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Commit Graph

8106 Commits

Author SHA1 Message Date
DJWarmonger
2aa0a6fe2f More fixes for trading. Seems to work now. 2018-08-04 10:20:40 +02:00
DJWarmonger
a5ca32ad38 Some checks and log for CollectRes goal. 2018-08-04 09:24:43 +02:00
DjWarmonger
eddaedd13e
Merge pull request #469 from nullkiller/ai-fix-movement-for-blockvis
AI: unexpected error in AI logic when take resource on adjasent tile
2018-08-02 17:57:31 +02:00
Andrii Danylchenko
4141e8e7b0 [2982] AI: unexpected error in AI logic when take resource on adjasent tile 2018-08-01 21:49:15 +03:00
Dydzio
22b02ecc78 Use boost::optional "better way" 2018-07-30 15:32:55 +02:00
Dydzio
0786bd915a remove C++17 insert_or_assign usage 2018-07-30 14:07:39 +02:00
Dydzio
123ca6c417 Update CMakeLists.txt 2018-07-30 01:39:47 +02:00
Dydzio
2288e9b8aa
Merge branch 'develop' into AIMapObjectEvaluation 2018-07-30 01:33:49 +02:00
Dydzio
3e31e67653 Initial AI value labeling for map objects 2018-07-30 01:27:02 +02:00
AlexVinS
ac293fb592 Disabled tests build until linking of tests broken by #467 merge will be fixed 2018-07-29 23:38:43 +03:00
AlexVinS
f17783cfb5 [c::b] Updated projects, applied fixes 2018-07-29 22:07:40 +03:00
Dydzio
393b25eb7f Minor tweaks/fixes 2018-07-29 19:31:01 +02:00
DjWarmonger
3579651b3c
Merge pull request #467 from vcmi/ResourceManager2
Okay let's get this done and move forward.
2018-07-29 17:37:50 +02:00
Dydzio
f906d98fe5 Bugfix... 2018-07-29 16:02:18 +02:00
DJWarmonger
30f99e7cc1 Fix for Travis 2018-07-28 16:02:59 +02:00
DJWarmonger
5cd366dca3 Compile fix 2018-07-28 14:14:24 +02:00
Dydzio
d3e53bea2f Add aiValue handling for MapObjectsEvaluator 2018-07-28 12:58:18 +02:00
DJWarmonger
70549197b6 Naah, revert my changes. 2018-07-28 09:08:53 +02:00
DJWarmonger
e7cb8d7d17 Fixed GetObj (TRADING_POST) incorrectly set to elementar. 2018-07-28 06:47:37 +02:00
Dydzio
b37ba8e046 Initial version of AI object value config 2018-07-28 00:43:56 +02:00
DJWarmonger
a8696a9957 formatting 2018-07-27 09:22:07 +02:00
DJWarmonger
6abebeeb9f Fixed non-const reference issue. 2018-07-27 08:10:21 +02:00
DJWarmonger
ea19716fb9 Fix for wander - AI sitting at town will buy troops. 2018-07-27 07:20:08 +02:00
DJWarmonger
301565b315 Updated CMake 2018-07-27 06:44:10 +02:00
Dydzio
df00ced204 Create fuzzy logic map object evaluation fundamentals 2018-07-27 02:28:12 +02:00
Dydzio
27541a72f5 Extract FuzzyHelper distance calculation 2018-07-27 02:21:51 +02:00
DJWarmonger
feb3459bd7 Oops restore. 2018-07-26 21:34:52 +02:00
DJWarmonger
5ce4e784c9 Final tweaks. Not going to add anything more to this PR. 2018-07-26 18:02:15 +02:00
Dydzio
615df6203d Oprator overload correction... 2018-07-26 16:43:40 +02:00
DJWarmonger
e5b979d4ad - ResourceManager now returns abstract goal so it can be decomposed many times 2018-07-26 16:15:37 +02:00
DJWarmonger
1450d408a2 Wandering heroes may now travel to town even if it has no army in garrison. 2018-07-26 14:37:39 +02:00
DJWarmonger
b687688f5a Do not add duplicate objectives to GatherArmy pool (or any other, if it ever exist) 2018-07-26 13:29:46 +02:00
DJWarmonger
273802c92c I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
Alexander Shishkin
75f8c8b29a Gui cleanup4 (#446)
* use smart pointers for almost all widget fields
* use SDL2 texture for cursor
* a lot af small tweaks and formatting
* removed CompImage class, it is actually useless as long as regular SDLImage support margins
* CGuiHandler: use smart pointers for [push|pop]Int
2018-07-25 01:36:48 +03:00
DjWarmonger
7c8b74a806
Merge pull request #466 from dydzio0614/AiDoc
Add code comments for VCAI::makeTurnInternal
2018-07-24 16:06:22 +02:00
Dydzio
b6a171f858 Add code comments for VCAI::makeTurnInternal 2018-07-23 20:48:38 +02:00
Dydzio
13cca972d6 Add visual studio file changes in advance 2018-07-23 19:47:07 +02:00
Dydzio
1a78ea15bb Tweaks 2018-07-22 19:53:06 +02:00
Dydzio
21c1f47a78 Fixes 2018-07-22 19:12:11 +02:00
Dydzio
2c1d91e2ff Move object ID struct to lib 2018-07-22 18:38:45 +02:00
Dydzio
08a66abdcc Singleton implementation fix 2018-07-21 15:42:17 +02:00
Dydzio
82da82fbeb Polish object database, add data operations 2018-07-21 14:30:38 +02:00
Dydzio
36f501ebf3 Implement MapObjectsEvaluator as singleton utility 2018-07-21 11:28:55 +02:00
Dydzio
6a9e91b99b Added basic interface for AI to evaluate objects 2018-07-20 21:14:57 +02:00
DJWarmonger
cae8acc56a Clearing up the code as requested by FeniksFire 2018-07-19 20:39:37 +02:00
DJWarmonger
3d59420bb5 Minor optimisations. Also, shoter code. 2018-07-19 17:36:10 +02:00
DjWarmonger
f8a9a0af2b
Merge pull request #455 from nullkiller/deadend-exploration-improvement
After actually checking this branch, I absolutely approve it. AI advances quickly and steadily, and that's the point.
2018-07-19 16:37:56 +02:00
Dydzio
e4a9ce3efe Do not create main menu UI for game restart (#462) 2018-07-19 00:58:38 +03:00
Alexander Shishkin
84be667363
Merge pull request #463 from dydzio0614/skel_transformer_fix
Fix bone/ghost dragon handling in skeleton transformer
2018-07-19 00:03:32 +03:00
Dydzio
301b70ddd8 Fix bone/ghost dragon handling in skeleton transformer 2018-07-18 20:21:19 +02:00