Tomasz Zieliński
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ca0446c4ee
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Fix compilation
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2022-09-06 19:17:52 +02:00 |
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Tomasz Zieliński
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43a6986ebf
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fix warning
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2022-09-06 19:17:38 +02:00 |
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Tomasz Zieliński
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87880e5c6c
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Split classes into 3 fiiles
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2022-09-06 18:47:41 +02:00 |
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Tomasz Zieliński
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738fbd77d4
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Support for composed erase operation
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2022-09-06 17:54:48 +02:00 |
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Tomasz Zieliński
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6165bac516
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Some preliminary support for object erase. But this will need a major refactor to split basic map data from in-game data.
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2022-09-06 17:16:34 +02:00 |
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Tomasz Zieliński
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b817e6509b
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Serialize new field with new save format
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2022-09-06 15:53:32 +02:00 |
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Tomasz Zieliński
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b826bc00b9
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Merge remote-tracking branch 'origin/cpp-map-editor' into EraseAction
+ Some workaround for View -> LayerSelection communication
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2022-09-06 08:59:28 +02:00 |
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Tomasz Zieliński
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d3da75eece
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- Erase operation (hotkey: DELETE)
- Interface is updated when there is an object selected or not
- Undo for erase object
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2022-09-06 08:05:34 +02:00 |
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nordsoft
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9c1971788b
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Proper erasing for exception objects
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2022-09-06 05:50:00 +04:00 |
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Nordsoft91
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4793ed9679
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Merge branch 'cpp-map-editor' into Actions
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2022-09-05 21:04:38 +04:00 |
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nordsoft
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8903d2edaf
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Fix crash in rmg
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2022-09-05 20:54:24 +04:00 |
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Tomasz Zieliński
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81ec08b55e
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First draft of undo/redo. Can move objects and undo new object placement.
Signed-off-by: Tomasz Zieliński <tomaszzielinskijedenzwielu@gmail.com>
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2022-09-05 18:27:09 +02:00 |
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nordsoft
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5839ba4ce8
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Minor fixes
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2022-09-05 05:50:21 +04:00 |
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nordsoft
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149790ad2d
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Merge remote-tracking branch 'upstream/features/new-terrains' into cpp-map-editor
# Conflicts:
# config/randomMap.json
# config/terrains.json
# lib/rmg/CMapGenerator.cpp
# lib/rmg/CMapGenerator.h
# lib/rmg/ObjectManager.cpp
# lib/rmg/ObjectManager.h
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/ObstaclePlacer.h
# lib/rmg/RmgArea.h
# lib/rmg/RmgMap.cpp
# lib/rmg/RmgMap.h
# lib/rmg/RoadPlacer.cpp
# lib/rmg/RoadPlacer.h
# lib/rmg/Zone.cpp
# lib/rmg/Zone.h
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2022-09-04 15:54:37 +04:00 |
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nordsoft
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0e849b1cef
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Revert "First compilable commit for obstacles"
This reverts commit 756793992f .
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2022-09-04 15:48:04 +04:00 |
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nordsoft
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3cc8afc046
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Revert "Game runs without crash"
This reverts commit 9bb8f2a971 .
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2022-09-04 15:47:58 +04:00 |
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nordsoft
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1a78df69f2
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Revert "Obstacles works fine without regression"
This reverts commit c3276f2276 .
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2022-09-04 15:47:53 +04:00 |
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nordsoft
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b68220d1c3
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Revert "Minor fixes"
This reverts commit 108470471e .
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2022-09-04 15:47:47 +04:00 |
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nordsoft
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958fe2f256
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Revert "update cmakelists"
This reverts commit 4c8a2685f5 .
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2022-09-04 15:47:36 +04:00 |
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nordsoft
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18dae7deca
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Revert "Fix linker problem"
This reverts commit 1bbb2f420c .
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2022-09-04 15:47:29 +04:00 |
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DjWarmonger
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dac4628c45
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Mine roads (#808)
* Create dirt roads to mines if there are no roads in a zone.
