8808c9538c
use video player for spellbook animation
2024-11-29 21:58:20 +01:00
7fdddee503
Merge pull request #4978 from IvanSavenko/swap_h3_icons
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Fix h3 bug: icons of View Earth and View Air are swapped
2024-11-25 15:29:39 +02:00
a58d48e03d
Merge pull request #4980 from IvanSavenko/hero_randomization_fix
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Fix Orrin as starting hero on some maps
2024-11-25 14:28:55 +02:00
c26db41097
Merge pull request #4979 from kambala-decapitator/ios-docs-image
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[docs] add referenced image to the repo
2024-11-25 14:00:58 +02:00
eb14eff13c
Merge pull request #4975 from Laserlicht/third_upgr_8th_dwelling
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third upgrade for 8th dwelling
2024-11-25 13:46:36 +02:00
ebf0437f09
Merge pull request #4968 from Laserlicht/fix_window
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fix hero window outside of screen
2024-11-25 13:45:45 +02:00
5aa0a0d5b8
Merge pull request #4966 from vcmi/speciall_secondary_skill
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Add "special" property for secondary skills
2024-11-25 13:44:59 +02:00
2d18ba6408
Merge pull request #4963 from Laserlicht/randommap_button
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fix misaligned button in randommap
2024-11-25 13:42:20 +02:00
72fcf4473a
Merge pull request #4962 from Laserlicht/prism_breath_fix
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prism attack fix
2024-11-25 13:41:57 +02:00
7ac9eb4ba6
Merge pull request #4959 from XCOM-HUB/patch-8
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Update swedish.ts
2024-11-25 13:41:20 +02:00
98430a67f4
Merge pull request #4957 from IvanSavenko/hd_assets
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Added existing HD assets for vcmi mod
2024-11-25 13:40:55 +02:00
d94da01535
Merge pull request #4955 from Laserlicht/popup_fix
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fix tavern popup
2024-11-25 13:40:37 +02:00
7d8b753971
Merge pull request #4951 from IvanSavenko/sonar_fix
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Fix several new issues detected by SonarCloud
2024-11-25 13:39:56 +02:00
6544f6d6a6
Merge pull request #4944 from IvanSavenko/market_fix
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Fixes for configurable markets support
2024-11-25 13:39:20 +02:00
1116c18af5
Fix Orrin as starting hero on some maps
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Fixes a bug that led to Orrin being replaced with a different randomly
selected hero on maps where starting hero is not generated in town, but
pre-placed on map
2024-11-24 20:05:34 +00:00
538f844398
[docs] add referenced image to the repo
2024-11-24 22:48:25 +03:00
1b9c6b1763
Add fix for similarly swapped portraits of Wights and Wraiths
2024-11-24 19:47:52 +00:00
2b692c2606
Fix h3 bug: icons of View Earth and View Air are swapped
2024-11-24 19:26:06 +00:00
b29d7e8cfd
third upgrade for 8th dwelling
2024-11-24 17:57:49 +01:00
6366175a3c
fix window
2024-11-23 19:19:07 +01:00
9e6cd9b94d
Add "special" property for secondary skills
2024-11-23 12:37:30 +01:00
5e5a854180
fix misaligned button in randommap
2024-11-23 02:33:25 +01:00
3c4064e09d
prism attack fix
2024-11-23 02:10:01 +01:00
4683b5d52a
Update swedish.ts
2024-11-23 00:19:20 +01:00
a4417f3fc5
Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
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Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
e72817c866
Added existing HD assets for vcmi mod
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Some of our custom assets were actually made in high resolution, and
then - greatly downscaled for use in vcmi.
This PR adds (some of) these assets using recently introduced HD assets
loading support. None of these were upscaled, but rather downscaled from
existing high-resolution version.
Following assets were added:
- vcmi icon for map format - based on our main logo, with no text
- 'defend' icon for stack queue - now also based on our logo, with no
text and sepia effect
- 'wait' icon for stack queue - added only x2 version. Was actually
already present in vcmi mod, but unused.
- icons for creature window (attack/defense/hit points/etc) - it was
based on existing CC0 asset
- 'gear' icon for settings - made from scratch by me.
Will also upload all of these assets in their original resolution to
vcmi-assets repository.
2024-11-22 16:46:48 +00:00
b686a639a1
Remove custom filesystem for built-in vcmi mod
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Leftover from ancient times that is no longer necessary.
- VCMI mod now uses same filesystem as all mods, with all files located in Content directory
- Removed definition of custom filesystem from vcmi mod.json
- Moved all png images from Data directory to Sprites
2024-11-22 16:31:32 +00:00
5461a67ceb
Merge pull request #4953 from kdmcser/chinese
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update Chinese translation
2024-11-22 18:30:41 +02:00
917289b80f
Merge pull request #4952 from XCOM-HUB/patch-7
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Update swedish.json
2024-11-22 18:30:31 +02:00
32afd08f2b
Update Mods/vcmi/config/swedish.json
2024-11-22 17:29:32 +02:00
b89db3f044
fix popup
2024-11-21 23:12:27 +01:00
a10a305df8
update Chinese translation
2024-11-22 02:14:52 +08:00
fdd2290366
update Chinese translation
2024-11-22 01:24:50 +08:00
e00c2b0c6d
Update swedish.json
2024-11-21 16:04:14 +01:00
aef6b0cc00
Fix several new issues detected by SonarCloud
2024-11-20 16:06:38 +00:00
f59834afe1
Fixes for configurable markets support
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- string "speech" can now be translated
- removed "title" string, VCMI will now use object name instead
- moved configuration of all "markets" into a separate json file
- added schema for validation of market objects
- removed serialization of translated strings from University
2024-11-20 15:45:13 +00:00
03273ed324
Merge pull request #4943 from IvanSavenko/levelup_fix
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Fix possible crash on levelup when hero can only levelup banned skills
2024-11-20 14:38:43 +02:00
a7a9f5d777
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-19 14:39:40 +00:00
80632cdf8b
Merge pull request #4940 from krs0/Fix_missing_shots_ability_for_shooters
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Fix missing shots ability for shooters
2024-11-19 13:03:51 +02:00
55f437332b
Merge pull request #4906 from MichalZr6/hill_fort_fixes
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Omit unnecessary string registration for HillFort and fix popup window crash for miniHillFort
2024-11-19 13:02:35 +02:00
f823b8addf
Following review
2024-11-19 10:57:20 +01:00
ab1f1d6d99
Fix crash on miniHillFort popup window
2024-11-19 10:53:16 +01:00
7e2cad158a
HillFort fix
2024-11-19 10:53:16 +01:00
487b5cfaf6
Minor fixes for creature abilities
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Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
bdd31cea61
Fix missing shots ability for shooters
2024-11-18 20:42:32 +02:00
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
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Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
86517ab1c0
Merge pull request #4926 from Kuxe/fix_mingw_date_formatting_error
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Fix MinGW date formatting error
2024-11-18 13:09:36 +02:00
64a6730394
Merge pull request #4934 from krs0/Fix_for_Changes_in_creature_abilities
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Fix for missing creature abilities
2024-11-18 12:58:53 +02:00
53349cc19e
Merge pull request #4924 from Laserlicht/ger_update
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update german
2024-11-18 12:57:18 +02:00
43117396bd
Merge pull request #4923 from Kuxe/mingw_compilation_fix
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MinGW debug compilation error fix 'too many sections'
2024-11-18 12:57:02 +02:00