ecbcafefbc
It is now possible to configure what exactly will be reset in object
2023-01-24 13:54:03 +02:00
0c70822928
Implemented logical expression (allOf/anyOf/noneOf) for limiters
2023-01-23 23:54:54 +02:00
f8f6df02f3
Removed remaining hardcoded objects
2023-01-23 15:27:27 +02:00
62e127fb59
Bonusing objects are now configured in json
2023-01-23 01:05:10 +02:00
bfd6c40f25
Moved all once-per-hero visitable (sans Tree) to config
2023-01-22 22:58:53 +02:00
a6bda58276
Moved CGOnceVisitable to config
2023-01-22 20:26:19 +02:00
fcb455b7f4
Fixed remaining bugs with converted objects
2023-01-22 18:37:26 +02:00
695a94c3c8
Fixed all major bugs with newly converted objects
2023-01-22 18:17:26 +02:00
9f3f9cc563
Added some missing functionality for configurable object
2023-01-22 02:08:58 +02:00
83bb70cd8a
All CGPickable objects are now fully configurable
2023-01-21 16:45:04 +02:00
8064bc5465
Fix description of artifacts
2023-01-21 15:58:28 +02:00
5fa69dcf2f
Fix description of skill-based bonuses
2023-01-21 15:58:12 +02:00
9565cae3cb
Fix potential assertion failure on map load
2023-01-21 15:57:25 +02:00
685d63603d
Merge branch 'develop' into creature-numeric-quantities
2023-01-21 12:57:29 +01:00
2a43b7cfbc
display owner of ownable objects in tooltip
...
also displays owner of towns (deviation from oh3)
2023-01-21 14:25:43 +03:00
6e2d09d605
Cleanup
2023-01-20 16:11:43 +02:00
46931a0ecf
Bugfixing
2023-01-20 16:11:43 +02:00
ee7a573cb8
Refactoring of SDL API usage:
...
- Rect no longer inherits from SDL_Rect
- renamed vcmi functions that used SDL naming format
- moved all functions in SDL_Extensions file into CSDL_Ext namespace
- SDL_Rect is now used only by SDL_Extensions, all other code uses Rect
2023-01-20 16:11:43 +02:00
9a30484183
Point and Rect now reside in library
2023-01-20 16:11:43 +02:00
e0842d416c
Fix identifier format
2023-01-20 15:18:36 +02:00
27442e2950
Remove unused code
2023-01-20 15:18:36 +02:00
5a9ffb8e95
Serialization version bump
2023-01-20 15:18:36 +02:00
47c1803c42
Finalization of refactoring:
...
- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
05a1d7c6e3
All text for factions/towns/building are passed through translator
2023-01-20 15:18:36 +02:00
388ed88b5d
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
d2b837b116
All creature-related texts go through translator
2023-01-20 15:18:36 +02:00
fa6f7513e8
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
e22f6283c2
Secondary skills strings are now passed through translator
2023-01-20 15:18:36 +02:00
5da407e822
All spell texts are now passed through translator
2023-01-20 15:18:36 +02:00
30d7bdc884
Moved tower damage computation to town instance
2023-01-20 15:18:10 +02:00
b7c27e7d47
ios compilation fix
2023-01-20 15:18:10 +02:00
789f4d6bc8
Formatting
2023-01-20 15:18:10 +02:00
33b5bfbbd2
Fixed secondary skill specialties
2023-01-20 15:18:10 +02:00
4015d3d8bd
Fixed creature specialties
2023-01-20 15:18:10 +02:00
4a09dc0757
Fixed Adela's Bless specialty
2023-01-20 15:18:10 +02:00
b86969909a
Fixes compilation due to changes in callback interface
2023-01-20 15:18:10 +02:00
1418ce4678
Refactoring & fixes of damage calculation
2023-01-20 15:18:10 +02:00
d0c292e2fd
Fix order of map indexes
2023-01-20 15:15:57 +02:00
8cfde8fc5e
Fixed selection of dragon's breath attack against double-wide units
2023-01-20 15:15:44 +02:00
b8c5a32b9b
Fix attack targeting selection for double-wide units
2023-01-20 15:15:44 +02:00
fd90653e25
Bug in moving maps. .h3c vs .H3C
2023-01-20 15:14:52 +02:00
54d62a5eb9
Fix roads and rivers saving in map editor
2023-01-19 23:04:12 +04:00
e53e515aa7
Fix msvc compile
2023-01-18 01:04:50 +02:00
17fc9d8d8f
Merge with vcmi/develop
2023-01-18 01:04:34 +02:00
c400416058
Merge pull request #1409 from IvanSavenko/translate_terrain
...
Refactoring of terrain handlers
2023-01-18 00:12:31 +02:00
0e72ee9217
No longer relevant TODO removed
2023-01-18 02:05:30 +04:00
72eb794397
Fix space to tab, update description
2023-01-18 02:05:30 +04:00
f64d6bc1bc
Add support for overwriting default range via additional info
2023-01-18 02:05:30 +04:00
01ce01d8f9
Add proper handling for 2-hex units + extract range calculation method
2023-01-18 02:05:30 +04:00
cf1674d0ca
Introduce new bonus for limiting range
2023-01-18 02:05:30 +04:00