DjWarmonger
|
8a8cda950d
|
Fix for previous commit.
|
2014-07-08 13:17:47 +02:00 |
|
DjWarmonger
|
b9a01fbffe
|
Make sure main town is accessible.
|
2014-07-08 12:28:50 +02:00 |
|
DjWarmonger
|
d3f97829a1
|
Prevent RoE elemental dwellings from spawning.
|
2014-07-08 11:57:02 +02:00 |
|
DjWarmonger
|
82ccf240f0
|
Fixed fractalize algorithm - better treasure density.
|
2014-07-08 11:28:55 +02:00 |
|
DjWarmonger
|
3fb498713a
|
Fixed placement of large obstacles.
|
2014-07-08 08:59:13 +02:00 |
|
DjWarmonger
|
866cd6f540
|
Allow underground zones to connect more easily. Regression: Obstacles spawn at zone boundaries.
|
2014-07-07 18:01:15 +02:00 |
|
DjWarmonger
|
ced3d32f3f
|
Scale dwelling / pandora with creatures value according to number of native zones.
|
2014-07-07 16:20:48 +02:00 |
|
DjWarmonger
|
4cea0a2973
|
Zone dwellings will now match first town.
|
2014-07-07 11:29:16 +02:00 |
|
DjWarmonger
|
f65239b51f
|
- Added faction-specific dwellings
- Fixed generation of terrain-specific objects
|
2014-07-06 22:14:37 +02:00 |
|
DjWarmonger
|
f3ccdc8a21
|
Even distribution for surface / underground zones.
|
2014-07-06 10:43:30 +02:00 |
|
DjWarmonger
|
cbd2d74292
|
Generate random Pandora boxes.
|
2014-07-06 07:15:52 +02:00 |
|
DjWarmonger
|
6b26f0675c
|
Merge branch 'RMG' of https://github.com/vcmi/vcmi into RMG
|
2014-07-05 19:36:44 +02:00 |
|
DjWarmonger
|
0782557814
|
- Place all standard visitable objects
- Fixed some constructors
|
2014-07-05 19:36:12 +02:00 |
|
DjWarmonger
|
22f811ea52
|
Integrated and fixed object RMG configs by Kantor.
|
2014-07-05 15:58:10 +02:00 |
|
DjWarmonger
|
e63b05c82b
|
Merge branch 'RMG' of https://github.com/vcmi/vcmi into RMG
|
2014-07-05 15:34:23 +02:00 |
|
DjWarmonger
|
3a1a1a0425
|
Merge branch 'RMG' of https://github.com/vcmi/vcmi into RMG
|
2014-07-05 15:34:06 +02:00 |
|
DjWarmonger
|
a076277e2b
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
Conflicts:
Mods/WoG/mod.json
|
2014-07-05 15:27:47 +02:00 |
|
DjWarmonger
|
2b0b6cca61
|
Merge branch 'RMG' of https://github.com/vcmi/vcmi into RMG
|
2014-07-05 15:25:47 +02:00 |
|
DjWarmonger
|
0494c24575
|
Merge branch 'RMG' of https://github.com/vcmi/vcmi into RMG
|
2014-07-05 15:25:10 +02:00 |
|
DjWarmonger
|
9cfbbb2048
|
Merge underground maps with develop. There is a serious issue with rendering rock tiles, which may cause crash.
|
2014-07-05 15:22:53 +02:00 |
|
DjWarmonger
|
7c3233f4c9
|
Fixed gravity algorithm not attracting adjacent zones at all -.-
|
2014-07-04 18:50:29 +02:00 |
|
DjWarmonger
|
d942858ef9
|
Throw exception when there are not enough two-way monoliths available.
|
2014-07-04 14:46:02 +02:00 |
|
DjWarmonger
|
05c2a4e716
|
Better gravity-based algorithm.
|
2014-07-04 11:51:28 +02:00 |
|
DjWarmonger
|
5fb07ded38
|
Correct underground terrains. More improvements for connection placement.
|
2014-07-04 10:45:00 +02:00 |
|
DjWarmonger
|
d4d3f1a568
|
More tweaks.
