Xilmi
ea5ee039ca
Update BuildingBehavior.cpp
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Prioritize defensive buildings in threatened towns.
2024-08-18 09:48:16 +02:00
Xilmi
284f276108
Update Nullkiller.cpp
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Don't trade away gold when the gold-pressure is high.
2024-08-18 09:47:37 +02:00
Xilmi
3be25d9414
Update PriorityEvaluator.cpp
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Defend towns 1 turn earlier.
2024-08-18 09:47:05 +02:00
Ivan Savenko
b3158c52ba
Fixes for Sonar issues
2024-08-17 20:54:29 +00:00
Ivan Savenko
75c727afaa
Fix typo
2024-08-17 19:46:32 +00:00
Ivan Savenko
40ece7142b
Set no filtering by default for now
2024-08-17 19:11:30 +00:00
Ivan Savenko
fb3147fbda
Do not initialize shadow on images that don't have shadow palette
2024-08-17 19:11:10 +00:00
Ivan Savenko
d6059b044d
Implement selection of upscaling filter in launcher
2024-08-17 15:25:26 +00:00
Ivan Savenko
f29a687234
Clean up scaling code, implemented image size optimization
2024-08-17 15:25:26 +00:00
Ivan Savenko
f0448acaa3
TBB is now a dependency of lib. Implemented multithreaded xBRZ scale
2024-08-17 15:25:26 +00:00
Ivan Savenko
6a17c08b7e
Implemeted wider lines for upscaled mode
2024-08-17 15:25:26 +00:00
Ivan Savenko
095f5b5e60
Fix cursor scaling
2024-08-17 15:25:26 +00:00
Ivan Savenko
5c11a10667
Fix selection highlight in combat
2024-08-17 15:25:26 +00:00
Ivan Savenko
000af42fcb
Fix spellbook page flip scaling
2024-08-17 15:25:26 +00:00
Ivan Savenko
ffba847f40
xBRZ-upscaled images now support common palette-transform effects:
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- Player coloring
- Flag color for map
- Glue selection for combat
2024-08-17 15:25:26 +00:00
Ivan Savenko
2d12cecded
Added draw method to ISharedImage interface
2024-08-17 15:25:26 +00:00
Ivan Savenko
502f47c6b5
Rename IConstImage to more clear ISharedImage
2024-08-17 15:25:26 +00:00
Ivan Savenko
f75a25e369
Fix positioning & scale of video files
2024-08-17 15:25:26 +00:00
Ivan Savenko
3bc31a2ea0
Fix rendering of minimap radar border
2024-08-17 15:25:26 +00:00
Ivan Savenko
216ef2a943
H3 fonts now use atlas for font data. Implemented xBRZ scaling for fonts
2024-08-17 15:25:26 +00:00
Ivan Savenko
85bb133561
Fix transparency on dialog box corners when xBRZ is in use
2024-08-17 15:25:26 +00:00
Ivan Savenko
0f4bd7253d
Fix adventure map rendering
2024-08-17 15:25:26 +00:00
Ivan Savenko
954b6b0947
Implemented scaling of mouse input events
2024-08-17 15:25:26 +00:00
Ivan Savenko
748a3a1b64
Fixed minimap generation when upscaled mode is used
2024-08-17 15:25:26 +00:00
Ivan Savenko
b527c0d09e
Fix warnings in xBRZ
2024-08-17 15:25:26 +00:00
Ivan Savenko
4838b51b9d
Convert xbrz.cpp to utf-8
2024-08-17 15:25:26 +00:00
Ivan Savenko
0529b80bc9
Use unix file endings for xBRZ
2024-08-17 15:25:26 +00:00
Ivan Savenko
020a825ecd
TTF fonts will now be rendered correctly in upscaling mode
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Note that TTF rendering bypasses xBRZ - TTF fonts are rendered at larger
point size
2024-08-17 15:25:26 +00:00
Ivan Savenko
fa65b0019c
First working version of xBRZ upscaler
2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035
First iteration of upscaled rendering
2024-08-17 15:25:25 +00:00
Ivan Savenko
7f5cd8a7aa
newSurface method now accepts Point instead of two integers
2024-08-17 15:25:25 +00:00
Ivan Savenko
20ba63bba3
Added xBRZ 1.8 library to source code
2024-08-17 15:25:25 +00:00
Laserlicht
0c836e0797
code review
2024-08-17 12:25:16 +02:00
Ivan Savenko
11ac768599
Merge pull request #4457 from mikeiit/bug_double_dialog_7_days
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Removed Redundant Info Window
2024-08-17 12:59:47 +03:00
Warzyw647
0f7c9e7657
Fix config setting blackMarketRestockPeriod.
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When set to x it was restocking on all days except every x days.
2024-08-17 11:59:15 +02:00
Ivan Savenko
513e233c16
Merge pull request #4449 from IvanSavenko/changelog_update
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Updated changelog with new changes
2024-08-17 12:48:18 +03:00
Mike
8a9fd79aba
Removed Redundant Info Window
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Removed redundant warning when a human player loses the last town. #4418
2024-08-15 19:41:06 -07:00
Laserlicht
f7e01eaf67
sonarcloud
2024-08-16 00:03:45 +02:00
Laserlicht
00692888df
sonar cloud fixes
2024-08-15 23:09:04 +02:00
Łukasz Zając
e5d9496710
Update polish.json
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with new strings + minor changes to old ones for more clarity.
2024-08-15 22:57:03 +02:00
Laserlicht
ba77107e71
fix some sonar cloud issues
2024-08-15 21:48:35 +02:00
Ivan Savenko
55a61956c9
Updated changelog with new changes
2024-08-15 19:45:44 +00:00
Ivan Savenko
6426d24feb
Merge pull request #4440 from IvanSavenko/building_fixes
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Fixes for configurable buildings
2024-08-15 22:21:41 +03:00
Ivan Savenko
e3e44a8ff7
Implemented TODO's in schema
2024-08-15 18:16:49 +00:00
Ivan Savenko
dd375b682d
Updated documentation
2024-08-15 18:16:33 +00:00
Xilmi
8ad6d712c0
lowered aggression
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Being less willing to rush across half the map to attack an enemy town only to find it too well defended when arriving there.
2024-08-15 18:16:23 +02:00
Xilmi
a79f76f32b
Update Nullkiller.cpp
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Fix issue with selling/buying the same resources back and forth. But probably leads to not using the market early on. (needs more testing)
2024-08-15 18:15:29 +02:00
Xilmi
6193e6224f
Update FuzzyHelper.cpp
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Added Multiplicative danger-modifier to citadels and castles.
2024-08-15 18:14:48 +02:00
Xilmi
f0ca1c6112
Update BuildAnalyzer.cpp
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Removed the restrictions of the greedy-playstyle.
Only count forts as gold-producing prerequisites when no same- or higher-level fort exists somewhere else in the empire.
2024-08-15 18:13:44 +02:00
Ivan Savenko
be42a8c58b
Try to fix saving of corrupted random maps
2024-08-15 16:03:00 +00:00