Andrii Danylchenko
ccfc6f5716
NKAI: increase towns priority, buy heroes more often
2023-07-31 22:01:12 +03:00
Andrii Danylchenko
ec0596f3dd
NKAI: fix error message can not take away last stack
2023-07-31 22:01:12 +03:00
Andrii Danylchenko
f1a9ae99ee
NKAI: various behavior fixes, undo max_gold_preasure
2023-07-31 22:01:12 +03:00
Andrii Danylchenko
fb7477047a
NKAI: loosen gold presure on build system.
2023-07-31 22:01:12 +03:00
Andrii Danylchenko
6490c65490
nkai: fix freezes
2023-07-31 22:01:12 +03:00
Andrii Danylchenko
c93bb0a502
nkai: fixes and skill rewards
2023-07-31 22:01:11 +03:00
Andrii Danylchenko
202e13ce2e
NKAI: log paths scan depth
2023-07-31 22:01:11 +03:00
Andrii Danylchenko
5083100d3b
NKA: fix accessing removed hero and heroExchangeCount
2023-07-31 22:01:11 +03:00
Tomasz Zieliński
db2be3ee05
Anoother unused variable
2023-07-31 22:01:11 +03:00
Tomasz Zieliński
850da65f80
Another build fix
2023-07-31 22:01:11 +03:00
Tomasz Zieliński
88178567b1
Remove unused variable
2023-07-31 22:01:11 +03:00
Tomasz Zieliński
e483f06e0f
Remove unused variable
2023-07-31 22:01:11 +03:00
Tomasz Zieliński
5bffea0aac
Use new interface
2023-07-31 22:01:11 +03:00
Andrii Danylchenko
69ceee5dd6
NKAI: penalty for extra chains
2023-07-31 22:01:11 +03:00
Andrii Danylchenko
0fd118d3ce
NKAI: gold reward
2023-07-31 22:01:11 +03:00
Andrii Danylchenko
6ba74f02bc
NKAI: playing around with defence
2023-07-31 22:01:11 +03:00
Andrii Danylchenko
b19ac01bf9
Fuzzy rework, added more defence and gather army routines
2023-07-31 22:01:10 +03:00
Andrii Danylchenko
b1ca663eb6
Fuzzy rework
2023-07-31 22:01:10 +03:00
Andrii Danylchenko
38a98387e4
Temp fix for blocked in garrison ai.
2023-07-31 22:01:10 +03:00
Ivan Savenko
aed8c411fc
Minor rework & cleanup of combat replays
2023-07-27 19:25:55 +03:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
...
CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Andrii Danylchenko
b1ef0f6301
#1912 Some logging and fix for allied garrison
2023-07-09 10:21:58 +03:00
SoundSSGood
9b5f6ec7cf
CArtifact getters setters
2023-07-05 15:48:08 +03:00
Ivan Savenko
1cbc6457ce
Fix possible assertion failure on removing non-owned town
2023-07-04 20:28:02 +03:00
Ivan Savenko
85262cf4f5
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
Ivan Savenko
08cfbe79cf
Added encapsulation for movement points access
2023-06-25 17:42:36 +03:00
Ivan Savenko
f7b27da00e
Implemented support for "coast visitable" objects:
...
- objects marked as coast visitable can be visited from land even when
placed in water
- added isBlockedVisitable and isCoastVisitable method to
CGObjectInstance
- implemented json config for these properties in banks
2023-06-25 17:42:33 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
...
Hota h3m support
2023-06-23 13:32:10 +03:00
Ivan Savenko
ebc7a82c2e
Converted pathfinder enum's to enum class
2023-06-21 15:38:57 +03:00
Ivan Savenko
f78470a301
Fix build
2023-06-21 14:55:25 +03:00
Ivan Savenko
bd4d2788ed
Split pathfinder into multiple smaller files
2023-06-21 13:46:09 +03:00
Ivan Savenko
87fcfa4add
Removed excessive pathfinder includes
2023-06-21 12:00:44 +03:00
Ivan Savenko
d51fe62804
Win/loss condition texts use MetaString
2023-06-20 19:37:27 +03:00
Ivan Savenko
6aedb99117
Cleaned up IShipyard interface
2023-06-16 17:59:10 +03:00
Ivan Savenko
5cfbdd2967
Partially split CommonConstructors.cpp into few separate files
2023-06-16 17:59:10 +03:00
Ivan Savenko
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
Ivan Savenko
acac42291e
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
Andrii Danylchenko
0829593356
NKAI: composite pathfinder actions and fix for guarded bordergate
2023-05-07 09:15:37 +03:00
Konstantin
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
Konstantin
fbc05c70ac
vcmi: camelCase methods of new classes
...
Also use EGameSettings for clamping morale and luck
2023-05-02 12:09:13 +03:00
Konstantin
af25ad0866
vcmi: split creatures and faction members
2023-05-02 00:53:50 +03:00
nordsoft
97a1758e8e
Merge remote-tracking branch 'upstream/develop' into rewardable-expand
2023-05-01 21:51:10 +04:00
nordsoft
eb577a03b5
Deprecating enum constants
2023-05-01 21:49:37 +04:00
nordsoft
4b1b58b617
Change Callback to abstract
2023-05-01 21:49:37 +04:00
nordsoft
203d0a4f91
Merge remote-tracking branch 'upstream/develop' into rewardable-expand
...
# Conflicts:
# lib/JsonRandom.cpp
2023-05-01 02:07:20 +04:00
nordsoft
1b4d117790
deeper decoupling
2023-04-30 17:13:07 +04:00
Konstantin
86f5d6de69
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
nordsoft
e47bb3f1f9
Separate configuration and object
2023-04-30 00:59:02 +04:00
Ivan Savenko
48abf46824
Merge pull request #2005 from IvanSavenko/advmap_refactor
...
Refactoring of adventure map interface
2023-04-24 17:19:22 +03:00
Andrii Danylchenko
fbc9a32ad8
#2018 - fix shipyard usage for NKAI, allied shipyard should work now
2023-04-22 18:42:36 +03:00