Commit Graph
1829 Commits
Author SHA1 Message Date
Ivan Savenko b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629
- re-enabled console on Linux to allow disabling AI
2011-01-01 20:26:39 +00:00
Ivan Savenko 3d9dc0642d - gcc compile fixes
- corrected projectiles for some units
2010-12-24 15:37:48 +00:00
mateuszb 3989afd153 * more const-correct interface 2010-12-13 20:16:18 +00:00
mateuszb ad48681d91 * cleanup 2010-12-08 20:17:05 +00:00
mateuszb 6f56b5bb30 * a few more consts 2010-12-04 19:44:23 +00:00
mateuszb efedb1a55a * minor cleanup 2010-12-04 19:15:20 +00:00
DjWarmonger ea03273c8e Some work towards useful AI:
-It is possible to toggle adventure AI on / off typing "ai" in the console (default is true)
-General cleaning and formatting of code
-Some minor optimizations
-Teal console log for AI

AI tends to hang in the maze of mutexes and current player interface, further investigation is needed.

Fixed #580
minor tweaks
2010-11-28 16:39:13 +00:00
Ivan Savenko 73a4c2e446 - missed Hill Fort fixes
- compile fix
2010-11-18 13:34:21 +00:00
Ivan Savenko 265d7a22d6 Animation system update:
-- files moved to /client, GUI classes added
-- handling of creatures, used in creature cards, fixed #469 \ #490
-- handling of town buildings
#631 crash at hill fort fixed
2010-11-15 15:15:00 +00:00
DjWarmonger 310a36c8d1 Fixed 313 & 314 :) 2010-11-15 12:51:53 +00:00
DjWarmonger f758d13a22 One more file. 2010-11-15 07:16:29 +00:00
DjWarmonger 56cd172b82 Fixed #296
Partial fix for #314
2010-11-15 07:15:10 +00:00
DjWarmonger 67baa3d8e4 I hope that's final shape of universal Expert System, now it's time to add some functionality. 2010-11-13 19:25:21 +00:00
DjWarmonger e2f4a60c4b A bit more metamagic for expert system. 2010-11-12 15:20:44 +00:00
DjWarmonger 6da5c8ee56 A framework for generic expert system, currently aimed at Bonus processing. 2010-11-11 21:01:35 +00:00
Michał W. Urbańczyk 083d2e0e26 Fixed crash on removing artifact. 2010-11-10 00:08:29 +00:00
Michał W. Urbańczyk bce805dacc Restored Warmonger's changes to artifacts system.
They will be subject of my further work, along with next part of bonus system.
2010-11-10 00:06:25 +00:00
DjWarmonger d1c1758aad Fix for guards of neutral towns. 2010-11-09 12:33:44 +00:00
DjWarmonger 3e644e873d Fixed creature banks bug of unknown origin. 2010-11-09 12:07:57 +00:00
Ivan Savenko 9771dd12ff - changes in LodHandler:
-- file type (text, image...) can be specified in getFile(), all hacks removed
-- replaced Nodrze with std::set
-  some gcc warnings fixed
2010-11-09 11:27:58 +00:00
Michał W. Urbańczyk 4434a73651 #630, ofstream doesn't have constructor from std::string on older compilers. 2010-11-07 12:14:31 +00:00
Michał W. Urbańczyk d715510bee Version bump.
Fixed a stupid typo, thankfully not very breaking.
2010-11-06 14:43:48 +00:00
Michał W. Urbańczyk 5d1111019c Fix for garrison issue.
To be released as second hotfix.
2010-11-05 21:44:11 +00:00
Michał W. Urbańczyk 30ae49864a Workaround for the font issue. 2010-11-05 20:48:54 +00:00
Michał W. Urbańczyk e717f2fd05 Is zlib thread-safe...? 2010-11-05 17:29:10 +00:00
OnionKnight 8ad159af53 Fixed bug #539. 2010-11-05 14:43:14 +00:00
Michał W. Urbańczyk 0f4478d8cf Hotfix for meeting window. 2010-11-04 23:28:26 +00:00
Michał W. Urbańczyk 1c8d909433 Hotfix for loading game. 2010-11-03 11:34:25 +00:00
Frank Zago 92f1fbd825 (linux) Update version to 0.83. 2010-11-02 01:38:26 +00:00
Michał W. Urbańczyk 44046e1183 Changelog. 2010-11-01 21:16:13 +00:00
Michał W. Urbańczyk a816267516 Version 0.83. 2010-11-01 20:42:31 +00:00
Michał W. Urbańczyk 5004c1188b Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used).
Fixed #613.
2010-10-31 21:29:39 +00:00
Michał W. Urbańczyk a346708398 #610 / minor 2010-10-31 19:56:37 +00:00
Michał W. Urbańczyk dc5370ad6e Fixed #585 and #588. 2010-10-31 19:17:26 +00:00
DjWarmonger 1f2e9bf9c2 Added important fix reverted in r1817. 2010-10-31 07:11:28 +00:00
Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
Frank Zago 1406f89093 (linux) config update to support clang. 2010-10-30 21:51:28 +00:00
Michał W. Urbańczyk e83b9fa8fa Fixed battles for network MP. 2010-10-30 19:26:39 +00:00
Michał W. Urbańczyk 0f36095dc7 Less "crashy" campaigns. 2010-10-30 18:54:59 +00:00
Michał W. Urbańczyk 0e12c1419e Not very nice fix for campaigns. 2010-10-30 14:53:23 +00:00
Michał W. Urbańczyk c299a1cdea Fixed desync.
Version bumped to 0.82c
2010-10-27 11:36:14 +00:00
DjWarmonger d823b18c72 Fixed 625, probably also 628 and 568. Minor fixes. 2010-10-27 09:01:27 +00:00
Frank Zago 3b0f0a7a4e Reverted rev 1822 2010-10-27 02:01:12 +00:00
Frank Zago 9c3df38517 Updated debian files. 2010-10-27 02:00:25 +00:00
Ivan Savenko 914212c9c1 - missed memory leak in last commit 2010-10-25 19:47:57 +00:00
Ivan Savenko 923fed7dc1 - fix for bonuses in campaign screen
- fixed gcc warnings
- build system updated
2010-10-25 19:37:21 +00:00
DjWarmonger c395661754 2010-10-25 16:43:05 +00:00
Michał W. Urbańczyk 8495b848b3 Missing files. 2010-10-25 16:06:48 +00:00
Michał W. Urbańczyk e301f8e048 Reenabled campaigns. Workaround for crash when button graphic is not available. 2010-10-24 21:29:18 +00:00
Michał W. Urbańczyk daeb3af67a Early changes towards MP support.
It's possible to connect several clients (running on localhost) and enter MP pregame. The actual MP game still not playable. (though it can be started)
2010-10-24 11:35:14 +00:00