DJWarmonger
2aa0a6fe2f
More fixes for trading. Seems to work now.
2018-08-04 10:20:40 +02:00
DJWarmonger
a5ca32ad38
Some checks and log for CollectRes goal.
2018-08-04 09:24:43 +02:00
DjWarmonger
eddaedd13e
Merge pull request #469 from nullkiller/ai-fix-movement-for-blockvis
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AI: unexpected error in AI logic when take resource on adjasent tile
2018-08-02 17:57:31 +02:00
Andrii Danylchenko
4141e8e7b0
[2982] AI: unexpected error in AI logic when take resource on adjasent tile
2018-08-01 21:49:15 +03:00
Dydzio
22b02ecc78
Use boost::optional "better way"
2018-07-30 15:32:55 +02:00
Dydzio
0786bd915a
remove C++17 insert_or_assign usage
2018-07-30 14:07:39 +02:00
Dydzio
123ca6c417
Update CMakeLists.txt
2018-07-30 01:39:47 +02:00
Dydzio
2288e9b8aa
Merge branch 'develop' into AIMapObjectEvaluation
2018-07-30 01:33:49 +02:00
Dydzio
3e31e67653
Initial AI value labeling for map objects
2018-07-30 01:27:02 +02:00
AlexVinS
ac293fb592
Disabled tests build until linking of tests broken by #467 merge will be fixed
2018-07-29 23:38:43 +03:00
AlexVinS
f17783cfb5
[c::b] Updated projects, applied fixes
2018-07-29 22:07:40 +03:00
Dydzio
393b25eb7f
Minor tweaks/fixes
2018-07-29 19:31:01 +02:00
DjWarmonger
3579651b3c
Merge pull request #467 from vcmi/ResourceManager2
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Okay let's get this done and move forward.
2018-07-29 17:37:50 +02:00
Dydzio
f906d98fe5
Bugfix...
2018-07-29 16:02:18 +02:00
DJWarmonger
30f99e7cc1
Fix for Travis
2018-07-28 16:02:59 +02:00
DJWarmonger
5cd366dca3
Compile fix
2018-07-28 14:14:24 +02:00
Dydzio
d3e53bea2f
Add aiValue handling for MapObjectsEvaluator
2018-07-28 12:58:18 +02:00
DJWarmonger
70549197b6
Naah, revert my changes.
2018-07-28 09:08:53 +02:00
DJWarmonger
e7cb8d7d17
Fixed GetObj (TRADING_POST) incorrectly set to elementar.
2018-07-28 06:47:37 +02:00
Dydzio
b37ba8e046
Initial version of AI object value config
2018-07-28 00:43:56 +02:00
DJWarmonger
a8696a9957
formatting
2018-07-27 09:22:07 +02:00
DJWarmonger
6abebeeb9f
Fixed non-const reference issue.
2018-07-27 08:10:21 +02:00
DJWarmonger
ea19716fb9
Fix for wander - AI sitting at town will buy troops.
2018-07-27 07:20:08 +02:00
DJWarmonger
301565b315
Updated CMake
2018-07-27 06:44:10 +02:00
Dydzio
df00ced204
Create fuzzy logic map object evaluation fundamentals
2018-07-27 02:28:12 +02:00
Dydzio
27541a72f5
Extract FuzzyHelper distance calculation
2018-07-27 02:21:51 +02:00
DJWarmonger
feb3459bd7
Oops restore.
2018-07-26 21:34:52 +02:00
DJWarmonger
5ce4e784c9
Final tweaks. Not going to add anything more to this PR.
2018-07-26 18:02:15 +02:00
Dydzio
615df6203d
Oprator overload correction...
2018-07-26 16:43:40 +02:00
DJWarmonger
e5b979d4ad
- ResourceManager now returns abstract goal so it can be decomposed many times
2018-07-26 16:15:37 +02:00
DJWarmonger
1450d408a2
Wandering heroes may now travel to town even if it has no army in garrison.
2018-07-26 14:37:39 +02:00
DJWarmonger
b687688f5a
Do not add duplicate objectives to GatherArmy pool (or any other, if it ever exist)
2018-07-26 13:29:46 +02:00
DJWarmonger
273802c92c
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
Alexander Shishkin
75f8c8b29a
Gui cleanup4 ( #446 )
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* use smart pointers for almost all widget fields
* use SDL2 texture for cursor
* a lot af small tweaks and formatting
* removed CompImage class, it is actually useless as long as regular SDLImage support margins
* CGuiHandler: use smart pointers for [push|pop]Int
2018-07-25 01:36:48 +03:00
DjWarmonger
7c8b74a806
Merge pull request #466 from dydzio0614/AiDoc
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Add code comments for VCAI::makeTurnInternal
2018-07-24 16:06:22 +02:00
Dydzio
b6a171f858
Add code comments for VCAI::makeTurnInternal
2018-07-23 20:48:38 +02:00
Dydzio
13cca972d6
Add visual studio file changes in advance
2018-07-23 19:47:07 +02:00
Dydzio
1a78ea15bb
Tweaks
2018-07-22 19:53:06 +02:00
Dydzio
21c1f47a78
Fixes
2018-07-22 19:12:11 +02:00
Dydzio
2c1d91e2ff
Move object ID struct to lib
2018-07-22 18:38:45 +02:00
Dydzio
08a66abdcc
Singleton implementation fix
2018-07-21 15:42:17 +02:00
Dydzio
82da82fbeb
Polish object database, add data operations
2018-07-21 14:30:38 +02:00
Dydzio
36f501ebf3
Implement MapObjectsEvaluator as singleton utility
2018-07-21 11:28:55 +02:00
Dydzio
6a9e91b99b
Added basic interface for AI to evaluate objects
2018-07-20 21:14:57 +02:00
DJWarmonger
cae8acc56a
Clearing up the code as requested by FeniksFire
2018-07-19 20:39:37 +02:00
DJWarmonger
3d59420bb5
Minor optimisations. Also, shoter code.
2018-07-19 17:36:10 +02:00
DjWarmonger
f8a9a0af2b
Merge pull request #455 from nullkiller/deadend-exploration-improvement
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After actually checking this branch, I absolutely approve it. AI advances quickly and steadily, and that's the point.
2018-07-19 16:37:56 +02:00
Dydzio
e4a9ce3efe
Do not create main menu UI for game restart ( #462 )
2018-07-19 00:58:38 +03:00
Alexander Shishkin
84be667363
Merge pull request #463 from dydzio0614/skel_transformer_fix
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Fix bone/ghost dragon handling in skeleton transformer
2018-07-19 00:03:32 +03:00
Dydzio
301b70ddd8
Fix bone/ghost dragon handling in skeleton transformer
2018-07-18 20:21:19 +02:00