- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
* Update VCMI icon
Fixes#1993
Sources will be added to https://github.com/vcmi/vcmi-assets
* Use entire canvas height for shield, add remaining icons
* Use a slighty more saturated brown
* Align VCMI letters to pixel grid for 32px icons
* Align VCMI letters to pixel grid for 48px icon
* Align VCMI letters to pixel grid for 64px icon
* Add 96px icon to .ico
* Update Android and iOS icons
* Install 22px icon on Linux
* Update macOS .icns file
* Add more icons
* Update iOS icons
* Add more sizes to .ico files
* Don't use .png inside .ico
* Only include resolutions up to 256px in .ico files
* Center map editor icon
* Update VCMI icon
Fixes#1993
Sources will be added to https://github.com/vcmi/vcmi-assets
* Use entire canvas height for shield, add remaining icons
* Use a slighty more saturated brown
* Align VCMI letters to pixel grid for 32px icons
* Align VCMI letters to pixel grid for 48px icon
* Align VCMI letters to pixel grid for 64px icon
* Add 96px icon to .ico
* Update Android and iOS icons
* Install 22px icon on Linux
* Update macOS .icns file
* Add more icons
* Update iOS icons
* Add more sizes to .ico files
* Don't use .png inside .ico
* Only include resolutions up to 256px in .ico files
* Center map editor icon