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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko 7d8b753971
Merge pull request #4951 from IvanSavenko/sonar_fix
Fix several new issues detected by SonarCloud
2024-11-25 13:39:56 +02:00
.github Use msvc build for daily Windows builds 2024-10-30 14:39:56 +00:00
AI Extend AI garrison troop removal logic to all RoE campaigns to emulate 2024-11-17 17:38:54 +00:00
android
CI Changes according to review 2024-10-27 19:37:04 +00:00
client Merge pull request #4951 from IvanSavenko/sonar_fix 2024-11-25 13:39:56 +02:00
clientapp Fix linker error in EntryPoint if ffmpeg is missing due to missing DISABLE_VIDEO in vcmiclient target 2024-11-15 00:49:22 +01:00
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config Merge pull request #4944 from IvanSavenko/market_fix 2024-11-25 13:39:20 +02:00
debian Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
docs Merge pull request #4935 from IvanSavenko/misc_fixes2 2024-11-18 13:29:05 +02:00
include Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
ios
launcher update german 2024-11-16 22:53:12 +01:00
lib Merge pull request #4951 from IvanSavenko/sonar_fix 2024-11-25 13:39:56 +02:00
lobby
mapeditor update german 2024-11-16 22:53:12 +01:00
Mods/vcmi Remove custom filesystem for built-in vcmi mod 2024-11-22 16:31:32 +00:00
osx
rpm
scripting Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
scripts/lib
server Fix several new issues detected by SonarCloud 2024-11-20 16:06:38 +00:00
serverapp
test Update tests 2024-10-30 16:22:12 +00:00
vcmiqt Fix static linking 2024-10-09 11:27:43 +03:00
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.gitmodules Update googletest submodule 2024-08-02 15:09:48 +00:00
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AUTHORS.h add support for soft dependencies 2024-10-26 19:15:12 +08:00
CCallback.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
CCallback.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
ChangeLog.md Added all 1.6 changes so far to ChangeLog.md 2024-10-30 13:28:34 +00:00
CMakeLists.txt Remove '-Og' from MINGW debug builds. It interferes with debugging. See https://stackoverflow.com/a/63386263/2323908. Instead, the default O0 is used. 2024-11-16 17:15:55 +01:00
CMakePresets.json Set CMAKE_C_COMPILER and CMAKE_CXX_COMPILER to gcc and g++ for windows-mingw-release preset. 2024-11-14 23:26:24 +01:00
conanfile.py Changes according to review 2024-10-14 13:23:48 +00:00
fuzzylite.pc.in
Global.h Add support for Win7 and 32-bit msvc+vcpkg builds 2024-10-27 09:32:30 +00:00
license.txt
vcmibuilder
Version.cpp.in
Version.h

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VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

See also installation guide for Heroes Chronicles.

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for translators

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)