Commit Graph
43 Commits
Author SHA1 Message Date
Ivan Savenko b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629
- re-enabled console on Linux to allow disabling AI
2011-01-01 20:26:39 +00:00
Ivan Savenko 3d9dc0642d - gcc compile fixes
- corrected projectiles for some units
2010-12-24 15:37:48 +00:00
Ivan Savenko 73a4c2e446 - missed Hill Fort fixes
- compile fix
2010-11-18 13:34:21 +00:00
Ivan Savenko 265d7a22d6 Animation system update:
-- files moved to /client, GUI classes added
-- handling of creatures, used in creature cards, fixed #469 \ #490
-- handling of town buildings
#631 crash at hill fort fixed
2010-11-15 15:15:00 +00:00
Ivan Savenko 9771dd12ff - changes in LodHandler:
-- file type (text, image...) can be specified in getFile(), all hacks removed
-- replaced Nodrze with std::set
-  some gcc warnings fixed
2010-11-09 11:27:58 +00:00
Ivan Savenko 914212c9c1 - missed memory leak in last commit 2010-10-25 19:47:57 +00:00
Ivan Savenko 923fed7dc1 - fix for bonuses in campaign screen
- fixed gcc warnings
- build system updated
2010-10-25 19:37:21 +00:00
Ivan Savenko c10dac929d - New animation system:
-- New files: hch/CAnimation.h/cpp
-- Class CAnimation capable to load file partially and/or keep data in compressed state
-- Buttons now use CAnimation instead of CDefHandler

- build system regenerated to include new files
- fixed several gcc warnings
- updated README.linux
2010-10-18 15:08:59 +00:00
Ivan Savenko 9e8d0651f6 - fix for #32 (b)
- fix for some warnings
2010-08-29 23:12:34 +00:00
Ivan Savenko 88fd213e87 - LodHandler now will ignore file extensions.
Special case: MSK\MSG files (they have same names as def) can be accessed as file#msk or file#msg
- some fixes
2010-08-28 15:10:37 +00:00
Ivan Savenko 4d171bd53c -rewrote GarrisonInt with use of object capturing
- BitmapHandler can now load images from any format supported by SDL_Image
note: file can have any possible format but extension should be .bmp or .pcx
- fixed some warnings
2010-08-27 16:20:35 +00:00
Ivan Savenko 8902aeb3f9 Small fix to correct *.def loading outsize of *.lod 2010-08-26 13:49:23 +00:00
Ivan Savenko dc2f3cf181 - some fixes for town events
- #190 - InfoWindow components adjusted vertically
- #194 - correct sex for heroes in battles
2010-08-25 14:57:58 +00:00
Ivan Savenko d732565002 - blocked retreating from castle. Escape Tunnel implemented.
- fixed crash when player have no hero (like castle defence)
- minor fixes
2010-08-19 11:03:33 +00:00
Ivan Savenko 8319e5e703 - town events implemented
- merged CustomImagecComponent into SComponent
- moved some subID-related code from CastleInterface
2010-08-18 14:24:30 +00:00
Ivan Savenko fd45cd0a6d - fix for #283
- ally support: adventure map
2010-08-13 10:46:08 +00:00
Ivan Savenko 520d40cc59 - uploaded config/settings.txt from 0.82 (fix for #605)
- fixes for #604 and #364
- ally support is mostly done:
-- exchange between heroes
-- exchange between hero\town
-- finishing the game
2010-08-12 15:54:25 +00:00
Ivan Savenko bdcdc89991 - University fix for #594
- Ally support:
- - fix for non-continuous players (notes to rev 1736)
- - objects visiting and shared puzzle map
2010-08-06 13:14:10 +00:00
Ivan Savenko 3c868146a6 - linux fix for BuildingHandler
- #584 should be fixed

- first part of ally support:
-- shared FoW
-- function Callback::getPlayerRelations for team checking
2010-08-03 12:34:06 +00:00
Ivan Savenko 1338340027 - fixed 578
- minor fix to hero window
2010-07-31 13:18:40 +00:00
Ivan Savenko c1f0b956f4 bugfixing:
#124 - level-up code will now use ping-pong mode
#145 - switched skills positions, 1st skill will be selected
#545 - replaced images in  reward dialog of seer hut
2010-07-28 22:39:56 +00:00
Ivan Savenko e025a43cb0 - some fixes for Castle Gate and Hill Fort
- removed unavailable in Hill Fort upgrades from cr_upgrade_list.txt
- fixed bug in upgrading creatures
- workaround to make VCMI work with Russian language files (possibly fixed 289)
2010-07-26 23:20:21 +00:00
Ivan Savenko a00e5cc177 - implemented scholar skill
- fixed some remaining building issues (#361)
- Portal of Summoning will now be present in fort window
- some fixes for Thieves Guild window (partial #386)
2010-07-25 22:47:59 +00:00
Ivan Savenko 215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
- fixed some g++ errors in macroses
- minor tweaks
2010-07-22 00:32:45 +00:00
Ivan Savenko 5dc444cd2b - University is finally implemented, both town and map objects 2010-07-20 14:08:13 +00:00
Ivan Savenko bb7615309f - Implemented Portal of Summoning (Dungeon) 2010-07-10 16:50:23 +00:00
Ivan Savenko e4fcfd7044 - Skeleton transformer implemented 2010-07-03 12:00:53 +00:00
Ivan Savenko 60c90af39c #41 - Implemented Castle Gates
#375, #376 - fixed recruit window 
#362, #377 - fixed town window
2010-06-30 19:27:35 +00:00
Ivan Savenko 2a99bc76da - part of castle gate handling (need to make server-client interaction)
- minor fixes ( 361, 507, 466 )
2010-06-26 10:01:26 +00:00
Ivan Savenko 32b6b9cb17 - Full support for scholar skill
- Some code for #366
- Fixed R-click issue from rev 1516
2010-02-28 10:01:36 +00:00
Ivan Savenko f250880c69 - minor fixes (363, 365, 371) 2010-02-15 13:19:13 +00:00
Ivan Savenko 5eef9cde44 - fixed 355, 356, 360
- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
Ivan Savenko fa735b6a67 - partial implementation of scholar skill (spell exchange works, but no message)
- some fixes
2010-02-06 13:27:58 +00:00
Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default)
- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes
2010-02-04 15:50:59 +00:00
Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts
- Temporary disabled ttf output
2010-02-02 16:24:53 +00:00
Ivan Savenko ddd0786739 forgot to fix line endings and one file 2010-01-31 23:30:47 +00:00
Ivan Savenko eefdd686de - Almost finished kingdom overview window
- modified garrison to allow placing it in 2 rows
- some fixes to hero and exchange windows
2010-01-31 23:22:25 +00:00
Ivan Savenko 6f0f6564d7 - partial implementation of kingdom overview:
-- moved some kingdom overview values to config
-- small fix to garrison window
-- small fix to button class
2010-01-30 19:08:26 +00:00
Ivan Savenko 6fbcdf63eb Small compile issues in previous revision 2010-01-28 16:28:55 +00:00
Ivan Savenko c6408f5b4b - Full support for Mystic Pond (Rampart)
- Fixed converHordes issue
- Partial implementation of kingdom overview window
2010-01-28 16:15:46 +00:00
Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable)
- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond
2010-01-25 21:25:14 +00:00
Ivan Savenko 58d1ec7ac5 2010-01-01 18:54:31 +00:00
Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour
#102 - fixed config + requirements system
#161 - extended clickable rectangle
and some minor fixes
2009-12-29 13:40:16 +00:00