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Commit Graph

19113 Commits

Author SHA1 Message Date
ae6dcf4c6b Fix for going through all passes despite not doing anything
AI now checks whether it moved anything when it executed tasks. If it didn't it will not continue to further passes.
2025-02-09 17:33:39 +00:00
c13edc8af3 Merge pull request #5383 from IvanSavenko/bugfixing
[1.6.6] Fixes for issues in 1.6.5
2025-02-09 19:27:43 +02:00
51c71bb839 Merge pull request #5394 from Laserlicht/fixes
[1.6.6] Multiple fixes
2025-02-09 19:24:04 +02:00
eb02c8924c Merge pull request #5389 from Laserlicht/chronicles_aoi
[1.6.6] support chronicles aoi installer
2025-02-09 19:22:05 +02:00
590c7b3a82 Merge pull request #5400 from GeorgeK1ng/health-bar
Czech translation update
2025-02-09 19:20:02 +02:00
1c28b8e007 Merge pull request #5392 from XCOM-HUB/patch-8
Update swedish.ts
2025-02-09 19:17:59 +02:00
ddeb6c3c2d Merge pull request #5388 from IvanSavenko/artifact_sort_icons
Separate icons for artifact sorting screen
2025-02-09 19:16:55 +02:00
ff66e4d55a Merge pull request #5387 from IvanSavenko/xbrz_autoselect
Enable xbrz2 by default on mobile systems
2025-02-09 19:16:42 +02:00
bf82d9a79a Merge pull request #5386 from IvanSavenko/junktions
Reduce size of junction zones on Coldshadow Fantasy template
2025-02-09 19:16:27 +02:00
92834d7306 Merge pull request #5385 from IvanSavenko/advmap_select
[1.6.6] Clicking on blocked tile of a visitable object now builds a path to it
2025-02-09 19:16:12 +02:00
aca51a0250 Merge pull request #5378 from MichalZr6/italian_translation
Italian translations for launcher, map editor and in-game interface
2025-02-09 19:15:54 +02:00
70696aeae2 Add files via upload 2025-02-08 23:16:56 +01:00
52d72c75fc Buttons with text tooltip for artifact sorting screen 2025-02-08 16:31:37 +00:00
f2c872bd4c fix name in MapOverview 2025-02-08 16:22:05 +01:00
07b494632b optimize textSearchSimilar 2025-02-08 13:22:11 +01:00
d9ada6c7e8 fix touch relative mode 2025-02-08 12:54:25 +01:00
4d5eb6c870 Update swedish.ts 2025-02-08 02:41:06 +01:00
35a5310bee Update swedish translations 2025-02-08 01:22:55 +01:00
4f1a91c2bd support chronicles aoi installer 2025-02-07 22:49:54 +01:00
f3e3bb1749 Enable new option only on mobile platforms 2025-02-07 15:54:33 +00:00
3ed599bef3 Enable xbrz2 by default on mobile systems
Since upscaling is now performed in background there should be no
noticeable lags on most systems.

To be safe - it will only be enabled on systems with over 2 Gb RAM, to
exclude oldest hardware

This only affects autoselection. If upscaling filter was selected by
player explicitly, these changes will have no effect
2025-02-07 14:27:37 +00:00
8a09d364f5 Reduce size of junction zones on Coldshadow Fantasy template
This should reduce amount of huge blocked chunks of map without greatly
changing template gameplay.

Junction zones are used on one more template (Gimlis revenge), however
that template is limited to L-sized maps, so there are no massive chunks
of blocked terrain
2025-02-07 14:06:12 +00:00
7803f7a972 Clicking on blocked tile of a visitable object now builds a path to it
Suggestion from Discord.

If player has hero selected, clicking on a blocked tile of a visitable,
reachable object will now build a path to its visitable position (or
move hero to it, in case of second click / tap).

