* provisional support for "Save" button in System Options Window
* forbidden buildings will be shown as forbidden, even if there are no res / other conditions are not fulfilled
* improved damage calculation formula
* several minor improvements
* proper updating resdatabar after building structure in town or buying creatures (non 800x600 res)
* fixed blinking resdatabar in town screen when buying (800x600)
* updating blockmap/visitmap of randomized objects
* blocked "save" command during battle
* cannot select heroes for computer player (pregame)
* fixed mouse slow downs in pregame
* fixed problems with non-hero/town defs not present in defobjinfo but present on map (occurring probably only in case of def substitution in map editor)
* fixed hopefully issues with picking bonus in pregame
* no arrows in options in pregame for fixed hero
* basic calculation of hero/stack morale
* displaying morale in hero window
* redone checking if attack is possible (should fix some problems with attacking with 2-hex creatures, at least on server side)
* std::list serialization
* version set to 0.7b
* fixed r-click on FoW crash
* fixed crash on opening tavern window after load
* fixed recruiting new heroes after load
* fixed crash on loading map with spell scrolls
* fixed more crashes
* displpaying difficulty level of saved game
* added support for Library of Enlightenment
* added notification when saving is done
* improved switching between fullscreen and windowed mode
* fixed crashbug occuring on closing adv options tab in pregame
* fixed crashbug on loading maps with events giving resources
* fixed data bug
* version set to 0.68b
* Merged CPreGameTextHandler into CGeneralTextHandler and moved to VCMI_Lib.dll (update your project files)
* Genius AI will be used as a default AI
* more code for save/load
* using winapi for better console handling with MSVC (I hope I didn't break anything at GCC)
* new logging system (use log0 - log5 for different priorities and colors (at msvc))
* using lists for storing activated interface objects
* more proper closing of server
* if hero doesn't have a spell book, he can buy one in a mage guild
* improvements in closing
* fixed crash on picking artifact
* added event message when picking artifact
* fixed problems with disappearing pikemen
* InfoWindow will be properly centered
* hero portraits again visible in PreGame
* fixed problems with handling Pandora's Box
* support for Campfires
* minor changes
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
* fixed blockmap for generated hero
* one can't choose already disposed hero in pregame
* fixes in heroes and towns picking
* improved hero selection in pregame
* version changed to 0.53
* CGI will be in debug mode a global pointer (much more convenient debugging)