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Commit Graph

295 Commits

Author SHA1 Message Date
mateuszb
93f5c83d7c * support for new spell: hypnotize 2009-08-18 11:49:34 +00:00
Michał W. Urbańczyk
3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 2009-08-18 08:22:56 +00:00
DjWarmonger
dd91e7e406 1. Support for Pandora Box
2. Improved functions handling experience. Now it works with values over 65K, but still didn't with event giving 99M exp
I have no idea what it has to do with AI though
2009-08-16 15:39:18 +00:00
Michał W. Urbańczyk
2af6d85c23 Various fixes and improvements, mostly for r1093 2009-08-13 01:03:11 +00:00
Michał W. Urbańczyk
1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
DjWarmonger
4653396d76 1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies
3.Attempt to increase hero exp capacity. You may ignore it at the moment.
4.Fixed negative countdown in timeHandler.
2009-08-11 07:50:29 +00:00
mateuszb
9d531b0d84 * fixed:
- 0.72d #27
- 0.73 #13
2009-08-07 09:45:21 +00:00
Michał W. Urbańczyk
a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
Minor fixes for Creature Generators and recruitment window.
2009-08-06 22:36:51 +00:00
mateuszb
ea6ab102a7 * support for new spells: anti-magic and elemental summoning
* obstacles in battles should fit now the battlefield
* minor changes
2009-08-06 14:02:21 +00:00
Frank Zago
9aca713050 Compile fixes. 2009-08-06 05:08:17 +00:00
mateuszb
507597301f * new spells: resurrection, animate dead
* a lot of minor fixes in battles
* resolution & depth in settings.txt reverted to 800x600 and 24bpp
2009-08-05 12:46:08 +00:00
mateuszb
1872c2d575 * new spell: cure
* minor changes
2009-08-04 17:05:49 +00:00
Michał W. Urbańczyk
de1ed92379 * version set 0.73b
* config entry for 1600x1200 resolution
* several fixes
* http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3185#3185
2009-08-03 23:53:18 +00:00
mateuszb
f582bfde49 * fixed all problems in engine with wide creatures (I hope) (except problem with range of flying wide creatures) 2009-08-03 14:29:29 +00:00
mateuszb
d17469bc7a * small memory leak fixed
* minor changes
2009-08-01 12:54:05 +00:00
Michał W. Urbańczyk
78afb07f52 New, experimental crashhandler for windows (creates minidumps).
Several minor fixes and improvements.
2009-07-31 20:10:22 +00:00
mateuszb
586957b749 * minor changes 2009-07-31 11:20:53 +00:00
mateuszb
8e63c73cf8 * flaggable objects change their color on minimap when taken over
* corrected damage inflicted by spells and ballista
* minor changes
2009-07-30 12:49:45 +00:00
Michał W. Urbańczyk
25663d2605 Fixes for exchange window in non 800x600 res
Minor improvements and fixes.
2009-07-27 17:55:56 +00:00
Michał W. Urbańczyk
0d408bc6c2 Fixed switching music between towns and system options window. 2009-07-26 11:42:00 +00:00
Michał W. Urbańczyk
e358845873 Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
Michał W. Urbańczyk
9fd4b5bb62 Fourth part of sailing code.
Support for Shipyard (both for town and adventure map versions). Improved boat displaying code. Minor changes.
2009-07-26 03:33:13 +00:00
Michał W. Urbańczyk
9206a13390 Fixed fighting guardians of Dwellings (and other objs as well).
Most of creature generators should work fine.
2009-07-20 23:34:06 +00:00
Michał W. Urbańczyk
9272f501cd Second part of sailing support:
* boat graphics and appropriate flags are used
* disembarking possible
* new objects supported:
 - Flotsam
 - Shipwreck Survivor
 - Sea Chest
2009-07-19 03:10:24 +00:00
Michał W. Urbańczyk
2ca7cc5b5c First part of Boat and sailing support.
[It's possible to enter the boat and move by sea, graphical glitches removal and disembarking will be done soon]
2009-07-19 01:00:19 +00:00
Michał W. Urbańczyk
eb40ade906 * saving system options
* saving hero direction
* minor changes in saving
2009-07-18 03:13:13 +00:00
Michał W. Urbańczyk
db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists
* disabled autosaving on first turn
* bonuses from bonus artifacts
* fixed crash on battle with neutral creatures
* minor improvements
2009-07-10 23:40:10 +00:00
Michał W. Urbańczyk
b551f6a72b Partially done support for external creature dwellings. 2009-07-06 19:41:27 +00:00
Michał W. Urbańczyk
2f73b6cd1e * pressing enter or escape close spellbook
* spellbook shows adventure spells when opened on adventure map
* removed redundant quotation marks from skills description
* erasing path after picking objects with last movement point
2009-07-03 19:57:14 +00:00
Michał W. Urbańczyk
9aff190899 Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
mateuszb
85eb5c7eb9 * artifact manipulation in exchange window works (without switching artifacts between different heroes)
* support for 3 new artifacts:
- Ring of Vitality
- Ring of Life
- Vial of Lifeblood
* restructures creature ability preparing (creature abilities are now loaded from cr_abils.txt file). It needs further work - all changes in abilities should be moved from CCreatureHandler.cpp to cr_abils.txt as it's done in this commit (I hope it's clear how it should be done as there is an example)
2009-06-28 13:49:39 +00:00
Michał W. Urbańczyk
9093320da8 Garrison interface in Exchange Window. 2009-06-28 08:21:50 +00:00
Michał W. Urbańczyk
f0dea8d708 Video in Tavern Window. Minor improvements. 2009-06-24 09:17:33 +00:00
mateuszb
8231a6e6cc * first part of exchange window
* minor changes
2009-06-16 11:18:14 +00:00
Frank Zago
96a34c30f0 Center active hero on map. Added map grid. Fixed a visual artefact. 2009-06-14 07:02:06 +00:00
Michał W. Urbańczyk
527ec27ef5 * fixed handling second horde building in Rampart/Inferno
* garrisoned hero can buy a spellbook if he is selected or if there is no visiting hero
* minor fixes
2009-06-12 23:34:02 +00:00
Frank Zago
1c2ac579d5 The size of the frame around the map depends on the screen size, so compute it. 2009-06-12 03:26:41 +00:00
Michał W. Urbańczyk
58c12e8d73 Reshaped some code responsible for hero list / paths.
* Garrisoning, then removing hero from garrison move him at the end of the list
* problems with the hero window hero list should be fixed
2009-06-11 17:21:06 +00:00
Frank Zago
b2014c79d4 Try to better dimension the info windows. 2009-06-02 02:15:23 +00:00
Michał W. Urbańczyk
a17936908a * updated changelog
* version set to 0.72
* integrated save format version to the CLoadFile
* fixed problems on entering non-number as resolution number
* minor improvements
2009-06-01 22:31:11 +00:00
Michał W. Urbańczyk
4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
* Mines / Resource Silos won't give income in the first turn
* Double click on hero slot during stack splitting won't crash
* Fixed problems with updating buttons / minimap
2009-05-24 23:21:55 +00:00
Frank Zago
6635cf4f23 Made a few functions static or static inline. 2009-05-23 22:57:39 +00:00
mateuszb
564c8ae839 Common changes.
for changes see http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=2576#2576
2009-05-22 19:20:30 +00:00
Frank Zago
8e2a6466e2 Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. 2009-05-22 04:14:59 +00:00
mateuszb
429b226517 * moved a few files 2009-05-20 10:08:56 +00:00