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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

17982 Commits

Author SHA1 Message Date
Laserlicht
8808c9538c use video player for spellbook animation 2024-11-29 21:58:20 +01:00
Ivan Savenko
7fdddee503
Merge pull request #4978 from IvanSavenko/swap_h3_icons
Fix h3 bug: icons of View Earth and View Air are swapped
2024-11-25 15:29:39 +02:00
Ivan Savenko
a58d48e03d
Merge pull request #4980 from IvanSavenko/hero_randomization_fix
Fix Orrin as starting hero on some maps
2024-11-25 14:28:55 +02:00
Ivan Savenko
c26db41097
Merge pull request #4979 from kambala-decapitator/ios-docs-image
[docs] add referenced image to the repo
2024-11-25 14:00:58 +02:00
Ivan Savenko
eb14eff13c
Merge pull request #4975 from Laserlicht/third_upgr_8th_dwelling
third upgrade for 8th dwelling
2024-11-25 13:46:36 +02:00
Ivan Savenko
ebf0437f09
Merge pull request #4968 from Laserlicht/fix_window
fix hero window outside of screen
2024-11-25 13:45:45 +02:00
Ivan Savenko
5aa0a0d5b8
Merge pull request #4966 from vcmi/speciall_secondary_skill
Add "special" property for secondary skills
2024-11-25 13:44:59 +02:00
Ivan Savenko
2d18ba6408
Merge pull request #4963 from Laserlicht/randommap_button
fix misaligned button in randommap
2024-11-25 13:42:20 +02:00
Ivan Savenko
72fcf4473a
Merge pull request #4962 from Laserlicht/prism_breath_fix
prism attack fix
2024-11-25 13:41:57 +02:00
Ivan Savenko
7ac9eb4ba6
Merge pull request #4959 from XCOM-HUB/patch-8
Update swedish.ts
2024-11-25 13:41:20 +02:00
Ivan Savenko
98430a67f4
Merge pull request #4957 from IvanSavenko/hd_assets
Added existing HD assets for vcmi mod
2024-11-25 13:40:55 +02:00
Ivan Savenko
d94da01535
Merge pull request #4955 from Laserlicht/popup_fix
fix tavern popup
2024-11-25 13:40:37 +02:00
Ivan Savenko
7d8b753971
Merge pull request #4951 from IvanSavenko/sonar_fix
Fix several new issues detected by SonarCloud
2024-11-25 13:39:56 +02:00
Ivan Savenko
6544f6d6a6
Merge pull request #4944 from IvanSavenko/market_fix
Fixes for configurable markets support
2024-11-25 13:39:20 +02:00
Ivan Savenko
1116c18af5 Fix Orrin as starting hero on some maps
Fixes a bug that led to Orrin being replaced with a different randomly
selected hero on maps where starting hero is not generated in town, but
pre-placed on map
2024-11-24 20:05:34 +00:00
Andrey Filipenkov
538f844398 [docs] add referenced image to the repo 2024-11-24 22:48:25 +03:00
Ivan Savenko
1b9c6b1763 Add fix for similarly swapped portraits of Wights and Wraiths 2024-11-24 19:47:52 +00:00
Ivan Savenko
2b692c2606 Fix h3 bug: icons of View Earth and View Air are swapped 2024-11-24 19:26:06 +00:00
Laserlicht
b29d7e8cfd third upgrade for 8th dwelling 2024-11-24 17:57:49 +01:00
Laserlicht
6366175a3c fix window 2024-11-23 19:19:07 +01:00
Tomasz Zieliński
9e6cd9b94d Add "special" property for secondary skills 2024-11-23 12:37:30 +01:00
Laserlicht
5e5a854180 fix misaligned button in randommap 2024-11-23 02:33:25 +01:00
Laserlicht
3c4064e09d prism attack fix 2024-11-23 02:10:01 +01:00
Maurycy
4683b5d52a
Update swedish.ts 2024-11-23 00:19:20 +01:00
Ivan Savenko
a4417f3fc5
Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
Ivan Savenko
e72817c866 Added existing HD assets for vcmi mod
Some of our custom assets were actually made in high resolution, and
then - greatly downscaled for use in vcmi.

This PR adds (some of) these assets using recently introduced HD assets
loading support. None of these were upscaled, but rather downscaled from
existing high-resolution version.

