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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-02 09:02:03 +02:00
Commit Graph

6511 Commits

Author SHA1 Message Date
Ivan Savenko
87274128e7 Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
Ivan Savenko
557b72f2b3 Launcher now controls ttf fonts usage directly instead of toggling mod
from extras
2024-09-23 18:31:44 +00:00
Ivan Savenko
97e24ff126 Integrated Noto fonts into vcmi 2024-09-23 18:15:30 +00:00
Ivan Savenko
5502dcaea4 Remove no longer used support for original version of Chinese fonts 2024-09-23 15:46:12 +00:00
Ivan Savenko
248cff49a4 Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
Ivan Savenko
92c5fd4156
Merge pull request #4655 from IvanSavenko/bugfixing
Bugfixing
2024-09-23 18:01:27 +03:00
Ivan Savenko
e93a060500 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-09-23 14:25:53 +00:00
Ivan Savenko
a5de312344 Add workaround for SDL bug - use old code for buggy SDL versions 2024-09-23 14:02:55 +00:00
Ivan Savenko
3319be114f Fix line break position computation for text without spaces (Chinese) 2024-09-22 20:33:14 +00:00
Laserlicht
73d3903e43 fix xbrz font fallback 2024-09-20 21:25:09 +02:00
Ivan Savenko
3e1968c201 Wait for inactive player in hotseat to answer dialog before starting
battle
2024-09-19 15:30:51 +00:00
Ivan Savenko
658c359bc7
Merge pull request #4542 from MichalZr6/update_displayed_path
Update displayed hero path when hiring/dismissing creatures that give move penalty
2024-09-19 17:35:49 +03:00
Ivan Savenko
fb28de5beb
Merge pull request #4531 from Laserlicht/mouse_right_drag
map drag with right mouse
2024-09-19 16:42:33 +03:00
Ivan Savenko
e3d365262e
Merge pull request #4588 from Laserlicht/intro_video_rework
Intro video rework
2024-09-19 16:18:31 +03:00
MichalZr6
5f86f5504b Fix #3286 2024-09-19 09:51:18 +02:00
MichalZr6
7fa965e78b Fix unintentionally broken line endings to LF in Client.cpp 2024-09-19 09:20:36 +02:00
MichalZr6
e13e72d093 Moved code from NetpacksClient.cpp to Client.cpp
Created new function CClient::updatePath that will invalidate paths and update given hero displayed path
2024-09-19 08:43:54 +02:00
MichalZr6
6b4220c510 Add update paths code to netpack visiting methods 2024-09-19 08:43:53 +02:00
Laserlicht
a43475042f code review 2024-09-18 22:10:25 +02:00
Ivan Savenko
e7779a0b90
Merge pull request #4614 from dydzio0614/hero-description-movement-points
Add status bar movement points info for own hero on adventure map or hero list
2024-09-18 15:46:51 +03:00
Ivan Savenko
aa55977de2
Merge pull request #4617 from Laserlicht/asset_gen_missing
AssetGenerator: missing assets for generateAll
2024-09-18 15:43:11 +03:00
Laserlicht
fd1f1001c5 fix draw color 2024-09-18 00:09:09 +02:00
Laserlicht
c884566c4f fix xbrz shadow 2024-09-17 23:58:56 +02:00
Laserlicht
c8f8a3fb6d missing asset for generateAll 2024-09-17 23:03:30 +02:00
Dydzio
c6edd615ac Block possibility to move hero if shift-clicking on path end 2024-09-17 21:49:21 +02:00
Dydzio
7979f62f82 Add status bar movement points info for own hero on adventure map or hero list 2024-09-17 21:38:28 +02:00
Ivan Savenko
110def5a1e
Merge pull request #4613 from IvanSavenko/cyan_fix
Fix creatures with non-cyan background in battle when xbrz is not in use
2024-09-17 21:33:23 +03:00
Ivan Savenko
d0ac6458b9
Merge pull request #4609 from IvanSavenko/building_fixes
Building fixes
2024-09-17 17:50:49 +03:00
Ivan Savenko
b5bacb5c09 Fix creatures with non-cyan background in battle when xbrz is not in use 2024-09-17 14:48:28 +00:00
Ivan Savenko
8b2821456a Show generic dialog if building was already visited 2024-09-16 19:51:10 +00:00
Ivan Savenko
1d7a89c79b Only visiting heroes can now activate manual rewardable buildings
- This is more clear - in case if building generates queries
- Avoids some edge cases, like what to do if building is single-use and
town has 2 heroes
- In line with hota version of this feature
2024-09-15 10:36:31 +00:00
SoundSSGood
7eda885390 client icons path fixed 2024-09-14 16:03:26 +03:00
Ivan Savenko
500d17a4a4
Merge pull request #4590 from Laserlicht/fix_kingdom
fix kingdom overview
2024-09-14 13:45:07 +03:00
Ivan Savenko
37d03bd9eb
Merge pull request #4587 from IvanSavenko/fix_hero_preview
Fix crash on accessing hero preview in map setup
2024-09-14 13:44:40 +03:00
Ivan Savenko
bc9937e72c Fix corrupted shadow on ship image in shipyard 2024-09-13 13:42:27 +00:00
Ivan Savenko
626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota 2024-09-13 12:45:51 +00:00
Ivan Savenko
4abd96dba4 Add debug code to save every loaded image to a file 2024-09-13 12:26:31 +00:00
Laserlicht
789dec0c82 fix kingdom overview 2024-09-13 01:44:11 +02:00
Laserlicht
e963550431 fix and no shadow 2024-09-13 00:03:25 +02:00
Laserlicht
16ae854f17 fix shadow 2024-09-12 23:49:57 +02:00
Laserlicht
21c3cf0960 rename and move window class 2024-09-12 23:35:21 +02:00
Laserlicht
2fbdeb3a5d skippable video intro 2024-09-12 23:23:00 +02:00
Ivan Savenko
612490712e Fix cursor pivot/tip offset for xbrz mode 2024-09-12 21:22:41 +00:00
Ivan Savenko
66a2c8dc37 add ImageLocator::toString 2024-09-12 21:22:41 +00:00
Ivan Savenko
2d08e18f6a Implemented generation of combat unit number window for xbrz mode 2024-09-12 21:22:41 +00:00
Ivan Savenko
915533ed2e Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
Ivan Savenko
6f6b20b716 Fix fps indicator when xbrz is in use 2024-09-12 21:22:41 +00:00
Ivan Savenko
dfd3f0c1a6 Fixed generation of upscaled spellbook 2024-09-12 21:22:41 +00:00
Laserlicht
8fc3fe3cc3 scaling 2024-09-12 23:06:33 +02:00
Laserlicht
822fa61bf2 intro rework 2024-09-12 22:28:45 +02:00