Ivan Savenko
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4ecd1c68bf
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Updated changelog
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2023-02-03 13:30:19 +02:00 |
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Ivan Savenko
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63edc2efb9
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Added changelog entries for rest of commits
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2023-02-03 13:29:35 +02:00 |
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Ivan Savenko
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d3139f62ab
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Initial commit for 1.2 changelog
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2023-02-03 13:29:33 +02:00 |
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Ivan Savenko
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9c59025db0
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Merge master -> develop
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2023-02-03 13:26:44 +02:00 |
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Ivan Savenko
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70c0937972
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Moved SDL-specific code to SDL_Extensions
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2023-02-03 13:02:05 +02:00 |
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Ivan Savenko
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01322aa4c5
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Do not allow selecting resolution no supported by display
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2023-02-03 12:57:38 +02:00 |
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Ivan Savenko
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4cb71e476e
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Merge pull request #1544 from IvanSavenko/sdl_remove_event_access
Reduce access to SDL events outside of GUI Handler
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2023-02-03 12:48:05 +02:00 |
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Ivan Savenko
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ae9f040abf
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removed unused method
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2023-02-03 11:42:27 +02:00 |
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Ivan Savenko
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9833edcf73
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Removed using namespace SDL_Ext
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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d87fb43dcd
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Replaced SDL access with VCMI methods
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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3fef2a5e1f
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Moved Colors to a separate file, updated includes
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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aab082fd2e
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Remove remaining access to SDL_Events
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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594b7614cf
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Fix CI build
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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cfcaf5cbb6
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renamed keyDown -> keyPressed
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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b1821d4442
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Removed some SDL access from non-SDL code
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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e1bd0d2a04
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API for custom events no longer requires SDL access
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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d4fba3787c
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Removed usage of SDL_KeyboardEvent from UI code
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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860fe43131
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Merged two mouse button enums
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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6669ffd4b3
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Moved input-related code from SDL_Extensions to GuiHandler
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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214fc19e74
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CIntObject now receives mouse position as point instead of SDL event
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2023-02-03 11:39:39 +02:00 |
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Ivan Savenko
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58cfddccaa
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Merge pull request #1546 from rilian-la-te/dead-code-removal
Remove SDL usage from VCMI library
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2023-02-03 11:28:29 +02:00 |
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Ivan Savenko
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64faa13b6d
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Merge pull request #1487 from IvanSavenko/battle_actions_refactoring
Battle actions refactoring
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2023-02-03 11:28:14 +02:00 |
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Ivan Savenko
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b429f0bfeb
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Change version to 1.1.1
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2023-02-03 11:25:08 +02:00 |
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Ivan Savenko
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9c13ac8eb0
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Merge pull request #1542 from vcmi/beta
Release 1.1.1
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2023-02-03 01:00:18 +02:00 |
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Dydzio
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28eed7047c
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Hardcoded feature to allow default towns always have 2nd dwelling
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2023-02-02 22:50:08 +01:00 |
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Konstantin
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4feab69867
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mapeditor: use vcmi_endian.h
There is no need to redefine this functions, let's use shared
implementation
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2023-02-03 00:39:44 +03:00 |
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Konstantin
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88ef83db53
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client: remove SDL_BYTEORDER usage
Make use of CMake endian checking in this places too.
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2023-02-03 00:37:37 +03:00 |
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Dydzio
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4f4660e82d
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Hardcoded feature to allow new heroes always have 3 stacks like in HotA
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2023-02-02 22:28:14 +01:00 |
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Konstantin
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cffdabf48e
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lib: replace SDL usage to Boost one
It is safer and header-only, and can be removed after C++23 is accepted.
There is no need for SDL in non-GUI.
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2023-02-02 23:58:22 +03:00 |
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Konstantin
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70786f4963
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lib: remove unused header
This an unused header with empty class. Just remove it.
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2023-02-02 23:50:50 +03:00 |
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Ivan Savenko
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a5f51b21c4
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Merge pull request #1499 from dydzio0614/battle-queue-improvement
Battle queue improvement
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2023-02-02 21:55:49 +02:00 |
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Dydzio
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e7a774c465
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Improve creature numbers handling in castle interface bottom left part
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2023-02-02 20:54:47 +01:00 |
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Dydzio
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2ef33d54ab
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Merge branch 'develop' into battle-queue-improvement
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2023-02-02 18:26:31 +01:00 |
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Dydzio
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5a08ec04fe
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Initial split of BattleOptionsWindow
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2023-02-02 17:17:16 +01:00 |
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Ivan Savenko
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2ac997d8a9
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Fix "holding" animation speed
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2023-02-02 14:37:34 +02:00 |
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Ivan Savenko
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731f7b0578
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Fix opening spellbook via clicking on hero
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2023-02-02 14:37:16 +02:00 |
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Ivan Savenko
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1e09c39c0e
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Fix battle cursor after attack command
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2023-02-02 14:36:58 +02:00 |
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Ivan Savenko
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3c8a0b9e70
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Add missing text
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2023-02-02 13:43:20 +02:00 |
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Ivan Savenko
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9678296875
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Hero interaction is now battle action
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2023-02-02 13:43:19 +02:00 |
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Ivan Savenko
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d3c85a19cb
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Merged CClickableHex class into BattleFieldController
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2023-02-02 13:35:57 +02:00 |
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Ivan Savenko
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c3b79c786b
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Spellcasters UI now shares handling with hero spellcasting
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2023-02-02 13:25:55 +02:00 |
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Ivan Savenko
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dbbbba5f2d
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Fix typo
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2023-02-02 13:25:55 +02:00 |
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Ivan Savenko
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f150ced14c
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All spellcasters should work correctly now
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2023-02-02 13:25:55 +02:00 |
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Ivan Savenko
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55a58596bc
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Mostly finished refactoring of BattleActionsController
TODO: test actions
TODO: test casters
TODO: fix random casters
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2023-02-02 13:25:55 +02:00 |
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Ivan Savenko
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a2035122e1
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Removed makingTurn variable
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2023-02-02 13:25:55 +02:00 |
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Ivan Savenko
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b1c67fbf47
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Better formatting for enum
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2023-02-02 13:25:55 +02:00 |
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Ivan Savenko
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4d62bf22f2
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Removed no longer used code
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2023-02-02 13:25:55 +02:00 |
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Dydzio
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d04c53e7e0
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Merge branch 'develop' into settings-rework
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2023-02-02 11:55:13 +01:00 |
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Ivan Savenko
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f1ea88ae9a
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Merge pull request #1505 from dydzio0614/cheats-improvements
Cheats improvements
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2023-02-02 12:21:19 +02:00 |
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Ivan Savenko
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f4bbcd0ed4
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Merge pull request #1539 from dydzio0614/fixScriptingCompilation
Fix scripting compilation
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2023-02-02 12:21:11 +02:00 |
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