Ivan Savenko
d55c4e3973
Merge pull request #4275 from IvanSavenko/music_modding
...
Additional options for music modding
2024-07-18 21:28:04 +03:00
Ivan Savenko
662254155a
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-07-17 13:57:36 +00:00
Laserlicht
8f407311fd
fix headings of md files
2024-07-16 20:29:20 +02:00
Ivan Savenko
a09a0d41c3
Added missing option to schemas and docs
2024-07-16 13:08:15 +00:00
Ivan Savenko
3134d8383c
Merge pull request #4207 from Laserlicht/map_format_additional
...
[1.6] Map format additional infos
2024-07-16 12:15:58 +03:00
Ivan Savenko
d59744f26f
It is now possible to define multiple music themes for terrains
2024-07-15 21:46:41 +00:00
Ivan Savenko
9c5d5d7c5a
It is now possible to define custom battle opening sound and custom music
...
for a battlefield
2024-07-15 21:46:23 +00:00
Ivan Savenko
358008fca9
It is now possible to define multiple town themes
2024-07-15 21:45:51 +00:00
Ivan Savenko
6b8f94e6e7
Merge remote-tracking branch 'vcmi/master' into develop
2024-07-11 17:43:44 +00:00
Ivan Savenko
81aa831237
Clarified bonus types documentation to better match actual logic
2024-07-08 20:55:41 +00:00
Laserlicht
018127b236
set values for map editor and rmg
2024-06-29 14:01:25 +02:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
...
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
cfcecbf630
Fix documentation to match actual behavior
2024-06-19 19:59:06 +00:00
Ivan Savenko
fc28943741
Adjusted docs layout to fix table of content
2024-06-04 20:22:43 +00:00
Tomasz Zieliński
6e3d9302c0
Update docs
2024-05-29 20:28:47 +02:00
Ivan Savenko
692cbfb7e2
Merge pull request #3992 from IvanSavenko/mod_validation_fix
...
Tweaks to modding docs
2024-05-19 15:43:16 +03:00
Ivan Savenko
65f63e862c
Tweaks to modding docs & error reporting based on discovered issues
2024-05-16 15:14:36 +00:00
Ivan Savenko
f309a4eb82
Exclude some AB creatures from randomization picks
...
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.
Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor
Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
4769c86c82
Merge pull request #3902 from vcmi/underground_biomes
...
Option to define surface or underground level for obstacle set
2024-05-07 16:42:33 +03:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
...
Let's try this
2024-05-07 09:05:14 +02:00
Tomasz Zieliński
dd55188b77
Option to define surface or underground level for obstacle set
2024-05-07 07:15:00 +02:00
Laserlicht
277a0e63d8
update docs
2024-05-06 00:46:21 +02:00
Laserlicht
ab50bf9198
biography to description
2024-04-27 18:41:21 +02:00
Tomasz Zieliński
4e9e006cdb
Add missing docs
2024-04-20 17:33:12 +02:00
Dydzio
b351946afd
Add some utility bonuses for player resources boosting
2024-04-15 21:18:45 +02:00
DjWarmonger
0808a8b36f
Merge pull request #3714 from vcmi/biome_system
...
Biome system implementation
2024-04-13 21:32:13 +02:00
Laserlicht
e4b60baa3b
creature/town biography/description
2024-04-12 23:35:39 +02:00
Tomasz Zieliński
f95f6de46d
Remove thsi file
2024-04-12 14:55:30 +02:00
Tomasz Zieliński
a7d0f0626a
Docs & final touches
2024-04-12 14:53:07 +02:00
Dydzio
2c8bd91831
Update docs
2024-04-10 22:19:23 +02:00
Ivan Savenko
719b61bb9f
Updated docs
2024-04-08 14:05:49 +03:00
thiscris
9bbcb4cf5c
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
2024-04-06 15:44:47 +02:00
thiscris
94dd38539b
updated minimal mod.json example
2024-04-06 15:44:31 +02:00
Kris-Ja
05bbb45824
change MANA_PER_KNOWLEGDE to percentage
2024-03-23 20:28:49 +01:00
Tomasz Zieliński
a93dd25867
Update docs to be in line with existing code.
2024-03-14 10:22:15 +01:00
Tomasz Zieliński
fe8bcc5758
Merge remote-tracking branch 'origin/develop' into reward_select_all
...
# Conflicts:
# lib/mapObjects/CRewardableObject.cpp
2024-03-09 06:50:56 +01:00
Alexander Wilms
c65794b9e3
Fix typos
2024-02-13 15:23:30 +01:00
Tomasz Zieliński
b7df6064cd
Add random map description and display it in RMG menu
2024-02-03 16:23:56 +01:00
Ivan Savenko
bd5682ecc3
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
Ivan Savenko
1194419884
Added option to allow self-casting
2024-01-16 15:13:00 +02:00
Ivan Savenko
a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
...
Extend hota bonuses
2024-01-15 13:47:13 +02:00
Ivan Savenko
9acd436a09
Review suggestion
2024-01-15 13:18:27 +02:00
Ivan Savenko
a582cb554e
Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
...
[1.4.3] Fix handling of Dendroid's Bind ability
2024-01-15 12:02:06 +02:00
Ivan Savenko
5565b55bb0
Fixed handling of SPELL_AFTER_ATTACK without addInfo field
2024-01-14 17:13:33 +02:00
Ivan Savenko
0cd83402d3
Fix outdated docs
2024-01-13 19:38:01 +02:00
Ivan Savenko
fc6a9924ee
FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
...
will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82
Merged accurate shot bonus into death stare bonus
2024-01-13 15:55:07 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
...
Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
56165818b4
Fix wrong english word
2024-01-09 20:06:11 +01:00
M
67f18729fa
REVENGE bonus that matches HotA haspid ability
2024-01-09 19:10:43 +01:00