Objects that have interaction on left click (allied town and shipyards)
are excluded from this change and work as before
2025-02-07 13:59:32 +00:00
d8ee343800 Merge pull request #5384 from kambala-decapitator/on-release-workflow-beta
add workflow to notify other repos about new release
2025-02-07 13:09:57 +03:00
d0a89a8cc8 add workflow to notify other repos about new release
only Homebrew repo for now

(cherry picked from commit 01eda54a0f)
2025-02-07 09:36:27 +03:00
8bac023e82 Fix internal connection sending queued packages after closing 2025-02-06 19:22:46 +00:00
4e6560c4c9 Fixes for issues detected by valgrind 2025-02-06 19:22:04 +00:00
fff5ac5945 Fix transparency on hero portraits 2025-02-06 14:22:06 +00:00
0efa39ec79 Fix pack name in logs 2025-02-06 14:21:32 +00:00
5a02a4c07f Fix path to Chronicles campaigns background, remove old code 2025-02-06 14:21:19 +00:00
367aa94227 Do not scroll lists in lobby if another item is hovered 2025-02-06 14:20:45 +00:00
f4a218285f Fix display of remaining spell duration for creatures 2025-02-06 14:19:34 +00:00
d586d4ea89 Do not highlight unavailable columns of hexes on battlefield 2025-02-06 14:18:56 +00:00
7823dd3945 Block pathfinder from allowing to interact with heroes standing on
another visitable object
2025-02-06 14:18:18 +00:00
436aa0a15f Add victory condition overrides for Elixir of Life
Maps can only be won by finding required artifact, defeating enemies is
not enough
2025-02-06 14:16:52 +00:00
f210bd9cb3 Fix crash on winning map on 7-day town timer running out for enemy 2025-02-06 14:15:12 +00:00
2beb4c6aa4 Merge pull request #5379 from IvanSavenko/chronicle_install_fix
Fixes Chronicles installation on Windows with non-ascii chars in path
2025-02-04 17:38:29 +02:00
b2c340158d Fixes Chronicles installation on Windows with non-ascii chars in path 2025-02-04 14:57:26 +00:00
d72b743ce5 Merge pull request #5350 from MichalZr6/fix_miniHillFort
Fix creating buttons in Stack Window when upgrade is unavailable
2025-02-04 01:02:50 +02:00
b2218398c8 Merge pull request #5376 from IvanSavenko/hero_chain_parallel_fix
[1.6.6?] Simplify multithreading code in NKAI hero chain calculation
2025-02-04 00:50:52 +02:00
e047035221 Merge pull request #5372 from IvanSavenko/hota_golem_fix
[1.6.6] Handle flag color overlay and creature selection overlay separately
2025-02-04 00:50:36 +02:00
a3797e4f76 Merge pull request #5369 from IvanSavenko/internal_connection
[1.6.6?] Remove network connection from local games
2025-02-04 00:50:16 +02:00
cf2e616ca4 Merge pull request #5377 from IvanSavenko/version_bump_166
Bump version to 1.6.6
2025-02-04 00:49:51 +02:00
3ad2df536f Fix hungarian translation for map editor 2025-02-03 23:44:27 +01:00
aa59d6ac72 Bump version to 1.6.6 2025-02-03 21:06:30 +00:00
c3af0dc469 Remove unused parameters 2025-02-03 18:02:01 +00:00
e161e3dfde Italian translation 2025-02-03 18:40:56 +01:00
048fc503c3 Do not start listening for connections in single-player games 2025-02-03 17:24:02 +00:00
d9244cf061 Remove network connection from local games
This removes need for TCP network connection in single-player games.

Instead, game will now create internal pseudo-connection that performs
client<->server communication by posting sent messages to client/server
asio::io_service'a.

This should fix gameplay aborting on switching to another app on iOS (and
apparently, on Android in some cases)
2025-02-03 17:24:02 +00:00
70cc9f7bb7 Replace locking mutex with per-thread storage 2025-02-03 17:13:48 +00:00