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Commit Graph

716 Commits

Author SHA1 Message Date
39120fe4a5 Spell scroll improvements, fixing #689, #690, #691.
CArtPlace now uses common CInfoWindow for r-click popup (with or without a custom component), old CMessage::genWindow no longer needed.
2011-03-12 21:55:31 +00:00
122a6a039e Enabled mysterious Hero Placeholder. 2011-03-08 14:04:47 +00:00
f7bd5e75cb Fixed 563 & 701.
It's not nice to write same piece of code twice.
2011-03-08 13:27:32 +00:00
2fc2fa539d Fixed #706. 2011-03-08 09:09:57 +00:00
869214f44b Resolved #710.
Minor fixes.
2011-03-08 07:40:14 +00:00
043700f310 Fixes for Hate ability, minor tweaks. 2011-03-06 14:22:54 +00:00
b9f301b600 Better implementation of creature window, minor fixes.
Check forum for new graphics.
2011-03-06 12:12:22 +00:00
7dbf105f6e Surrendering and related artifacts (Statesman's Medal,
Diplomat's Ring, Ambassador's Sash).
2011-03-05 16:38:22 +00:00
dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 2011-03-03 18:25:48 +00:00
222bf004b9 Fixed #679 and #681. 2011-03-01 13:54:48 +00:00
aaf3729367 War machines won't be present at creature banks. 2011-03-01 10:28:31 +00:00
c5930893fd Fixed #682. 2011-03-01 10:19:05 +00:00
a2f512813f - gcc compile fixes
- fixed locale issue
- Makefiles for StupidAI
- fix for #671 (not tested)
- linux readme update, including #598
2011-02-28 15:14:26 +00:00
03fdd22b1a Version set to 0.83c, to be released as development build.
Code reorganizations in bonus system, allowing defining bonusNode-like classes.
Fixed some issues with artifact handling (proper updating of GUI when moving, minor fixes). 
Restoring battle AI for neutrals after loading game.
2011-02-27 19:58:14 +00:00
d7b586f1fd Eliminating duplicated bonuses. Smarter getting [no code duplication]. 2011-02-27 11:26:18 +00:00
1dd05788c9 * fixed #53 2011-02-26 17:32:56 +00:00
236345e61d Fixed #674, #675, #676, #677. 2011-02-25 17:57:30 +00:00
ab4418917a * artillery skill fixed 2011-02-24 15:33:03 +00:00
ba7eb6ce49 * bug 492 fixed
* boost::filesystem version set to 2 (should work with all relatively new versions of boost)
2011-02-24 15:05:21 +00:00
91d0ea64de Version to be released as dev release 0.83b 2011-02-24 14:54:18 +00:00
e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 2011-02-24 14:01:58 +00:00
1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project
* fixed console on Windows (restored old code)
 * GeniusAI won't get blocked when it has a hero with tactics in battle
 * fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active
 * suppressed bonus system console output: it goes only to the logfile
 * [win32] setting thread names (debug purposes)
 * minor fixes
2011-02-24 13:57:47 +00:00
4647d4af2c boost 1.46 compile fixes. 2011-02-24 12:21:48 +00:00
a6b4cfdde7 * spell scroll campaign bonus
* minor fix (gratuitous call to giveCampaignBonusToHero)
2011-02-23 11:21:40 +00:00
8e7b855478 BLOCK_SPELLS_ABOVE_LEVEL was removed on purpose 2011-02-23 10:01:23 +00:00
cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
Fixes for issues with deserialization and handling Tactics secondary skill.
2011-02-23 03:57:45 +00:00
9d313d3d2c Minor fixes and tweaks. 2011-02-22 14:23:09 +00:00
6db7f1d610 * minor improvements in spell immunity handling 2011-02-22 13:44:34 +00:00
b4edd10e6c * beegee's comments patch
* very minor changes
2011-02-22 11:52:36 +00:00
a46ad0b7ef Next set of fixes, mostly for deserialization. 2011-02-22 09:47:25 +00:00
1458cf64c2 * fixed bug 298
* fixed INDEPENDENT_MIN bonus value type
* minor changes
2011-02-21 16:53:23 +00:00
43468e16e1 * bug 97 fixed
* better handling of BLOCK_SPELLS_ABOVE_LEVEL bonus
2011-02-21 13:27:31 +00:00
d36f8087aa minor fix — duration has to be passed as ui16. 2011-02-21 04:24:46 +00:00
4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 2011-02-21 04:13:00 +00:00
519a4186de * fixed bugs 470 and 523
* minor improvements
2011-02-20 18:32:39 +00:00
450ae1772c - Buttons optimization - less memory and CPU usage
- gcc compilation fixes
2011-02-20 09:24:53 +00:00
872c893789 Fixed parsing for Mind Immunity. 2011-02-17 09:06:24 +00:00
4e631fc530 * fix for bug 573
* minor changes
2011-02-15 19:54:55 +00:00
6db068f506 Fixed stacks speed and general parsing bug. 2011-02-14 21:08:29 +00:00
2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). 2011-02-14 20:31:53 +00:00
0c700f97cd A little progress with Eagle Eye and Tactics. 2011-02-13 22:46:04 +00:00
4dc258521b Various fixes. 2011-02-13 19:46:16 +00:00
adb1d9181d Missing file. 2011-02-13 13:16:41 +00:00
a5a493bfc1 Stack experience more or less handled. Neutrals get 10K xp every day. 2011-02-13 13:11:09 +00:00
252cee96f5 Partial Stack Exp operations. Can't really test it as battle is unplayable atm. 2011-02-12 18:48:11 +00:00
7a49240520 Some additional info for Stack Experience, fixes. 2011-02-12 16:21:48 +00:00
fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 2011-02-12 16:12:48 +00:00
9f90ef58ca Some work towards Eagle Eye skill support. 2011-02-11 19:12:08 +00:00
ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 2011-02-11 12:27:38 +00:00
c0f2b3f32b Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed.
Exp ranks are now calculated, though exp is never set.
2011-02-11 08:20:26 +00:00