Macron1Robot
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cc4dd6ede8
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Update dungeon.json
Converted spaces to tabs
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2014-04-29 22:09:37 +04:00 |
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Macron1Robot
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72573a23b2
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Update conflux.json
Corrected spaces to tabs
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2014-04-29 22:09:12 +04:00 |
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Macron1Robot
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98718c0e42
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Update castle.json
corrected spaces to tabs
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2014-04-29 22:08:46 +04:00 |
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Macron1Robot
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4a7a952590
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Update faction.json
Added videoFile format to tavernVideo property
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2014-04-29 21:55:35 +04:00 |
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Macron1Robot
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9494c6d335
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Update JsonDetail.cpp
Added video file existence check
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2014-04-29 21:53:50 +04:00 |
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Macron1Robot
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fd1640f931
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Update GUIClasses.cpp
Removed excessive check for tavernVideo string
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2014-04-29 13:06:55 +04:00 |
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Macron1Robot
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cd7ec5716f
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Update CObjectHandler.cpp
Changed type of "for" variable to auto in dailyIncome
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2014-04-28 23:23:24 +04:00 |
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Macron1Robot
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558b155c0e
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Update CTownHandler.h
Removed definition of unnecessary type
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2014-04-28 23:18:56 +04:00 |
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Macron1Robot
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324bb3c98d
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Update CModHandler.h
Returned type of loadConfigFromFile back to void
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2014-04-28 23:17:24 +04:00 |
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Macron1Robot
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13ea6e39f0
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Update CModHandler.cpp
Removed checking of defaultMods.json values
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2014-04-28 23:15:36 +04:00 |
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Macron1Robot
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a3aa7314fe
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Update CObjectHandler.cpp
Corrected daily resource income calculation for town buildings
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2014-04-28 18:22:21 +04:00 |
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Macron1Robot
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2355f3abe1
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Update CModHandler.cpp
Corrected errors
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2014-04-28 11:07:44 +04:00 |
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Macron1Robot
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13cd400d27
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Update CModHandler.cpp
Corrected error handling in CModHandler::loadConfigFromFile
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2014-04-28 11:03:54 +04:00 |
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Macron1Robot
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7c1d3d17fc
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Update CTownHandler.cpp
Corrected hadling of null "produce" section for legacy mod to make it more readable
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2014-04-28 10:48:00 +04:00 |
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Macron1Robot
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1982ca861b
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Update CObjectHandler.cpp
Deleted commented text and excessive assignment
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2014-04-28 10:37:18 +04:00 |
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Macron1Robot
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21c2efbc64
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Update VCAI.cpp
Deleted commented text and optimized estimateIncome
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2014-04-28 10:33:42 +04:00 |
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Macron1Robot
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ede9818b38
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Update VCAI.cpp
corrected typo
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2014-04-28 08:26:21 +04:00 |
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Macron1Robot
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2d425666d7
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Update Global.h
Removed commented row
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2014-04-27 13:48:22 +04:00 |
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Macron1Robot
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31f2af6243
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Removed commented part for daily income
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2014-04-27 13:44:56 +04:00 |
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Macron1Robot
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5adafe02a2
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added commit changes to changelog
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2014-04-27 13:41:31 +04:00 |
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Macron1Robot
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237d2b4090
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Added myself
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2014-04-27 13:40:30 +04:00 |
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Macron1Robot
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8ec7a9b919
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Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
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2014-04-27 10:43:46 +04:00 |
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Macron1Robot
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907caedb13
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Added "produce" section in "building" structure. Changed dailyIncome.
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2014-04-26 18:23:35 +04:00 |
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Macron1Robot
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9123c7a787
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Fix for map tavern (video set to standard)
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2014-04-25 01:06:14 +04:00 |
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Macron1Robot
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b7b890acff
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Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day
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2014-04-24 23:36:18 +04:00 |
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DjWarmonger
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fe4704157c
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Merge pull request #3 from o01eg/my-diff
Fix for linking in MS VS and CodeBlocks.
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2014-04-24 18:35:48 +02:00 |
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O01eg
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8110b65647
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Fix for linking in MS VS and CodeBlocks.
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2014-04-24 19:54:05 +04:00 |
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Ivan Savenko
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aa30b31c96
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Merge pull request #2 from o01eg/my-diff
Split and clean up for IGameCallback.
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2014-04-23 15:18:43 +03:00 |
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O01eg
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334bd28bd4
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It compiles with -gdwarf-3
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2014-04-20 14:10:46 +04:00 |
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O01eg
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c6238588bd
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Rename new files.
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2014-04-20 12:58:58 +04:00 |
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O01eg
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ad84ae64b0
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Clean up.
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2014-04-20 12:40:15 +04:00 |
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O01eg
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463073ebfa
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Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h
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2014-04-20 11:13:37 +04:00 |
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O01eg
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927eb33c11
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Split IGameCallback to reduce memory required to debug compilation.
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2014-04-19 21:44:21 +04:00 |
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beegee1
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e2bcac4d27
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- fixed include random generator header
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2014-04-18 18:45:47 +02:00 |
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beegee1
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1d57b75bc5
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- random number generation refactoring
- fixed mantis #1743
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2014-04-10 19:22:32 +02:00 |
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Ivan Savenko
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d234f8627b
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Added Qt Creator temporary files to gitignore
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2014-04-08 13:59:07 +03:00 |
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Ivan Savenko
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1404aabeff
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Merge remote-tracking branch 'upstream/develop' into postMigration
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2014-04-08 13:52:07 +03:00 |
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Ivan Savenko
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c70bb25146
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Hopefully - more useful readme file
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2014-04-08 13:49:18 +03:00 |
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Ivan Savenko
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dc9fdf691a
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Debian update, removed empty files from trunk
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2014-04-08 13:30:53 +03:00 |
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AlexVinS
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4a4584f53c
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[c::b] +working Test project file
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2014-04-07 10:06:03 +04:00 |
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AlexVinS
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246e146eca
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More .gitignore configuration
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2014-04-07 10:05:25 +04:00 |
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AlexVinS
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8c4506144c
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create initial .gitignore
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2014-04-07 08:58:51 +04:00 |
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AlexVinS
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0682c2fa60
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add Test project to workspace
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2014-04-07 08:58:21 +04:00 |
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DjWarmonger
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2da3d7d7c3
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Removed AI bottleneck on water-based maps.
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2014-04-03 09:57:44 +00:00 |
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alexvins
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13f72e581e
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[c::b] +tests project
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2014-04-02 04:39:15 +00:00 |
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alexvins
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67450dfed6
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config\creatures\neutral.json syntax fix
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2014-04-02 04:24:55 +00:00 |
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beegee1
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48e7b7d805
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- Some performance improvements for logging
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2014-04-01 19:46:47 +00:00 |
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DjWarmonger
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30b79588db
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- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
- Some optimizations with local cb pinter in VCAI.
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2014-04-01 11:53:28 +00:00 |
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DjWarmonger
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ec54381b12
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Some more optimization.
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2014-03-31 15:26:47 +00:00 |
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DjWarmonger
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a64df5718f
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Some nontrivial optimizations based on profiling results:
- Movement bonuses will be calculated ONCE per pathfinder loop
- Goals will be sorted by hero to reduce number of calculatePaths calls
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2014-03-31 14:26:09 +00:00 |
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