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Commit Graph

351 Commits

Author SHA1 Message Date
d53082e1c1 Block few more cases of access during another player turn in UI 2024-04-30 17:51:32 +03:00
20471c9c2f virtual CWindowObject 2024-04-23 18:58:41 +03:00
e8eb638bf1 backpack window cursor fix 2024-04-17 16:11:33 +03:00
22f23ba6f8 Restore previously disabled functionality 2024-02-29 16:47:44 +02:00
20008cd5a5 Replaced premade buttons on hero screen with generated ones 2024-02-29 13:57:25 +02:00
07d201502e Refactoring of button class to prepare for configurable button 2024-02-29 13:57:25 +02:00
6e399eb21a Make some non-const static variables const or constexpr 2024-02-12 13:22:54 +02:00
80fc2bb695 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-02-03 21:11:34 +02:00
facdc9f993 Merge pull request #3583 from Laserlicht/town_portal
town portal dialog adjustments
2024-02-01 11:30:51 +02:00
9e7fbc3ca2 use localstate 2024-01-31 21:29:04 +01:00
ebb2cce8b8 rework town portal 2024-01-31 02:30:10 +01:00
7992144763 Gem class is now Sorceress 2024-01-30 23:34:27 +02:00
322c5faf63 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
e434d5c0b7 Apply suggestions from code review
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-25 20:35:30 +01:00
7d1553bc29 fix build 2024-01-22 20:56:35 +01:00
9b2908d464 Apply suggestions from code review
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-22 20:19:49 +01:00
0a4b5dbe10 code review 2024-01-21 18:12:46 +01:00
883ea23495 moved to gameconfig 2024-01-20 17:54:15 +01:00
a0098eb065 Gui for hero invite 2024-01-20 12:54:06 +01:00
346beea49c invite hero backend 2024-01-20 01:09:55 +01:00
1fb2a026ec enable doubleclick 2024-01-19 23:31:21 +01:00
55b504792e Implemented basic version of login window and persistent connection on
client
2024-01-19 23:49:59 +02:00
c20f0bdc3e using CHeroArea 2023-12-22 01:30:41 +01:00
f75ccc308b right click opens hero info 2023-12-22 00:07:41 +01:00
ea8995e901 Fixed check for free slots when recruiting in towns 2023-11-28 16:25:11 +02:00
52050d0ef1 Fix build 2023-11-15 15:55:19 +02:00
6cb1f6ff11 Remove all remaining implicit conversion in lib 2023-11-15 15:55:19 +02:00
864462b84a Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
539b2e596d adjusting the placement of artifact slots 2023-11-06 14:31:32 +02:00
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
dd0033296f docs 2023-10-15 12:28:13 +02:00
5ae646bd15 Update client/windows/GUIClasses.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-15 12:19:44 +02:00
5a84e7cd7f Update client/windows/GUIClasses.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-13 19:56:56 +02:00
3c117da4eb fix tavern 2023-10-13 19:56:56 +02:00
b75a67ef7c Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
39a92cdde3 Add query for dwellings dialog 2023-10-04 17:47:12 +03:00
898733eed7 Added Query to track visit duration for Taverns and Markets 2023-10-04 17:47:12 +03:00
0ac893b80f Rumors meta string 2023-09-27 23:22:45 +02:00
6280e778dc fix build 2023-09-19 16:04:37 +03:00
9cc623c981 Fixed move checks. Backpack buttons. 2023-09-19 13:31:59 +03:00
f47def3588 refactoring 2023-09-19 13:31:57 +03:00
a83f290e13 bulk move artifacts only equipped, only backpack 2023-09-19 13:31:42 +03:00
03316c62bf Easy choosing for a secondary skill in Level Up Dialog by double clicking it 2023-09-15 15:24:17 +02:00
f1a6116088 CHeroArea fix 2023-09-07 11:54:50 +03:00
f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
41210c1dbf Client-side support for multiple battles 2023-09-06 16:03:47 +03:00
1d0e696db6 Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00