|
2014-07-04 09:54:55 +02:00 |
|
DjWarmonger
|
ab748ae221
|
Somewhat better gate placement, attempt to add rocky tiles to underground zones.
|
2014-07-03 23:11:24 +02:00 |
|
DjWarmonger
|
d118fbffe8
|
Correct placement of subterranean gates.
|
2014-07-03 17:24:28 +02:00 |
|
DjWarmonger
|
60a5c764b8
|
Correct zone placement & sizing for underground maps.
|
2014-07-03 12:28:51 +02:00 |
|
DjWarmonger
|
cc8d484775
|
Refacoring, tweaks.
|
2014-07-03 09:39:26 +02:00 |
|
Ivan Savenko
|
150933d1a1
|
Updated WoG files to 0.96
- converted remaining bank configs to object format
- implemented missing dwellings from wog, fixes #1819
|
2014-07-02 20:57:57 +03:00 |
|
Ivan Savenko
|
4441bd12db
|
(linux) version set to 0.96
|
2014-07-01 21:02:03 +03:00 |
|
DjWarmonger
|
abd6fe73dd
|
Version 0.96 release.
|
2014-07-01 19:32:31 +02:00 |
|
DjWarmonger
|
cc294b3ae7
|
Version 0.96 release.
|
2014-07-01 19:30:31 +02:00 |
|
Ivan Savenko
|
cc349fa64f
|
Fixed Faerie Ring bonus, removed unused code
|
2014-07-01 18:19:51 +03:00 |
|
Ivan Savenko
|
c956b3f02a
|
Fixed #1820, better detection of object below cursor that uses same logic as renderer
|
2014-07-01 17:19:08 +03:00 |
|
DjWarmonger
|
bae9f2083f
|
Workaround for hero & town issue. Game still crashes elsewhere, though.
|
2014-07-01 12:07:53 +02:00 |
|
DjWarmonger
|
dc98f14884
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2014-07-01 09:13:42 +02:00 |
|
DjWarmonger
|
bf567c9e50
|
Fixed crash caused by hiding tiles around AI heroes.
|
2014-07-01 09:13:19 +02:00 |
|
DjWarmonger
|
54390ea81c
|
Merge branch 'develop' into RMG
|
2014-07-01 08:25:53 +02:00 |
|
DjWarmonger
|
e3303326fc
|
Merge branch 'develop' into RMG
|
2014-07-01 07:52:58 +02:00 |
|
DjWarmonger
|
bda71bed83
|
Uploading misc tweaks.
|
2014-07-01 07:07:40 +02:00 |
|
Ivan Savenko
|
db221829aa
|
Modding-related bugfixes:
- hero classes will be loaded correctly
- objects without index will have correctly assigned ID's
|
2014-06-30 17:13:01 +03:00 |
|
AlexVinS
|
50dfe05cd1
|
[C::B] Small projects fix
|
2014-06-30 11:19:55 +04:00 |
|
DjWarmonger
|
a556ef64e9
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
|
2014-06-30 06:45:35 +02:00 |
|
Ivan Savenko
|
a1fff864e6
|
Fixed missing names for dwellings and creature banks
|
2014-06-30 00:16:45 +03:00 |
|
Ivan Savenko
|
f01ab0d48f
|
Fixed rest of reported on forums bugs in rewardables
|
2014-06-29 20:13:25 +03:00 |
|
Ivan Savenko
|
1157111fcf
|
More bugfixing:
- Fixed compile in VCAI (precompiled headers should not include VCMI headers)
- Fixed crash on visiting observatories, including shroud of darkness
|
2014-06-29 17:23:06 +03:00 |
|
DjWarmonger
|
7dbe2f5c40
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
|
2014-06-28 16:31:06 +02:00 |
|
Ivan Savenko
|
917b1ffca8
|
Bugfixing:
- Added missing types for serialization
- Fixed possible crash in removable objects (campfire)
- Fixed typo in bank config
|
2014-06-28 17:21:38 +03:00 |
|
DjWarmonger
|
920f56969b
|
Create random obstacles that match terrain.
|
2014-06-28 09:46:32 +02:00 |
|