Ivan Savenko
b8beb4fb13
Fixes for various minor issues detected by Sonar Cloud
2024-06-01 11:48:30 +00:00
Ivan Savenko
df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
Ivan Savenko
adc3441bda
Merge pull request #3998 from IvanSavenko/refactor_sdl_media
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[1.6] Reorganize SDL sound/music/video handling
2024-05-31 12:02:55 +03:00
Ivan Savenko
d965226cbd
Moved Exchange Window to new file, no functionality changes
2024-05-19 10:53:56 +00:00
Ivan Savenko
88fbb7ee71
Most of buttons created in cpp now have assigned shortcut
2024-05-19 09:12:36 +00:00
Ivan Savenko
721b15d9de
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-17 08:26:37 +00:00
Ivan Savenko
d27b854cb1
Reorganized music, video and sound players:
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- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00
Ivan Savenko
7790b8969d
Simplify TextInput constructor
2024-05-15 12:45:45 +00:00
Ivan Savenko
93c3cf372b
Reworked TextInput to allow text overflow support
2024-05-15 12:45:45 +00:00
Ivan Savenko
1abe9007bc
Moved CTextInput to a separate file. No changes in logic
2024-05-15 12:45:45 +00:00
Ivan Savenko
2521557f68
Fixed some newly reported issues from SonarCloud
2024-05-10 13:40:24 +00:00
Ivan Savenko
cd79953693
Fix crash on accessing campaign screen
2024-05-06 12:32:32 +00:00
Laserlicht
37d9e862c2
Code review
2024-05-02 20:15:34 +02:00
Laserlicht
812e96ebb1
Guest can also use & renaming
2024-05-01 15:58:22 +02:00
Laserlicht
5b8b75da22
small fixes
2024-05-01 15:30:35 +02:00
Laserlicht
426a008506
no slider needed when only 9 towns
2024-05-01 13:36:00 +02:00
Laserlicht
1a51495ef5
show popup window for towns
2024-05-01 13:19:58 +02:00
Laserlicht
5413fc2c7e
finished
2024-05-01 01:26:51 +02:00
Laserlicht
e505aab29a
scrolling works
2024-05-01 00:49:33 +02:00
Laserlicht
7c96ffa8ff
townselector
2024-04-30 23:12:55 +02:00
Laserlicht
78b8c2c71c
changed layout
2024-04-30 21:52:04 +02:00
Laserlicht
0565c062e5
Server functionality
2024-04-30 01:52:49 +02:00
Laserlicht
f4d1442a86
pvp option init
2024-04-29 23:55:02 +02:00
Ivan Savenko
d700e94189
Code cleanup
2024-03-27 13:10:55 +02:00
Ivan Savenko
862f6f8c7b
Added descriptions for new buttons in pregame menu
2024-03-27 13:10:55 +02:00
Ivan Savenko
ace43e97b9
Added UI for inviting players into a match
2024-03-27 13:10:55 +02:00
Ivan Savenko
af671d109f
Made graphical primitive-based UI more configurable
2024-02-18 20:48:45 +02:00
Ivan Savenko
6e399eb21a
Make some non-const static variables const or constexpr
2024-02-12 13:22:54 +02:00
Ivan Savenko
f2ecd4cf11
Merge branch 'develop' into 'lobby'
2024-02-11 16:13:13 +02:00
Ivan Savenko
87059be67b
Added range checks to values read from h3m.
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Fixes reading of morale/luck values (-3..3) as unsigned leading to
overflow.
2024-02-05 21:27:55 +02:00
Ivan Savenko
80fc2bb695
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-02-03 21:11:34 +02:00
Ivan Savenko
a9866bb5c6
Added RandomGeneratorUtil::nextItemWeighted convenience method
2024-01-31 00:17:40 +02:00
Ivan Savenko
55b504792e
Implemented basic version of login window and persistent connection on
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client
2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6
Switch client-server communication to new API
2024-01-19 23:49:59 +02:00
Ivan Savenko
63a2ed7cf8
Replace vector[] with range-checking vector.at()
2024-01-04 23:52:57 +02:00
Ivan Savenko
ec1aee68d5
Fix invisible chat in pregame. Fixed positioning of chat box
2023-12-23 18:12:55 +02:00
Andrii Danylchenko
d50ebd7d58
#3142 - fi custom campaign selection screen
2023-11-04 14:34:18 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
a70ad7202f
Merge pull request #3088 from Laserlicht/non_squared
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Minimap keep aspect ratio (Letterboxing)
2023-10-22 16:55:58 +03:00
Laserlicht
d215ffa011
optics
2023-10-21 18:45:45 +02:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps
2023-10-21 16:49:50 +02:00
Laserlicht
86e6f7d156
fix
2023-10-21 02:26:03 +02:00
Laserlicht
ceb70af528
fix
2023-10-21 02:22:22 +02:00
Laserlicht
9a116f9b20
small optimisation
2023-10-21 02:16:42 +02:00
Laserlicht
0eba0ee686
show random maps
2023-10-21 02:12:34 +02:00
Ivan Savenko
b75a67ef7c
Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
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Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
Ivan Savenko
56d5c74a61
Merge pull request #2996 from Nordsoft91/fix-2992
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Capture key event in chat box
2023-10-04 19:59:06 +03:00
Ivan Savenko
037efdf5fc
Improvements to type safety of Identifier class
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- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
nordsoft
213d0c3553
Capture events in chat box
2023-10-01 16:40:26 +02:00
nordsoft
03c099d4fd
First steps
2023-09-27 22:53:13 +02:00