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2022-09-04 09:54:06 +03:00 |
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nordsoft
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adde2e6b30
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Merge branch 'mod-from-github' into cpp-map-editor
# Conflicts:
# .github/workflows/github.yml
# CI/mac/before_install.sh
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2022-09-04 04:13:52 +04:00 |
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Nordsoft91
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c6c5c07e2d
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Final preparations for merge into develop (#780)
* version updated, change log updated from release draft
* horse sounds for terrains
* Update and freeze essential files
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2022-09-03 19:02:24 +03:00 |
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nordsoft
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ff6cd104cf
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Implemented automatic obstacle placement
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2022-09-03 16:27:06 +04:00 |
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nordsoft
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0fffa846b4
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Implemented object placement and filtering
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2022-09-03 08:12:07 +04:00 |
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nordsoft
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c17b1f909d
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Show objects preview
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2022-09-03 01:04:28 +04:00 |
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nordsoft
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be6a7d1836
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Randomly shuffle required objects to avoid patterns
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2022-09-01 13:26:11 +03:00 |
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nordsoft
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f3caa3d7bb
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Progress bar for random map loading
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2022-08-31 01:24:12 +04:00 |
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Andrey Filipenkov
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d7650ce9c0
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use Conan to make macOS CI builds for both Intel and ARM (#782)
* [CI] append platform to output artifact name if it's given
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2022-08-30 17:29:00 +03:00 |
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nordsoft
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68b106fdc1
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Generate random maps from map editor
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2022-08-30 17:08:33 +04:00 |
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Nordsoft91
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4f1f9e3c5d
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Fix start game button for rmg without templates (#781)
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2022-08-30 08:30:21 +03:00 |
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Nordsoft91
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47d3539f41
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Fix problems with water zone (#784)
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2022-08-29 08:53:36 +03:00 |
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Nordsoft91
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f668c65eb2
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Fix RMG bug with incorrect town placement (#779)
* Fix RMG bug with incorrect town placement
* Readability tweak
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2022-08-29 08:53:36 +03:00 |
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Nordsoft91
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f3f1fb8033
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Improve treasure placement logic (#775)
Improve treasure placement logic (#775)
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2022-08-29 08:53:36 +03:00 |
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Nordsoft91
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ae63e0c30e
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Fix problem with empty areas (#772)
* Fixes for obstacles and treasures
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2022-08-29 08:53:36 +03:00 |
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Nordsoft91
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9ec0ca332c
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Fix for sealed-off treasures (#771)
Fix for sealer-off treasures
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2022-08-29 08:53:36 +03:00 |
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Nordsoft91
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c0db4f1d96
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Random map generator refactoring (#762)
random map generator refactoring and improvements
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2022-08-29 08:53:36 +03:00 |
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Andrii Danylchenko
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a454edacea
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Fix getting battlefield crash
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2022-08-29 08:53:35 +03:00 |
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Andrii Danylchenko
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ac2bd4f79c
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battlefields in VLC and custom bonuses for terrain patches
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2022-08-29 08:53:35 +03:00 |
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Andrii Danylchenko
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2228a6f9bf
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allow configurable battleground graphics
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2022-08-29 08:53:35 +03:00 |
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Nordsoft91
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9241cd1e62
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New battlegrounds (#758)
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2022-08-29 08:53:35 +03:00 |
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Nordsoft91
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5151da59a7
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New terrain support - part 1 (#755)
Initial support of new terrains
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2022-08-29 08:53:35 +03:00 |
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Nordsoft91
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b664f9a128
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Fix for #3218 (#777)
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2022-08-28 12:55:37 +03:00 |
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nordsoft
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1bbb2f420c
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Fix linker problem
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2022-08-28 12:23:45 +04:00 |
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nordsoft
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4c8a2685f5
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update cmakelists
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2022-08-28 07:23:36 +04:00 |
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nordsoft
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108470471e
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Minor fixes
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2022-08-28 06:31:45 +04:00 |
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nordsoft
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c3276f2276
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Obstacles works fine without regression
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2022-08-28 06:31:39 +04:00 |
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nordsoft
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9bb8f2a971
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Game runs without crash
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2022-08-28 06:31:33 +04:00 |
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nordsoft
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756793992f
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First compilable commit for obstacles
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2022-08-28 06:31:26 +04:00 |
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nordsoft
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b0526ca51b
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Refactoring
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2022-08-27 21:25:24 +04:00 |
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