Ivan Savenko
8303ce5d13
Added option to ignore guards in pathfinder
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Used for simturns contact detection, by default disabled for player
pathfinding
2024-01-13 19:44:37 +02:00
Ivan Savenko
fc6a9924ee
FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
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will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82
Merged accurate shot bonus into death stare bonus
2024-01-13 15:55:07 +02:00
Ivan Savenko
ca2df49fbb
Block usage of preselected starting heroes for prisons in RMG
2024-01-13 14:08:36 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
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Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
9ee526d202
Fixes from code review
2024-01-11 21:10:22 +01:00
Dydzio
250b1b69a8
Update accurate shot translation handling
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-10 23:57:29 +01:00
M
7bf273e01c
Extract revenge calculation to separate method
2024-01-10 22:56:26 +01:00
M
815fa26fb3
Change nix rounding, revert assert comment
2024-01-10 22:18:53 +01:00
Ivan Savenko
206b4a0588
Merge pull request #3454 from IvanSavenko/mod_debug
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Better error-reporting for modding system errors
2024-01-10 15:50:17 +02:00
Alexander Wilms
5e9f98b15c
Resolve intentionality issues
2024-01-10 00:23:24 +00:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
M
67f18729fa
REVENGE bonus that matches HotA haspid ability
2024-01-09 19:10:43 +01:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
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add sort for changedate
2024-01-09 12:43:01 +02:00
Dydzio
dbba1164ef
Fix floating point rounding for 5 attack points and unupgraded nix
2024-01-08 20:50:37 +01:00
Ivan Savenko
6c8a587ac9
Better diagnostics of ID requests that require type, such as addInfo
2024-01-08 21:32:10 +02:00
Dydzio
675f9b11fa
Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix
2024-01-08 19:37:04 +01:00
Ivan Savenko
18227cba00
Implemented better error-reporting for issues commonly encountered by
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modders
2024-01-07 22:35:22 +02:00
Dydzio
3c95f92c59
Update documentation
2024-01-07 21:22:10 +01:00
Ivan Savenko
ae79c5e953
Merge pull request #3397 from Laserlicht/cheat_allow
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option for disabling cheats
2024-01-07 21:42:02 +02:00
Laserlicht
8b262e49a6
add sort for changedate
2024-01-07 20:17:44 +01:00
Dydzio
bb925e4cb0
First version of sea witch / sorceress ability
2024-01-07 19:27:32 +01:00
Ivan Savenko
a2f603ac02
Fixed some cases of illegal access to std::array::operator[]
2024-01-07 12:45:02 +02:00
Ivan Savenko
cf47fbb729
Merge pull request #3435 from IvanSavenko/bugfixing
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[1.4.3] Bugfixing
2024-01-06 13:06:07 +02:00
Ivan Savenko
1519de60bf
Remove excessive logging on using Recanter's Cloak in siege of Tower
2024-01-05 18:31:07 +02:00
Ivan Savenko
51b7de4b98
Fix double off-by-one bug with CREATURE_GROWTH bonus
2024-01-05 16:57:44 +02:00
Ivan Savenko
480a0f19c0
Fix missing modded spells in magic guilds for h3m maps
2024-01-05 16:47:23 +02:00
Ivan Savenko
4b5b99aba3
Fix handling of invalid creature damage range (min > max)
2024-01-05 16:12:02 +02:00
Ivan Savenko
fbdceb4f71
Fix crash on using two mods that add battlefield with same identifier
2024-01-05 15:58:25 +02:00
Ivan Savenko
2d8692c142
Throw "resource not found" instead of crashing on invalid query
2024-01-04 23:58:28 +02:00
Ivan Savenko
edb2ecd751
Fix possible overflow errors on leveling up beyond int64_t limit
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- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
ceea341bb0
Fix crash on attempt to dereference invalid subtype in bonus
2024-01-04 23:54:35 +02:00
Ivan Savenko
63a2ed7cf8
Replace vector[] with range-checking vector.at()
2024-01-04 23:52:57 +02:00
Ivan Savenko
3b66701ffe
Ignore illegal 'index' entries in mods
2024-01-04 23:52:01 +02:00
Ivan Savenko
ef5686634d
Removed no longer used code
2024-01-04 23:48:58 +02:00
Ivan Savenko
55bd164f1c
Unified identifiers to entity conversion code
2024-01-04 23:47:44 +02:00
Dydzio
7283a4861e
Initial version of ACCURATE_SHOT implementation
2024-01-04 22:27:51 +01:00
Joakim Thorén
30b851da7c
Merge branch 'develop' of https://github.com/vcmi/vcmi into windows_mingw_cmake_presets
2024-01-01 22:53:19 +01:00
Dydzio
fbd988df42
Bit better documentation wording
2024-01-01 21:19:25 +01:00
Dydzio
7cf7543747
Configurable ferocity bonus
2024-01-01 21:16:38 +01:00
Dydzio
898b8f3c71
Add initial version of Ferocity ability (for Ayssids)
2024-01-01 19:58:32 +01:00
Joakim Thorén
8846fba1fc
Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0
2023-12-30 00:29:31 +01:00
Laserlicht
cb9c4bbaf0
unlimited replay option
2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e
extra option tab
2023-12-28 19:41:01 +01:00
Joakim Thorén
01f602ab92
Fixes warning about usage of unused variable
2023-12-27 22:25:29 +01:00
Laserlicht
207b5a2ed0
backwards compatibility
2023-12-27 20:44:32 +01:00
Laserlicht
c471b626a2
code review
2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats
2023-12-27 14:39:35 +01:00
Ivan Savenko
bb6179d05e
Merge pull request #3391 from vcmi/master
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Merge master -> develop
2023-12-25 13:00:17 +02:00
Ivan Savenko
4835a1f695
Fix possible crash on abandoned mine with no valid resources
2023-12-24 22:05:47 +02:00