krs
9496cb4058
rangedFullDamageLimitHighlightOnHover is now turned off by default
2023-06-11 19:36:46 +03:00
krs
5158a5f7db
Fix After Merge
2023-06-11 19:31:50 +03:00
krs
d622bc613a
Fix after options merge.
2023-06-11 18:42:58 +03:00
krs
c0591573bf
Working Version
2023-06-11 18:40:47 +03:00
Ivan Savenko
18105aa96d
Minor fixes for settings window
2023-06-05 21:19:10 +03:00
Ivan Savenko
238a02eb5e
It is now possible to cancel attack-via-swiping by moving finger away
2023-06-05 19:20:20 +03:00
Ivan Savenko
6283329aeb
Added option to disable edge scrolling
2023-06-05 19:20:20 +03:00
Ivan Savenko
a08ff1e6ef
Removed no longer used touchscreen option
2023-06-05 19:20:08 +03:00
Ivan Savenko
b20109c830
Test version of swipe gesture for in-combat attacks
2023-06-05 19:20:08 +03:00
Ivan Savenko
70155b48e1
Only show touchscreen options on systems that have one
2023-06-05 19:20:08 +03:00
Ivan Savenko
2c7b94d17f
Remove unused map swipe option
2023-06-05 19:20:08 +03:00
Ivan Savenko
526ce1b546
Merge pull request #2177 from krs0/feature/Move_battle_fake_lables_into_separate_group
...
Move battle fake labels into separate group, and small fixes
2023-06-05 18:56:38 +03:00
Ivan Savenko
3519fd8302
Added view patterns for hota terrains
2023-05-31 23:18:39 +03:00
Ivan Savenko
952708e865
Basic version of object templates mapping
2023-05-31 23:18:39 +03:00
Ivan Savenko
ffd7144df8
Implemented identifiers mapping for town buildings
2023-05-31 23:01:57 +03:00
Ivan Savenko
927fcc7d45
Removed hota objects desription, will be added to hota mod instead
2023-05-31 23:01:57 +03:00
Ivan Savenko
daaaf84392
Icon index for map format is now defined in config
2023-05-31 23:01:57 +03:00
Ivan Savenko
fb55719671
Map format support status can now be loaded from gameSettings
2023-05-31 23:01:57 +03:00
Ivan Savenko
eff6551f80
Merge pull request #2171 from krs0/feature/schema_updates
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Rearranging Schemas
2023-05-29 15:37:50 +03:00
DjWarmonger
c99aa74434
Merge pull request #2053 from vcmi/parellel_rmg
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Okay, let's merge this.
2023-05-29 13:50:02 +02:00
krs
6daa933aa2
Fixed errors and added a line after CreatureNumbersToggleGroup to separate them visually from next element.
2023-05-24 20:16:49 +03:00
krs
a7606010ee
Moved creatureInfo into a group for easier calculations
2023-05-24 20:16:49 +03:00
Tomasz Zieliński
0e37c7b7d0
By deafult use multithreaded RMG
2023-05-24 18:16:04 +02:00
Ivan Savenko
d18b240d6d
Added separate borderless & exclusive fullscreen options
2023-05-19 22:43:52 +03:00
Ivan Savenko
f2dfd6de42
Updated settings window to use new layouts & library
2023-05-19 22:43:52 +03:00
Ivan Savenko
7cbfd8117e
Implemented simple layout to simplify widget json definitions
2023-05-19 22:43:52 +03:00
Ivan Savenko
7cd898a87a
Implemented "customTypes" in UI json to reduce duplicated definitions
2023-05-19 22:43:52 +03:00
krs
289a6da3d7
Merge fix for battlefield
2023-05-19 21:23:08 +03:00
krs
105dcf5a9f
Fixed white spaces
2023-05-19 21:14:01 +03:00
krs
2e6cae80a9
Schemas rearranged
...
Artifact Schema rearranged
Battlefield schema rearanged
Bonus schema rearranged
Faction Schema rearanged
Hero Schema rearranged
HeroClass schema rearranged
MapHeader schema updated, something fishy in events
Mod schema updated. Settings not complete
Object schema rearranged
Object schema rearranged
object type schema rearranged
obstacles schema rearranged
Rivers schema updated
roads schema updated
script schema updated
skill schema updated
spell schema updated
template schema update
terrain schemas updated
town buildings schema update
town siege schema updated
town structure schema updated
2023-05-19 21:04:47 +03:00
Ivan Savenko
805721f8d7
Add missing check for file presence
2023-05-16 21:58:09 +03:00
Ivan Savenko
c45d4f8d22
Few more fixes to building ordering
2023-05-15 22:22:54 +03:00
Ivan Savenko
ca19fc7fcc
Backported minor z-ordering fixes from hota mod
2023-05-15 22:22:54 +03:00
Ivan Savenko
5e3a0a1a75
Fixed json validation
2023-05-15 22:22:54 +03:00
Ivan Savenko
b9f18288f9
Fix duplicated widget name in settings window
2023-05-12 22:58:36 +03:00
Ivan Savenko
edd5d11734
Fix issues discovered by self-review
2023-05-09 13:10:33 +03:00
Ivan Savenko
7228b08d1d
Implemeted runtime generation of player-colored background texture
2023-05-09 13:10:33 +03:00
Ivan Savenko
342ea138f9
Fix remaining graphical artifacts on switching from world view
2023-05-09 13:10:33 +03:00
Ivan Savenko
8e320d8454
Fixed world view mode
2023-05-09 13:10:33 +03:00
Ivan Savenko
5ae507505a
Fixed toggleable buttons (sleep/wake & subterra/surface)
2023-05-09 13:10:33 +03:00
Ivan Savenko
a0f1bf3928
Implemented user-selectable UI scaling mode
2023-05-09 13:10:33 +03:00
Ivan Savenko
97426a3f7c
Implemented disabling of buttons based on condition
2023-05-09 13:10:33 +03:00
Ivan Savenko
d4098059b8
Proper support for player-colored buttons in UI
2023-05-09 13:10:33 +03:00
Ivan Savenko
019d7b6811
Integrated shortcuts into adventure window configuration
2023-05-09 13:10:33 +03:00
Ivan Savenko
63a1efbdc2
Fixed system options window
2023-05-09 13:10:33 +03:00
Ivan Savenko
a4b102e46f
Implemented UI scaling (non-selectable option for now)
2023-05-09 13:10:33 +03:00
Ivan Savenko
d96edd9f56
Added larger town list for higher resolutions
2023-05-09 13:10:33 +03:00
Ivan Savenko
4958190e82
Fixed visibility of corner gems
2023-05-09 13:10:33 +03:00
Ivan Savenko
a015bf6507
Initial part of dynamically-sized adventure map:
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- removed no longer used CConfigHandler
- remove no longer use resolutions.json
- moved widget management from adventure map to a separate class
- adventure map layout is now loaded from config
2023-05-09 13:10:33 +03:00
Konstantin P
057a33c508
SpellSchool: use identifier instead of int
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Needs redifinition of MAGIC_SCHOOL_SKILL in all mods
2023-05-07 20:37:32 +03:00