Dydzio and GitHub
997ed6fcd0
remove legacy VisitObj goal name in AI logging
2019-02-12 18:29:42 +01:00
Dydzio and Alexander Shishkin
90c7daccc5
Fix path ( #510 )
2018-10-31 00:55:34 +03:00
Dydzio and Alexander Shishkin
57b687a094
Fix crash on portal teleport when it's 1st action in movement ( #491 )
2018-09-16 17:01:36 +03:00
Dydzio and GitHub
2288e9b8aa
Merge branch 'develop' into AIMapObjectEvaluation
2018-07-30 01:33:49 +02:00
Dydzio and ArseniyShestakov
e4a9ce3efe
Do not create main menu UI for game restart ( #462 )
2018-07-19 00:58:38 +03:00
Dydzio and Alexander Shishkin
44d653b835
Update VS files to match latest develop ( #424 )
2018-03-02 14:32:00 +03:00
Dydzio and Alexander Shishkin
e0982ce9a7
Fix mantis bugs: #2884 . #2885 , #2886
...
Fixed creature abilities
2018-02-24 08:18:25 +03:00
Dydzio and ArseniyShestakov
ccc1639ab9
Update README.md
2018-02-10 22:48:01 +03:00
Dydzio and Alexander Shishkin
707257c2c8
Update file names in vs project ( #400 )
2018-01-02 19:40:23 +03:00
Dydzio and Alexander Shishkin
6df536bb31
Siege tower handling improvements ( #392 )
...
* Fix bug #2581 - siege tower damage
* Improved siege tower damage calculation a bit
2017-11-18 12:41:07 +03:00
Dydzio and GitHub
eab8e8f869
Fixed "commit merge" fail
2017-09-09 21:27:22 +02:00
Dydzio and GitHub
14c07afd3c
Merge branch 'develop' into NewAbilities
2017-09-09 21:04:40 +02:00
Dydzio and ArseniyShestakov
906bd7fc71
Fix CMake MSVS build problem ( #366 )
...
* Fix CMake MSVS 2015 boost linking problem
Same errors as here when building vcmi client and server: https://stackoverflow.com/questions/27196312/boost-1-57-0-program-options-msvs-2013-linker-error
Fix based on: https://groups.google.com/forum/#!topic/boost-list/Lhqvoet8N18
* Compile fix for VS 2017.3 due to incompatibility with variadic templates in Boost
https://developercommunity.visualstudio.com/content/problem/69009/compilation-error-on-msvc2015-on-boostbase-from-me.html
2017-08-18 23:11:11 +03:00
Dydzio and ArseniyShestakov
63d8e306ab
Update visual studio sln ( #365 )
...
* Update visual studio sln
* Rename VCMI_VS11.sln to VCMI_VS14.sln
2017-08-16 23:56:38 +03:00
Dydzio and ArseniyShestakov
1c2f4bc8f6
Compilation fix for VS 2017 ( #355 )
...
Related to: https://developercommunity.visualstudio.com/content/problem/69009/compilation-error-on-msvc2015-on-boostbase-from-me.html
2017-07-25 20:58:36 +03:00
Dydzio and ArseniyShestakov
8314e8234f
Fix water wheel gold amount ( #348 )
2017-07-18 15:00:30 +03:00
Dydzio and ArseniyShestakov
81ccecedca
Fix color change of highlighted hex borders ( #343 )
2017-07-17 01:15:05 +03:00
Dydzio and ArseniyShestakov
0cb6515ae8
VCAI tweaks ( #311 )
...
* Add extra priority support for town capture evaluation
* Improve building algorithm
* GatherArmy: check free gold instead of total for when hiring heroes
2017-07-15 01:15:08 +03:00
Dydzio and ArseniyShestakov
98140aab6b
Add option to toggle monthly artifact change in black market ( #341 )
...
* Add black market art change as hardcodedFeature
2017-07-15 00:46:18 +03:00
Dydzio and GitHub
50b0773aab
Formatting change
2017-07-14 15:24:50 +02:00
Dydzio and GitHub
9fb9bef272
Adding myself to authors
2017-07-08 19:48:29 +02:00
Dydzio and GitHub
2e47078ab9
Update ChangeLog
2017-07-08 12:04:18 +02:00
Dydzio and ArseniyShestakov
5127061e28
Commander skill description support ( #266 )
...
* Added commander skill description support
* Add support for ZNPC00.txt not found
2017-05-26 22:58:33 +03:00
Dydzio and ArseniyShestakov
88952aefff
Restart button fix ( #288 )
2017-03-19 16:58:46 +03:00
Dydzio and GitHub
3326bfc067
Naming fix
2017-02-18 21:10:59 +01:00
Dydzio and GitHub
86fe44d9ac
Counterattack correction. Fixes bug #2501
...
Creatures should not be able to counterattack multiple times during one opponent attack under any circumstances.
2017-02-10 00:36:15 +01:00
Dydzio and GitHub
d529b17ce7
Update year to 2017
2017-02-07 13:33:48 +01:00
Dydzio and GitHub
6c8ef79727
Merge branch 'develop' into MakeWOGGreatAgain
2017-02-01 23:14:36 +01:00
Dydzio and GitHub
90d638179c
Fix mantis #2642
...
Add meteor shower vulnerability to magma elementals
2017-02-01 10:25:25 +01:00
Dydzio and GitHub
79c101a56d
Remove leftover commander artifact code
2016-12-31 21:29:47 +01:00
Dydzio and GitHub
a77863145a
Regression fix - enemy hero info crash
2016-12-03 09:52:19 +01:00
Dydzio and GitHub
b84e680f57
Revert changing class structure
2016-10-02 16:57:26 +02:00
Dydzio and GitHub
11a7ebc9c7
Update year to 2016 in readme
...
Better late than never
2016-09-30 13:51:34 +02:00
Dydzio and GitHub
97bae58f47
Fixing magog shoot sound
...
In H3 magog shooting sound is same as fireball spell sound.
2016-09-30 00:46:14 +02:00
Dydzio and GitHub
5a34cb69aa
Correcting timed spell sounds
...
Haste spell has wrong sound, rest seems to be fine.
2016-09-30 00:37:44 +02:00
Dydzio and GitHub
aa412a9812
Correcting offensive spell sounds
...
Fireball and destroy undead sounds are incorrect, fixed them to be same as in original H3.
2016-09-30 00:32:27 +02:00
Dydzio and GitHub
bd651ec5ef
Improve pandora box secondary skill handling
2016-09-20 12:40:58 +02:00
Dydzio and GitHub
563a5d53c0
Update secondary skill handling. Fix issue 2307
...
Also making secondary skill icon display behavior same as in H3 during popup message.
2016-09-19 20:05:57 +02:00
Dydzio and GitHub
8b0c62e10e
Block surrender via escape tunnel. Fix issue 2389
2016-09-18 22:05:05 +02:00
Dydzio and GitHub
beae354536
Correcting random amount of gold in gold piles
...
In original H3 allowed amounts of gold in treasure piles are multipliers of 100. Before this fix gold amount can be any value from range 500-1000.
2016-09-17 23:22:13 +02:00
Dydzio and GitHub
ac4920255a
Fix for compile error in VS 2015
...
Disabling Boost variadic templates to make VCMI compilable under Visual Studio 2015. Apparently this is MSVS compiler bug.
2016-09-16 21:44:22 +02:00