4a398c7b72
polish translation update
2024-12-17 16:38:41 +01:00
a983b5c7d7
It is now possible to export or import mod preset to/from clipboard
2024-12-17 14:38:50 +00:00
a2827bf6f0
Merge remote-tracking branch 'upstream/beta' into develop
2024-12-17 12:08:36 +01:00
64ad060846
Update RecruitHeroBehavior.cpp
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closestThreat was supposed to be < 1, not < 0
2024-12-17 12:03:46 +01:00
aff73b6e65
Be less wasteful with hiring heroes
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When an enemy is near our city that currently has a hero hiding in it, we don't buy a hero without army as that one would be forced to wait outside and likely be killed.
2024-12-17 12:02:58 +01:00
09163009e7
Merge pull request #5087 from Laserlicht/boost_update
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fix boost 1.87
2024-12-17 12:30:14 +02:00
99fcf136ec
Nullkiller AI is now also capable of upgrading dwellings a second time if that's possible
2024-12-16 23:45:21 +01:00
604aa9a6b9
Merge pull request #5101 from IvanSavenko/android_chronicle
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Attempt to fix Chronicles installation on Android
2024-12-17 00:12:57 +02:00
d9dcce4ea4
Support for native multilanguage installer in main VCMI languages
2024-12-16 21:48:09 +01:00
5d65816c25
Fixes according to review
2024-12-16 20:45:00 +00:00
80f5aa8336
Slightly rework Chronicles installer to make it work on Android
2024-12-16 17:14:21 +00:00
9012560e38
Fix for AI not recognizing 2nd T7-building of Factory as dwelling
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This lead to it being built dead-last in the build-order instead of the AI trying to go for it quite early.
2024-12-16 17:19:07 +01:00
a9dfd9b7f4
Merge pull request #5099 from IvanSavenko/bugfixing_beta_3
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Fixes for beta bugs reported on Discord
2024-12-15 23:32:24 +02:00
f4a15a198b
Cleanup
2024-12-15 21:32:23 +01:00
50838f24bf
Auto-recover from cases when active preset is invalid
2024-12-15 19:43:43 +00:00
d42ae2995b
Fix crash on attempt to install mod not present in mod repository
2024-12-15 19:37:25 +00:00
88bf46f57b
Add more logging to Launcher
2024-12-15 19:17:06 +00:00
63af2d174f
Fix overwriting mod download URL during repo checkout
2024-12-15 19:16:49 +00:00
92dcac90ae
Reload start game tab state on language change
2024-12-15 19:15:54 +00:00
bfbc97c14f
Merge pull request #5093 from kdmcser/beta
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update Chinese translation
2024-12-15 13:30:01 +02:00
4e30af287e
Merge pull request #5090 from Laserlicht/fix_prescale
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fix margin if image prescaled and not equal to current scaling
2024-12-15 13:29:54 +02:00
c9ccfd8625
Merge pull request #5089 from IvanSavenko/profile_translation_fix
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Fix crash on selecting different language during initial setup
2024-12-15 13:29:46 +02:00
81e29d6ce2
Return built in default image
2024-12-15 11:43:39 +01:00
5fc61df717
fix_crash_loading_frames_from_def
2024-12-15 11:43:39 +01:00
edbf555695
update Chinese translation
2024-12-15 16:38:19 +08:00
d232b7b46b
fix margin if image prescaled and not equal to current scaling
2024-12-15 04:44:08 +01:00
321fc42a8e
Fix crash on selecting different language during initial setup
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Remove placeholder item from mod preset combobox - it should be filled
using mod preset list from user config file, and should not be translated.
2024-12-14 22:44:27 +00:00
1517dcca6c
boost 1.87
2024-12-14 22:26:26 +01:00
132500b292
Merge pull request #5084 from IvanSavenko/ukrainian
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Ukrainian translation update
2024-12-14 21:11:39 +02:00
d939e7cce8
Merge pull request #5081 from Laserlicht/german
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German translation update
2024-12-14 21:11:32 +02:00
d69be1a504
Merge pull request #5082 from MichalZr6/update_polish_translation
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Polish translation update
2024-12-14 21:11:20 +02:00
b07b1b794b
Merge pull request #5083 from IvanSavenko/bugfixing_beta_2
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Another batch of fixes for beta
2024-12-14 21:11:12 +02:00
9a2be51b90
Partial Ukrainian translation for map editor
2024-12-14 15:51:33 +00:00
69c219ccfd
Translate Launcher to Ukrainian
2024-12-14 15:00:31 +00:00
52b1af12d8
Translated VCMI strings to Ukrainian
2024-12-14 15:00:24 +00:00
bb7cf3ffbf
Use existing callback method instead of custom one in AI
2024-12-14 14:53:34 +00:00
0a99d60ee7
polish translation update
2024-12-14 15:42:50 +01:00
64db89711e
Retranslate start game tab on language change
2024-12-14 14:34:15 +00:00
92b49370ed
Remove not used window title from Start Game tab
2024-12-14 14:34:15 +00:00
b0c66ae69b
Completely erase old cache on mod repo checkout
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This allows to remove any outdated data that might be present:
- mods removed from repository
- mods that came from no longer used repository
- fields that were removed from mod.json's
2024-12-14 14:34:15 +00:00
b39e8dc1ef
Merge pull request #5021 from Xilmi/develop
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Fix for AI not defending in some cases
2024-12-14 16:33:17 +02:00
65c73051c6
fine adjust
2024-12-14 15:04:16 +01:00
5c4f59546c
update german qt
2024-12-14 14:36:42 +01:00
3b442bc4e4
update german
2024-12-14 14:36:09 +01:00
5ff834aac2
Remove debug-outputs
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Debug-outputs removed
2024-12-13 22:13:27 +01:00
33f5b473b3
Defender should not run off for troop-delivery
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Fixed a rare case in which a town-defender could become an indirect part of a troop-delivery-task by doing a sub-task like capturing a shipyard that takes less than 1 turn but leaves him out in the open.
2024-12-13 21:50:45 +01:00
d0c99423a3
Merge remote-tracking branch 'upstream/beta' into develop
2024-12-13 12:31:51 +01:00
79fb5faa2e
Fixed a freeze
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It was happening when all slots were full but no unit even needed disbanding because the unit to be bought is part of the units that are inside of the existing slots.
(This commit contains excessive debugging but I don't want to remove it just yet incase another issue pops up.)
2024-12-13 12:23:13 +01:00
fac18d953e
Fixed and improved disband-logic
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The score for buying army now scales with the cost of that army.
The cost of the units that need to be disbanded in order to hire the new units is subtracted from the army-hiring-score so the AI will prefer hiring armies where the amount of troops to disband is low or non-existent.
Fixed a bug that also disbanded troops when there still were free slots available.
2024-12-13 00:09:10 +01:00
2ad9038709
AI can now disband units that block slots for buying better units
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When the AI cannot buy units in a city because all slots are blocked and the units in the slot are cheaper than the units it wants to buy, the AI will now get rid of the units that block that slot in order to be able to buy the better units.
2024-12-12 20:06:33 +01:00