Michał W. Urbańczyk
b895fa35cb
* saving and resuming games should work!
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(loading from the main menu, saving using "save [NAME]" command)
2009-01-12 20:05:56 +00:00
mateuszb
22efd5df29
* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
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* small graphical glitch fixed
2009-01-09 13:03:47 +00:00
Michał W. Urbańczyk
4a8ae4ed9a
* restored objects functionalities (hopefully working)
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* new file in vcmi lib: IGameCallback.cpp
2008-12-27 01:01:59 +00:00
Łukasz Wychrystenko
b356524aee
corrected that missclick! hope so
2008-12-26 01:15:47 +00:00
Michał W. Urbańczyk
7387d2905e
* improved support for bigger resolutions (border around castle interface)
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* shots proper initialization
2008-12-07 22:38:04 +00:00
Michał W. Urbańczyk
c431577a5e
* added a number of key shortcuts
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* stack queue will be shown when 'q' is pressed
2008-10-19 13:17:32 +00:00
Michał W. Urbańczyk
2d01e00284
Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents:
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* woggaladriel -> vcmiainur
* wogoliphaunt -> vcminoldor
* wogshadowfax -> vcminahar
* wogeyeofsauron -> vcmieagles
* wogisengard -> vcmiformenos
* wogsaruman -> vcmiistari
* wogpathofthedead -> vcmiangband
Minor changes.
2008-10-18 23:20:48 +00:00
mateuszb
929ce79ad4
* general improvements in battles
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* calls for spell casting in battles (they usually crash VCMI server)
2008-10-17 16:30:56 +00:00
mateuszb
6a3d0b666f
* directional attack in battles
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* CSystemOptionsWindow partially done
* added a few consts and references to improve performance
2008-09-25 14:09:31 +00:00
Michał W. Urbańczyk
7722d058f0
Fixed issues reported by Zamolxis:
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* dismiss Hero works blocked in the castles
* the backpack scrollable arrows aren't available (yellow, clickable) even when backpack is empty.
* added missing info texts for buttons in hero window (and added functionality of enable tactic formations button)
* can select (single click) and enter castle (double click) from the map. Same for hero.
* Hero gets automatically selected after End Turn
* Hero is automatically selected when exiting town
* In Garrison or Hero army: units are selected when we first click on them
Fixed (at least partially) also a problem with disappearing path
2008-08-28 17:36:34 +00:00
Michał W. Urbańczyk
6613955463
* hero placed in the town starts as visiting hero, not garrisoned
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* if hero doesn't have a spell book, he can buy one in a mage guild
* improvements in closing
* fixed crash on picking artifact
* added event message when picking artifact
* fixed problems with disappearing pikemen
* InfoWindow will be properly centered
* hero portraits again visible in PreGame
* fixed problems with handling Pandora's Box
* support for Campfires
* minor changes
2008-08-25 10:25:16 +00:00
Michał W. Urbańczyk
6f7b29afcc
GCC/AmigaOS compatibility changes by Andrea Palmaté.
2008-07-16 18:26:15 +00:00
Michał W. Urbańczyk
00929126d5
* started making creature info window
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* callback for buttons/lists based on boost::function
* new file AdventureMapButton.cpp - update your project files
2008-05-18 17:33:39 +00:00
mateuszb
9674343453
* fixed memory leak in battles
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* blitting creature animatoins to rects (not tested!)
* a few minor improvements
2008-04-20 15:56:03 +00:00
Michał W. Urbańczyk
b3c69fe838
More town hall code, started making building requirements.
2008-03-16 00:09:43 +00:00
mateuszb
8b5a50f619
* new interface coloring (many thanks to GrayFace ;])
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* fixed bug in object flag's coloring
* a bit of water animation (next thanks to GrayFace, even if it does not work good ATM)
2008-02-22 17:47:14 +00:00
mateuszb
21ec0b77d4
code cleanups, etc.
2008-02-03 15:24:35 +00:00
Michał W. Urbańczyk
c461365275
* added Necropolis
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* townlist in town screen and switching towns
* minor changes
2008-01-31 21:35:30 +00:00
Michał W. Urbańczyk
9ed4f66cb7
* custom statusbar in town interface
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* added missing file
2008-01-27 20:37:10 +00:00
Michał W. Urbańczyk
d64dfa0a23
showInfoDialog should be compatible with interfaces other than advmapint.