Following assets were added:
- vcmi icon for map format - based on our main logo, with no text
- 'defend' icon for stack queue - now also based on our logo, with no
text and sepia effect
- 'wait' icon for stack queue - added only x2 version. Was actually
already present in vcmi mod, but unused.
- icons for creature window (attack/defense/hit points/etc) - it was
based on existing CC0 asset
- 'gear' icon for settings - made from scratch by me.

Will also upload all of these assets in their original resolution to
vcmi-assets repository.
2024-11-22 16:46:48 +00:00
Ivan Savenko
b686a639a1 Remove custom filesystem for built-in vcmi mod
Leftover from ancient times that is no longer necessary.

- VCMI mod now uses same filesystem as all mods, with all files located in Content directory
- Removed definition of custom filesystem from vcmi mod.json
- Moved all png images from Data directory to Sprites
2024-11-22 16:31:32 +00:00
Ivan Savenko
5461a67ceb
Merge pull request #4953 from kdmcser/chinese
update Chinese translation
2024-11-22 18:30:41 +02:00
Ivan Savenko
917289b80f
Merge pull request #4952 from XCOM-HUB/patch-7
Update swedish.json
2024-11-22 18:30:31 +02:00
Ivan Savenko
32afd08f2b
Update Mods/vcmi/config/swedish.json 2024-11-22 17:29:32 +02:00
Laserlicht
b89db3f044 fix popup 2024-11-21 23:12:27 +01:00
kdmcser
a10a305df8 update Chinese translation 2024-11-22 02:14:52 +08:00
kdmcser
fdd2290366 update Chinese translation 2024-11-22 01:24:50 +08:00
Maurycy
e00c2b0c6d
Update swedish.json 2024-11-21 16:04:14 +01:00
Ivan Savenko
aef6b0cc00 Fix several new issues detected by SonarCloud 2024-11-20 16:06:38 +00:00
Ivan Savenko
f59834afe1 Fixes for configurable markets support
- string "speech" can now be translated
- removed "title" string, VCMI will now use object name instead
- moved configuration of all "markets" into a separate json file
- added schema for validation of market objects
- removed serialization of translated strings from University
2024-11-20 15:45:13 +00:00
Ivan Savenko
03273ed324
Merge pull request #4943 from IvanSavenko/levelup_fix
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-20 14:38:43 +02:00
Ivan Savenko
a7a9f5d777 Fix possible crash on levelup when hero can only levelup banned skills 2024-11-19 14:39:40 +00:00
Ivan Savenko
80632cdf8b
Merge pull request #4940 from krs0/Fix_missing_shots_ability_for_shooters
Fix missing shots ability for shooters
2024-11-19 13:03:51 +02:00
Ivan Savenko
55f437332b
Merge pull request #4906 from MichalZr6/hill_fort_fixes
Omit unnecessary string registration for HillFort and fix popup window crash for miniHillFort
2024-11-19 13:02:35 +02:00
MichalZr6
f823b8addf Following review 2024-11-19 10:57:20 +01:00
MichalZr6
ab1f1d6d99 Fix crash on miniHillFort popup window 2024-11-19 10:53:16 +01:00
MichalZr6
7e2cad158a HillFort fix 2024-11-19 10:53:16 +01:00
krs
487b5cfaf6 Minor fixes for creature abilities
Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
krs
bdd31cea61 Fix missing shots ability for shooters 2024-11-18 20:42:32 +02:00
Ivan Savenko
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
Ivan Savenko
86517ab1c0
Merge pull request #4926 from Kuxe/fix_mingw_date_formatting_error
Fix MinGW date formatting error
2024-11-18 13:09:36 +02:00
Ivan Savenko
64a6730394
Merge pull request #4934 from krs0/Fix_for_Changes_in_creature_abilities
Fix for missing creature abilities
2024-11-18 12:58:53 +02:00
Ivan Savenko
53349cc19e
Merge pull request #4924 from Laserlicht/ger_update
update german
2024-11-18 12:57:18 +02:00
Ivan Savenko
43117396bd
Merge pull request #4923 from Kuxe/mingw_compilation_fix
MinGW debug compilation error fix 'too many sections'
2024-11-18 12:57:02 +02:00