Michał W. Urbańczyk
c7bb04235c
* merged changes in pregame
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* portrait initialziaton
* minor
2008-08-05 22:11:32 +00:00
Michał W. Urbańczyk
cc7be20b07
Merged most of the changes from trunk.
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Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
2008-08-02 15:08:03 +00:00
Michał W. Urbańczyk
5c5c80933b
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
2008-07-31 13:21:42 +00:00
Michał W. Urbańczyk
b4f383f196
Slowly recovering object scripts.
2008-07-30 17:51:19 +00:00
Michał W. Urbańczyk
ea8562a6b1
Rest of commit: broken battles, starting hero, town displaying and linker errors.
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Further changes for netcode.
2008-06-30 00:06:41 +00:00
Michał W. Urbańczyk
d251597617
Moved objecthandler / minor
2008-06-17 17:48:32 +00:00
Michał W. Urbańczyk
d5b0bdcf9e
A little threading and minor changes.
2008-06-16 10:51:14 +00:00
Michał W. Urbańczyk
6ad729148e
Continuation of splitting.
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(don't try to compile this revision)
2008-06-13 08:16:51 +00:00
Michał W. Urbańczyk
7df624d919
More changes for splitting
2008-06-12 21:08:04 +00:00
Michał W. Urbańczyk
dbca25df74
Cleanups/refactoring
2008-06-11 01:53:57 +00:00
Michał W. Urbańczyk
798fd11f65
radical cleanups
2008-06-08 00:58:29 +00:00
mateuszb
25ab2e5d8b
* animations won't go in the same phase ( resolved #55 )
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* small upgrades
2008-06-03 13:15:34 +00:00
Michał W. Urbańczyk
b53c01ab92
* fixed estate problems ( #57 )
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* fixed blinking mana vortex (#52 )
* grail increases creature growths
2008-06-01 13:42:29 +00:00
Michał W. Urbańczyk
7d7abbb68d
* no more divison by 0 in slider
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* little more code for upgrades
* version set to 0.6
* "plural" reference names for Conflux creatures (starting armies of Conflux heroes should now be working)
* minor changes
2008-05-31 20:37:54 +00:00
Michał W. Urbańczyk
fb5c26437c
* correctly calculated growths (including castles and horde structures)
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* giving daily income
2008-04-14 17:45:01 +00:00
Michał W. Urbańczyk
ffc93639ab
Recruitment should work (todo - growths, counting remaining creatures)
2008-04-11 17:41:02 +00:00
Michał W. Urbańczyk
36779118b5
Huge commit:
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* correctly showing recruitment window (recruitment not ready)
* new slider class
* creature growths handled (horde buildings not yet supported)
* buttons more secure
* info about factions and their creatures
* costs of creatures merged into vector
* info about town structeres state (started)
* new function in CSDL_Ext for drawing borders
* numerous minor changes
2008-04-04 17:30:53 +00:00
Michał W. Urbańczyk
17d5d298ca
* hints for cregens
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* moved battle loop to the activeStack
2008-02-29 22:14:53 +00:00
Michał W. Urbańczyk
9819bc86e2
* stuff for battles
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* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
2008-02-24 23:06:27 +00:00
mateuszb
0c2cf02ca6
* given hero is placed in the town entrance
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Wspólne zmiany
* some objects such as river delta won't be blitted "on" hero
* tiles under FoW are inaccessible
* giving random hero on RoE maps
* improved protection against hero duplication
* fixed starting values of primary abilities of random heroes on RoE/AB maps
2008-02-23 19:20:41 +00:00
Michał W. Urbańczyk
e46d411643
* mostly done town infobox
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* town daily income is properly calculated
* minor not done stuff
2008-02-18 21:14:28 +00:00
mateuszb
2f6ec1f7eb
* better new hero initialization
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* faster pathfinder
2008-02-10 15:43:11 +00:00
Michał W. Urbańczyk
a89b4e2c59
* [feature] giving starting hero
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* [feature] VCMI will try to use files from /Data folder instead of those from h3bitmap.lod
* [feature] picked artifacts are added to hero's backpack
2008-02-07 18:45:22 +00:00
Michał W. Urbańczyk
fe5bcc19cf
* redone def info handling
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* redone randomization (mam nadziemę, że będzie toto działać)
* no more cheating pathfinder
* minor improvements
* version changed to 0.52
2008-02-05 03:56:45 +00:00
mateuszb
21ec0b77d4
code cleanups, etc.
2008-02-03 15:24:35 +00:00
Michał W. Urbańczyk
e6de19e17d
* town visiting
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* improvements in garrisons
2008-01-28 14:01:09 +00:00
Michał W. Urbańczyk
4b772315bb
Buildings in town (tylko zamek, trzeba inaczej sortować, jeden budynek źle trafiony)
2008-01-15 21:38:01 +00:00
Michał W. Urbańczyk
b334dbd79d
Town interface and minor improvements.
2008-01-09 17:21:31 +00:00
Michał W. Urbańczyk
daa9217979
* working info about collecting resources in infoBar
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* minor fixes
2007-12-22 18:04:34 +00:00
mateuszb
e12976a9fe
small update
2007-12-15 15:33:14 +00:00
Michał W. Urbańczyk
fa5079809f
Partially done resources.
2007-11-25 13:16:45 +00:00
Michał W. Urbańczyk
845d99a908
Working mines and minor improvements.
2007-11-24 14:17:57 +00:00
Michał W. Urbańczyk
736af28c05
Working windmill, water wheel, mystical garden (not tested).
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Info windows.
Minor changes.
2007-11-23 22:33:55 +00:00
Michał W. Urbańczyk
556311c9ab
Partially done object scripting and interactions.
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Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
Michał W. Urbańczyk
de4d8e093e
* redone def declaration reading
2007-10-28 17:56:16 +00:00
Michał W. Urbańczyk
32baadfbfa
* added missing files
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* fixed displaying objects
* fixed memory leak
2007-10-28 11:34:33 +00:00
Michał W. Urbańczyk
4f316cd7e6
Our changes.
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Restructured instances classes.
Still very instable.
2007-10-27 19:38:48 +00:00
mateuszb
c18e4573f1
* small improvements
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* probably working getting visitable objects at certain position (to be tested)
2007-10-26 17:55:33 +00:00
mateuszb
87b3459d14
* resolving #28
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* minor changes and improvements
2007-10-07 16:01:53 +00:00
mateuszb
49565e6b45
* resolving #23 with adding it to callback
2007-10-05 18:10:33 +00:00
Michał W. Urbańczyk
4edc6176dc
* minimap fix
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* headers fix
* commented LUA stuff
2007-09-02 12:36:54 +00:00
mateuszb
5222be8d94
* upgrades in moveHero function
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* new folder structure
2007-08-30 10:11:53 +00:00