Ivan Savenko
7a9547bb44
New creature window made without use of H3 graphics
...
This is import of ancient unfinished branch from svn. As of now window is largely finished but commander-related elements are still TODO.
Note that I also uploading graphical content - this is intended and necessary for final goal - to make VCMI functional without any additional graphical pack.
2014-07-02 21:38:38 +03:00
AlexVinS
638dac90af
centralize key color management
2014-07-02 22:20:54 +04:00
Ivan Savenko
150933d1a1
Updated WoG files to 0.96
...
- converted remaining bank configs to object format
- implemented missing dwellings from wog, fixes #1819
2014-07-02 20:57:57 +03:00
AlexVinS
082c9a506e
Fix battle absolute obstactes rendering
2014-07-02 21:38:15 +04:00
AlexVinS
7b75b19d1a
Fix hero flags rendering
2014-07-02 21:09:49 +04:00
AlexVinS
9606aed4a3
Using int3 for color is weird
2014-07-02 20:12:15 +04:00
AlexVinS
e57dbbde15
Extract startTextInput & stopTextInput
...
(*) these functions do nothing with SDL1 - this is by design - less ifdef`s
2014-07-02 19:41:30 +04:00
AlexVinS
9797372dbe
Implement Unicode support for ingame console
2014-07-02 19:16:05 +04:00
AlexVinS
195eae48ca
Merge branch 'develop' into SDL2
...
Conflicts:
client/CPlayerInterface.cpp
2014-07-02 17:15:12 +04:00
Ivan Savenko
4441bd12db
(linux) version set to 0.96
2014-07-01 21:02:03 +03:00
DjWarmonger
abd6fe73dd
Version 0.96 release.
2014-07-01 19:32:31 +02:00
DjWarmonger
cc294b3ae7
Version 0.96 release.
2014-07-01 19:30:31 +02:00
Ivan Savenko
cc349fa64f
Fixed Faerie Ring bonus, removed unused code
2014-07-01 18:19:51 +03:00
Ivan Savenko
c956b3f02a
Fixed #1820 , better detection of object below cursor that uses same logic as renderer
2014-07-01 17:19:08 +03:00
DjWarmonger
bae9f2083f
Workaround for hero & town issue. Game still crashes elsewhere, though.
2014-07-01 12:07:53 +02:00
DjWarmonger
dc98f14884
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
2014-07-01 09:13:42 +02:00
DjWarmonger
bf567c9e50
Fixed crash caused by hiding tiles around AI heroes.
2014-07-01 09:13:19 +02:00
DjWarmonger
54390ea81c
Merge branch 'develop' into RMG
2014-07-01 08:25:53 +02:00
DjWarmonger
e3303326fc
Merge branch 'develop' into RMG
2014-07-01 07:52:58 +02:00
DjWarmonger
bda71bed83
Uploading misc tweaks.
2014-07-01 07:07:40 +02:00
Ivan Savenko
db221829aa
Modding-related bugfixes:
...
- hero classes will be loaded correctly
- objects without index will have correctly assigned ID's
2014-06-30 17:13:01 +03:00
AlexVinS
50dfe05cd1
[C::B] Small projects fix
2014-06-30 11:19:55 +04:00
DjWarmonger
a556ef64e9
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-30 06:45:35 +02:00
Ivan Savenko
a1fff864e6
Fixed missing names for dwellings and creature banks
2014-06-30 00:16:45 +03:00
Ivan Savenko
f01ab0d48f
Fixed rest of reported on forums bugs in rewardables
2014-06-29 20:13:25 +03:00
Ivan Savenko
1157111fcf
More bugfixing:
...
- Fixed compile in VCAI (precompiled headers should not include VCMI headers)
- Fixed crash on visiting observatories, including shroud of darkness
2014-06-29 17:23:06 +03:00
DjWarmonger
7dbe2f5c40
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-28 16:31:06 +02:00
Ivan Savenko
917b1ffca8
Bugfixing:
...
- Added missing types for serialization
- Fixed possible crash in removable objects (campfire)
- Fixed typo in bank config
2014-06-28 17:21:38 +03:00
DjWarmonger
920f56969b
Create random obstacles that match terrain.
2014-06-28 09:46:32 +02:00
DjWarmonger
7aa8213cd5
Tweaked templates to allow all map sizes.
...
To be released as 0.95c.
2014-06-27 21:48:17 +02:00
DjWarmonger
90b72a7856
Workaround with Obelisks. Kill me later.
2014-06-27 20:28:21 +02:00
DjWarmonger
05d172ccb8
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-27 20:07:08 +02:00
Ivan Savenko
0f5826802d
Defined templates for objects with incorrect info in objects.txt:
...
- random arts
- random resources
- random creatures
- spell scroll
2014-06-27 20:36:50 +03:00
DjWarmonger
383280f72a
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-27 18:26:43 +02:00
Ivan Savenko
52b17334a0
Added object for scrolls and hero placeholders. Typo fix
2014-06-27 19:15:47 +03:00
Ivan Savenko
f01e30a3b1
Added random objects to configs. For now as separate "random handlers", should be merged into main handlers later
2014-06-27 19:15:47 +03:00
AlexVinS
f63b1256d3
[ERM] Fix build
...
* update project
2014-06-27 12:12:45 +04:00
DjWarmonger
ccb475b699
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-27 06:24:05 +02:00
Ivan Savenko
bac83d8bd0
Compatiblity for last version of Cove (and likely any other town mods)
2014-06-27 00:07:09 +03:00
DjWarmonger
57fa905a2b
Something that compiles.
2014-06-26 22:05:27 +02:00
Ivan Savenko
20b0dd6211
Renamed readme to readme.md to enable formatting in github UI
2014-06-26 21:23:00 +03:00
DjWarmonger
e51e2190fd
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-26 20:12:37 +02:00
AlexVinS
aea5a7ba75
add comment. no code changes.
2014-06-26 20:49:18 +04:00
AlexVinS
c28b5f6633
fix mingw build
2014-06-26 20:41:27 +04:00
Ivan Savenko
00b6232ff6
Replaced usage of DLL_LINKAGE with ELF_VISIBILITY in netpacks. Please make sure that compilation now works on all platforms
2014-06-26 18:34:54 +03:00
Ivan Savenko
af1ce59ab4
Fixed path to header in ERM module
2014-06-26 18:16:16 +03:00
Ivan Savenko
94e661b2bf
Merge pull request #20 from Haryaalcar/develop
...
build fixes for mac os
2014-06-26 16:31:50 +03:00
Haryaalcar
88122ee253
another build fix:
...
Undefined symbols for architecture x86_64:
"operator<<(std::__1::basic_ostream<char, std::__1::char_traits<char> >&, EVictoryLossCheckResult const&)
2014-06-26 02:19:10 +03:00
Haryaalcar
ce6940e272
build fix for mac os:
...
1) type_info visibility for CatapultAttack
2) using IObjectInfo::CArmyStructure in min_element : operator< should be const
2014-06-26 01:24:48 +03:00
Ivan Savenko
955552488e
- H3M parser will create objects that don't have data in map file via
...
object handler.
- Added large number of missing objects to config
2014-06-25 20:26:47 +03:00