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Commit Graph

1243 Commits

Author SHA1 Message Date
krs
9496cb4058 rangedFullDamageLimitHighlightOnHover is now turned off by default 2023-06-11 19:36:46 +03:00
krs
5158a5f7db Fix After Merge 2023-06-11 19:31:50 +03:00
krs
d622bc613a Fix after options merge. 2023-06-11 18:42:58 +03:00
krs
c0591573bf Working Version 2023-06-11 18:40:47 +03:00
Ivan Savenko
18105aa96d Minor fixes for settings window 2023-06-05 21:19:10 +03:00
Ivan Savenko
238a02eb5e It is now possible to cancel attack-via-swiping by moving finger away 2023-06-05 19:20:20 +03:00
Ivan Savenko
6283329aeb Added option to disable edge scrolling 2023-06-05 19:20:20 +03:00
Ivan Savenko
a08ff1e6ef Removed no longer used touchscreen option 2023-06-05 19:20:08 +03:00
Ivan Savenko
b20109c830 Test version of swipe gesture for in-combat attacks 2023-06-05 19:20:08 +03:00
Ivan Savenko
70155b48e1 Only show touchscreen options on systems that have one 2023-06-05 19:20:08 +03:00
Ivan Savenko
2c7b94d17f Remove unused map swipe option 2023-06-05 19:20:08 +03:00
Ivan Savenko
526ce1b546
Merge pull request #2177 from krs0/feature/Move_battle_fake_lables_into_separate_group
Move battle fake labels into separate group, and small fixes
2023-06-05 18:56:38 +03:00
Ivan Savenko
3519fd8302 Added view patterns for hota terrains 2023-05-31 23:18:39 +03:00
Ivan Savenko
952708e865 Basic version of object templates mapping 2023-05-31 23:18:39 +03:00
Ivan Savenko
ffd7144df8 Implemented identifiers mapping for town buildings 2023-05-31 23:01:57 +03:00
Ivan Savenko
927fcc7d45 Removed hota objects desription, will be added to hota mod instead 2023-05-31 23:01:57 +03:00
Ivan Savenko
daaaf84392 Icon index for map format is now defined in config 2023-05-31 23:01:57 +03:00
Ivan Savenko
fb55719671 Map format support status can now be loaded from gameSettings 2023-05-31 23:01:57 +03:00
Ivan Savenko
eff6551f80
Merge pull request #2171 from krs0/feature/schema_updates
Rearranging Schemas
2023-05-29 15:37:50 +03:00
DjWarmonger
c99aa74434
Merge pull request #2053 from vcmi/parellel_rmg
Okay, let's merge this.
2023-05-29 13:50:02 +02:00
krs
6daa933aa2 Fixed errors and added a line after CreatureNumbersToggleGroup to separate them visually from next element. 2023-05-24 20:16:49 +03:00
krs
a7606010ee Moved creatureInfo into a group for easier calculations 2023-05-24 20:16:49 +03:00
Tomasz Zieliński
0e37c7b7d0 By deafult use multithreaded RMG 2023-05-24 18:16:04 +02:00
Ivan Savenko
d18b240d6d Added separate borderless & exclusive fullscreen options 2023-05-19 22:43:52 +03:00
Ivan Savenko
f2dfd6de42 Updated settings window to use new layouts & library 2023-05-19 22:43:52 +03:00
Ivan Savenko
7cbfd8117e Implemented simple layout to simplify widget json definitions 2023-05-19 22:43:52 +03:00
Ivan Savenko
7cd898a87a Implemented "customTypes" in UI json to reduce duplicated definitions 2023-05-19 22:43:52 +03:00
krs
289a6da3d7 Merge fix for battlefield 2023-05-19 21:23:08 +03:00
krs
105dcf5a9f Fixed white spaces 2023-05-19 21:14:01 +03:00
krs
2e6cae80a9 Schemas rearranged
Artifact Schema rearranged


Battlefield schema rearanged


Bonus schema rearranged


Faction Schema rearanged


Hero Schema rearranged


HeroClass schema rearranged


MapHeader schema updated, something fishy in events


Mod schema updated. Settings not complete


Object schema rearranged


Object schema rearranged


object type schema rearranged


obstacles schema rearranged


Rivers schema updated


roads schema updated


script schema updated


skill schema updated


spell schema updated


template schema update


terrain schemas updated


town buildings schema update


town siege schema updated


town structure schema updated
2023-05-19 21:04:47 +03:00
Ivan Savenko
805721f8d7 Add missing check for file presence 2023-05-16 21:58:09 +03:00
Ivan Savenko
c45d4f8d22 Few more fixes to building ordering 2023-05-15 22:22:54 +03:00
Ivan Savenko
ca19fc7fcc Backported minor z-ordering fixes from hota mod 2023-05-15 22:22:54 +03:00
Ivan Savenko
5e3a0a1a75 Fixed json validation 2023-05-15 22:22:54 +03:00
Ivan Savenko
b9f18288f9 Fix duplicated widget name in settings window 2023-05-12 22:58:36 +03:00
Ivan Savenko
edd5d11734 Fix issues discovered by self-review 2023-05-09 13:10:33 +03:00
Ivan Savenko
7228b08d1d Implemeted runtime generation of player-colored background texture 2023-05-09 13:10:33 +03:00
Ivan Savenko
342ea138f9 Fix remaining graphical artifacts on switching from world view 2023-05-09 13:10:33 +03:00
Ivan Savenko
8e320d8454 Fixed world view mode 2023-05-09 13:10:33 +03:00
Ivan Savenko
5ae507505a Fixed toggleable buttons (sleep/wake & subterra/surface) 2023-05-09 13:10:33 +03:00
Ivan Savenko
a0f1bf3928 Implemented user-selectable UI scaling mode 2023-05-09 13:10:33 +03:00
Ivan Savenko
97426a3f7c Implemented disabling of buttons based on condition 2023-05-09 13:10:33 +03:00
Ivan Savenko
d4098059b8 Proper support for player-colored buttons in UI 2023-05-09 13:10:33 +03:00
Ivan Savenko
019d7b6811 Integrated shortcuts into adventure window configuration 2023-05-09 13:10:33 +03:00
Ivan Savenko
63a1efbdc2 Fixed system options window 2023-05-09 13:10:33 +03:00
Ivan Savenko
a4b102e46f Implemented UI scaling (non-selectable option for now) 2023-05-09 13:10:33 +03:00
Ivan Savenko
d96edd9f56 Added larger town list for higher resolutions 2023-05-09 13:10:33 +03:00
Ivan Savenko
4958190e82 Fixed visibility of corner gems 2023-05-09 13:10:33 +03:00
Ivan Savenko
a015bf6507 Initial part of dynamically-sized adventure map:
- removed no longer used CConfigHandler
- remove no longer use resolutions.json
- moved widget management from adventure map to a separate class
- adventure map layout is now loaded from config
2023-05-09 13:10:33 +03:00
Konstantin P
057a33c508 SpellSchool: use identifier instead of int
Needs redifinition of MAGIC_SCHOOL_SKILL in all mods
2023-05-07 20:37:32 +03:00