0a72 Revert only launcher saving to settings.json from PR441 2018-07-16 22:05:42 +02:00
AlexVinS
d6f889f08a Setup town`s war machine in finalization step
* fixes https://bugs.vcmi.eu/view.php?id=2969
2018-07-16 15:16:55 +03:00
Alexander Shishkin
51229e88b2
Merge pull request #458 from dydzio0614/VsUpdate
Update VS project files to match vcmi code changes
2018-07-06 22:03:28 +03:00
Dydzio
260981d586 Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
Andrii Danylchenko
12a3c7ed33 AI - code styles and remove redundant performance optimization for explore 2018-06-24 13:30:17 +03:00
Andrii Danylchenko
2466489e13 AI - improve exploration, cancel deadends 2018-06-21 22:29:26 +03:00
Alexander Shishkin
8798e6e52b
Merge pull request #453 from nullkiller/develop
Android build fix
2018-05-26 18:06:44 +03:00
Andrii Danylchenko
eeb700cc7d try fix CI 2018-05-26 16:19:23 +03:00
Andrii Danylchenko
dcbcff41dc apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
Andrii Danylchenko
ee033e9c9c fix android build 2018-05-25 22:57:29 +03:00
Andrii Danylchenko
20161a2449 Ignore visual studio 2015 cache folder 2018-05-24 21:11:55 +03:00
ArseniyShestakov
bbe421f9e1
Merge pull request #452 from karliss/sanitizers2
Fix memory and other problems found by address and UB sanitizers.
2018-05-01 14:35:52 +07:00
Karlis Senko
224ea28433 Fix various memory errors related to server and connections.
* keep connection when restarting scenario
* wrong double free in Connection
* multiple use after free when stopping server
* double free of StartInfo
2018-05-01 00:04:20 +03:00
Karlis Senko
69330de89c Avoid integer overflow and conversion related UB. 2018-05-01 00:02:07 +03:00