2008-01-20 12:34:39 +00:00
mateuszb
e3f40e6907
first part of artifacts on hero window - small problem with misc5 slot (most probably in AmbarCendamo)
2008-01-19 13:19:58 +00:00
mateuszb
2ce033aba9
heroWindow is now show/hideable ;]
2008-01-11 18:56:39 +00:00
mateuszb
e62cfed95f
a bit of hero window
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help needed - make something to prevent changing surface stored in CHeroWindow::background. I do not overwrite it, but it changes dramatically with every call of CHeroWindow method!
And besides - is there anything to make my window displayed easily, without calling show() every frame when it should be displayed? any machanism?
2008-01-10 19:01:25 +00:00
Michał W. Urbańczyk
b334dbd79d
Town interface and minor improvements.
2008-01-09 17:21:31 +00:00
mateuszb
ef90e6140f
hero animation speed now independent
2008-01-08 13:31:44 +00:00
Michał W. Urbańczyk
e427974875
* code reorganization
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* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
Michał W. Urbańczyk
84261a5de8
* bugfixes in infobar
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* new week animation
2007-12-20 23:07:02 +00:00
Michał W. Urbańczyk
6cd90195f4
* major optimization of infoBar drawing
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* new day animation (TODO: dorobic zeby pierwsza klatka wchodzila - wkrotce sie tym zajme)
* some stuff for selection window
* minor improvements
2007-12-19 00:06:51 +00:00
Michał W. Urbańczyk
ae0be1f79e
Bugfix - it should work now.
2007-12-06 19:06:07 +00:00
mateuszb
58f1a2169f
faster FoW in minimap, does not work, compiler errors
2007-12-06 18:55:58 +00:00
Michał W. Urbańczyk
736af28c05
Working windmill, water wheel, mystical garden (not tested).
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Info windows.
Minor changes.
2007-11-23 22:33:55 +00:00
Michał W. Urbańczyk
556311c9ab
Partially done object scripting and interactions.
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Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
Michał W. Urbańczyk
4f316cd7e6
Our changes.
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Restructured instances classes.
Still very instable.
2007-10-27 19:38:48 +00:00
Michał W. Urbańczyk
0291bf2d2d
* added #1
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* minor bugfixes
2007-10-21 18:41:58 +00:00
Michał W. Urbańczyk
04985fce2f
* added #45 , #44 , #43
2007-10-21 16:45:13 +00:00
Michał W. Urbańczyk
4cca2da9c0
* added #38
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* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
Michał W. Urbańczyk
9e84383a61
* added #13 and #15 (for buttons and minimap, rest will be added later)
2007-10-13 20:31:50 +00:00
Michał W. Urbańczyk
caef46059c
* added #14
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* auxiliary functions
2007-10-07 14:51:09 +00:00
Michał W. Urbańczyk
8421c901a4
* a lot of improvements
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* started making an infobar
2007-09-30 16:16:00 +00:00
Michał W. Urbańczyk
cfc94847a1
* added selecting path by clicking on terrain (experimental)
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* coordinates in CPathNode are stored in int3
* minor improvements
2007-09-22 01:16:31 +00:00
Michał W. Urbańczyk
6d0bcef157
* fixed initialization of map of players
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* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00
Michał W. Urbańczyk
7d4aa0c803
* resource bar
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* function in CCallback for getting onfo about res
* giving resources at the beginning of game
* moved several txt files to /config subfolder
* minor changes
2007-09-16 17:21:23 +00:00
Michał W. Urbańczyk
16a1861fc4
* heroList
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* functions for getting info about heroes in CCallback
* function for initializing GameState
* improvements in CHeroInstance
* added codename
* minor stuff
2007-09-14 13:11:10 +00:00
Michał W. Urbańczyk
4edc6176dc
* minimap fix
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* headers fix
* commented LUA stuff
2007-09-02 12:36:54 +00:00
mateuszb
5222be8d94
* upgrades in moveHero function
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* new folder structure
2007-08-30 10:11:53 +00:00
mateuszb
2d7dbbefc3
* partially written hero moving
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* improvements in include system
2007-08-29 12:18:31 +00:00
Michał W. Urbańczyk
210123ac33
* improved minimap
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* live event handling on adventure map
* added CCallback
* minor stuff (as usual)
2007-08-27 14:15:03 +00:00
Michał W. Urbańczyk
ab3a06bf69
Mainly more improvements in CPreGame
2007-08-25 04:56:25 +00:00
Michał W. Urbańczyk
8c445b0ada
* half-working minimap
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* minor improvements
2007-08-19 21:12:55 +00:00
Michał W. Urbańczyk
7d704c7f02
* working pathfinder
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* drawing paths
* new command "P X1 Y1 Z1 X2 Y2 Z2" - draws path between given points
* borders handling rewritten
* minor stuff
2007-08-17 17:42:21 +00:00