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Commit Graph

11598 Commits

Author SHA1 Message Date
Ivan Savenko
5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2023-05-20 01:51:49 +03:00
Ivan Savenko
5bd044521a Added method descriptions 2023-05-20 01:51:49 +03:00
Ivan Savenko
6012e0cb45 Minor code reorganization 2023-05-20 01:51:49 +03:00
Ivan Savenko
ff1c94541f Fix button interaction with hotkey & mouse 2023-05-20 01:51:49 +03:00
Ivan Savenko
d5d0ca96a8 Minor fixes and cleanup 2023-05-20 01:51:49 +03:00
Ivan Savenko
1f513fd280 Extracted event management from GuiHandler and CIntObject 2023-05-20 01:51:49 +03:00
Ivan Savenko
008a1ebec4 split massive handleCurrentEvent method into per-event parts 2023-05-20 01:51:49 +03:00
Ivan Savenko
06b6f59107 Resolution selector will now correctly update in borderless window mode 2023-05-19 23:54:43 +03:00
Ivan Savenko
20ec747440 Do not show desktop-only options on mobile systems 2023-05-19 23:19:43 +03:00
Ivan Savenko
d18b240d6d Added separate borderless & exclusive fullscreen options 2023-05-19 22:43:52 +03:00
Ivan Savenko
f2dfd6de42 Updated settings window to use new layouts & library 2023-05-19 22:43:52 +03:00
Ivan Savenko
7cbfd8117e Implemented simple layout to simplify widget json definitions 2023-05-19 22:43:52 +03:00
Ivan Savenko
7cd898a87a Implemented "customTypes" in UI json to reduce duplicated definitions 2023-05-19 22:43:52 +03:00
Tomasz Zieliński
72f8facc82 Fixed deadlock in WaterAdopter 2023-05-19 20:49:01 +02:00
Tomasz Zieliński
73d9f5bd0a Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
krs
289a6da3d7 Merge fix for battlefield 2023-05-19 21:23:08 +03:00
krs
105dcf5a9f Fixed white spaces 2023-05-19 21:14:01 +03:00
krs
2e6cae80a9 Schemas rearranged
Artifact Schema rearranged


Battlefield schema rearanged


Bonus schema rearranged


Faction Schema rearanged


Hero Schema rearranged


HeroClass schema rearranged


MapHeader schema updated, something fishy in events


Mod schema updated. Settings not complete


Object schema rearranged


Object schema rearranged


object type schema rearranged


obstacles schema rearranged


Rivers schema updated


roads schema updated


script schema updated


skill schema updated


spell schema updated


template schema update


terrain schemas updated


town buildings schema update


town siege schema updated


town structure schema updated
2023-05-19 21:04:47 +03:00
Ivan Savenko
1c82a10fdd Fix graphical artifacts on map scaling 2023-05-19 17:09:46 +03:00
Ivan Savenko
cb4cf224a9
Merge pull request #2169 from IvanSavenko/fix_timer
Fix map freeze on enemy turn
2023-05-19 14:44:52 +03:00
Ivan Savenko
be2e101c8c Fix map freeze on enemy turn 2023-05-19 13:22:18 +03:00
SoundSSGood
1175990724 fixup 2023-05-19 01:55:11 +03:00
Ivan Savenko
9817aaa466
Merge pull request #2145 from IvanSavenko/fix_hota_support
Minor fixed for compatibility with hota data files
2023-05-18 22:50:10 +03:00
Ivan Savenko
796666ede1
Merge pull request #2161 from IvanSavenko/gui_handler_separate_window_handler
Separate Gui Handler into components - Window management
2023-05-18 22:49:58 +03:00
Ivan Savenko
7a54273b7c
Merge pull request #2160 from SoundSSGood/grail_dig-fix
Fixed grail digging
2023-05-17 17:10:30 +03:00
SoundSSGood
5b281e6a9e setNewArtSlot 2023-05-17 17:02:58 +03:00
SoundSSGood
f0feeeac6e putArtifact, removeArtifact 2023-05-17 17:01:22 +03:00
SoundSSGood
021f94a579 artifact utils 2023-05-17 17:00:31 +03:00
Ivan Savenko
872b68c59a Implemented zoom reset shortcut (backspace) 2023-05-17 14:54:19 +03:00
Ivan Savenko
7504ceb256 Fixed map view centering during scaling change 2023-05-17 14:36:12 +03:00
Ivan Savenko
9e3bc87a6b Allow zooming with mouse wheel 2023-05-17 00:49:24 +03:00
Ivan Savenko
3e9da333cf Basic version of zoomable adventure map 2023-05-16 23:42:51 +03:00
Ivan Savenko
805721f8d7 Add missing check for file presence 2023-05-16 21:58:09 +03:00
Ivan Savenko
ad3e54e6c0 Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
Ivan Savenko
e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
Ivan Savenko
051a4a3c17 Encapsulation of WindowHandler state 2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4 Moved window stack management from GuiHandler to new class 2023-05-16 19:10:21 +03:00
Ivan Savenko
ddf22a757d
Merge pull request #2153 from IvanSavenko/better_time_management
Separate updates from rendering actions
2023-05-16 19:05:40 +03:00
SoundSSGood
a10279e1cc Grail fix 2023-05-16 16:51:45 +03:00
Ivan Savenko
4f739d426d Added check for validness of native terrain 2023-05-15 22:22:54 +03:00
Ivan Savenko
c45d4f8d22 Few more fixes to building ordering 2023-05-15 22:22:54 +03:00
Ivan Savenko
9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2023-05-15 22:22:54 +03:00
Ivan Savenko
ca19fc7fcc Backported minor z-ordering fixes from hota mod 2023-05-15 22:22:54 +03:00
Ivan Savenko
5e3a0a1a75 Fixed json validation 2023-05-15 22:22:54 +03:00
Ivan Savenko
d6d679a38c Fix missing broken shadows on hota map objects 2023-05-15 22:22:54 +03:00
Ivan Savenko
f84c2c3bb5 Removed getFrameDeltaMilliseconds from gui handler 2023-05-14 22:30:59 +03:00
Ivan Savenko
8a31aeb94b Battle animations use tick() for updates 2023-05-14 22:23:00 +03:00
Ivan Savenko
fa496628f2 Separated timer updates from rendering in adventure map and town screen 2023-05-14 22:22:37 +03:00
Ivan Savenko
3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
Ivan Savenko
03df274450 Framerate manager is now in a separate file and private member of GH 2023-05-14 22:22:37 +03:00