Ivan Savenko
8b7ca176f8
Updated schema
2022-11-29 15:14:10 +02:00
Ivan Savenko
178cd0226f
Show town-specific tower icon in battle queue, if such icon exists
2022-11-29 14:59:50 +02:00
Ivan Savenko
861a6849f9
Added possibility to define per-town tower icon for battle queue in siege
2022-11-29 14:47:51 +02:00
Ivan Savenko
3d1f6df0e2
Added simple icon for tower shooter creature, fixes #791
2022-11-29 12:18:27 +02:00
Andrii Danylchenko
a6b92fc152
Merge pull request #1153 from vcmi/click-to-send-message
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Clickable status bar to send messages with on mobile
2022-11-29 09:28:34 +02:00
Andrii Danylchenko
d6ca8017bf
Clickable status bar to send messages with on mobile
2022-11-29 08:05:54 +02:00
Andrii Danylchenko
3b072b80d5
Merge pull request #1168 from Nordsoft91/fix-obstacles-generation
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Fix obstacles generation
2022-11-27 09:56:11 +02:00
Andrii Danylchenko
dfee2eda68
Merge pull request #1148 from SoundSSGood/ask-assemble
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Feature to assemble/disassemble arts in backpack
2022-11-27 09:48:57 +02:00
Andrii Danylchenko
f04bd02df1
Merge pull request #1163 from Nordsoft91/fix-camp-multiclick
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Prevent multiple clicking for start campaign
2022-11-27 09:25:05 +02:00
nordsoft
8e324603bf
Remove extra lines
2022-11-27 00:08:47 +04:00
nordsoft
2c88e35749
Fix obstacles generation
2022-11-27 00:04:14 +04:00
nordsoft
41e652dad2
Move buttons blocks at proper place
2022-11-25 14:36:17 +04:00
nordsoft
ebb65b5d0e
Prevent multiple clicks
2022-11-25 14:26:59 +04:00
Andrii Danylchenko
0ccb706782
Merge pull request #1155 from Nordsoft91/fix-camp-919
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Fix for #919
2022-11-25 11:43:25 +02:00
Andrii Danylchenko
23c5aa95c6
Merge pull request #1159 from Nordsoft91/fix-mods-update
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Fix mods updating
2022-11-25 10:02:48 +02:00
Andrii Danylchenko
59063a310b
Merge pull request #1160 from Nordsoft91/dwelling-accumulate
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Change default value for DWELLINGS_ACCUMULATE_CREATURES
2022-11-25 10:01:34 +02:00
nordsoft
8f938c7c9b
Change default value for DWELLINGS_ACCUMULATE_CREATURES
2022-11-25 03:41:14 +04:00
nordsoft
f785525508
Fix mods updating
2022-11-23 21:34:05 +04:00
Andrii Danylchenko
eed9de2ff5
Merge pull request #1154 from IvanSavenko/music_player_fixes
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Minor improvements & fixes to music player
2022-11-23 15:20:20 +02:00
nordsoft
b3cdcc774e
Fix appearance for camp heroes
2022-11-23 14:34:57 +04:00
Andrii Danylchenko
e31beafa17
#1100 - fix visiting allied dwellings
2022-11-23 02:40:56 +04:00
nordsoft
aead3854b9
Fix for campaign advance
2022-11-23 02:06:43 +04:00
Ivan Savenko
8e6193ad6e
Actually use new locale for filesystem access
2022-11-21 16:58:36 +02:00
Ivan Savenko
e6afd8621c
Minor improvements & fixes to music player
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- music will be selected correctly after rapid leaving and reentering
town screen
- music sets are now store as single std::map instead of unnecessary
"map of maps"
- fixed computation of resume time for restarted/looped music tracks
- updated & clarified some comments
- converted C functions for SDL_Mixer callbacks into lambdas
- formatting fixes
2022-11-21 16:20:20 +02:00
Ivan Savenko
61eca7e3be
Hotfix: erase stored music position once it has been used
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Fixes infinite loop on attempts to resume music track from position
larger than music duration
2022-11-20 23:42:50 +02:00
SoundSSGood
584f6a6230
Update lib/CArtHandler.cpp
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-20 10:15:57 +02:00
SoundSSGood
4b52d38c57
artifact assemble fixed
2022-11-19 16:35:06 +02:00
Nordsoft91
4912f4d5ae
Merge pull request #1151 from Nordsoft91/editor-fix-imageload
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Fix loading images which aren't divided by 4
2022-11-19 15:08:55 +04:00
Andrii Danylchenko
7ae35b95a3
Merge pull request #1149 from Nordsoft91/fix-crash-3234
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Fix #3234
2022-11-19 12:40:43 +02:00
Nordsoft91
640ebcdca4
Update BitmapHandler.cpp
2022-11-19 01:52:21 +04:00
SoundSSGood
e6e669d024
ArtifactUtils::isSlotBackpack() func + refactoring
2022-11-18 23:13:44 +02:00
Nordsoft91
fef3b7652b
Update BitmapHandler.cpp
2022-11-19 01:02:18 +04:00
SoundSSGood
30bbb57619
Apply suggestions from code review
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-18 22:15:03 +02:00
nordsoft
3e7e29c714
Fixes for pcx
2022-11-19 00:09:28 +04:00
nordsoft
0d9f7d15a2
Fix typo
2022-11-19 00:02:08 +04:00
nordsoft
7bac01f10a
More fixes on image loader
2022-11-19 00:01:48 +04:00
nordsoft
3a913140fd
Fix loading images
2022-11-18 23:26:19 +04:00
nordsoft
625c18a889
Fix #3234
2022-11-18 04:05:35 +04:00
SoundSSGood
e9ab894638
backpack assemble
2022-11-18 01:55:29 +02:00
SoundSSGood
16b650136a
backpack disassemble
2022-11-18 01:27:39 +02:00
SoundSSGood
2d078132bf
assemble in backpack initial
2022-11-17 19:43:54 +02:00
Ivan Savenko
0b7edd471c
Merge pull request #1128 from IvanSavenko/movement_fix
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Fix #1088 - Refactoring of hero movement animation code
2022-11-17 13:05:15 +02:00
Nordsoft91
1893212abb
Merge pull request #1146 from IvanSavenko/ray_projectile
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Implemented ray-like projectiles for shooters
2022-11-16 22:45:00 +04:00
Ivan Savenko
b3067c0e3f
Attemts to improve timing of ranged attacks:
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- when computing number of steps/frames to display projectile round to
nearest instead of rounding down
- end projectile animation only *after* last step was shown
2022-11-16 17:53:40 +02:00
Ivan Savenko
3771080a45
Merge pull request #1145 from vcmi/master_debian_build
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Fixes building .deb packages on Launchpad PPA
2022-11-16 12:32:16 +02:00
Ivan Savenko
d1c95204c5
Code formatting
2022-11-16 12:29:07 +02:00
Ivan Savenko
48be492517
Fix parameter order in case of right-to-left lines, formatting
2022-11-16 12:28:07 +02:00
Ivan Savenko
9afc1eed49
Expanded schema to validate ray configuration
2022-11-16 12:26:56 +02:00
Ivan Savenko
1bdc4240d1
Remove unused include
2022-11-16 12:16:23 +02:00
Ivan Savenko
6678a747bb
Implemented ray-like projectiles for shooters
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- Added missing support for ray-like projectiles
- Archmages, Evil Eyes and Beholders now use ray for shooting
- New method to draw 1 pixel-wide line with color gradient at arbitrary
angle
- fixed incorrect attackClimaxFrame field for Archmages
2022-11-15 21:42:16 +02:00