Ivan Savenko
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4aa73b40c9
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Split CTownHandler into smaller chunks
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2024-07-21 18:21:48 +00:00 |
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Ivan Savenko
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63bcf7d83c
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
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Ivan Savenko
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3bea383b59
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Merge branch 'vcmi/beta' into 'vcmi/develop'
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2024-06-21 12:58:36 +00:00 |
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Ivan Savenko
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2d0bd94135
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Fix rmg generation if player list is not continuous
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2024-06-17 13:35:58 +00:00 |
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Ivan Savenko
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7461df161c
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lib now uses shared_ptr for entities. Removed manual memory management.
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2024-05-17 15:04:05 +00:00 |
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Tomasz Zieliński
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d8c93cb222
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Protect every access to zone tiles with a mutex
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2024-03-27 06:16:48 +01:00 |
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Ivan Savenko
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e67e4430ba
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
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Ivan Savenko
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a15366f5a5
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
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Ivan Savenko
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13763cad8e
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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34338f4eaa
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
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nordsoft
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ce62ab3e66
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Select random object template instead of first
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2023-09-30 01:19:18 +02:00 |
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Ivan Savenko
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ec8d31bbfc
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
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Tomasz Zieliński
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1cad64c470
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Move road flag to placeObject() method
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2023-07-07 20:17:20 +02:00 |
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Tomasz Zieliński
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d5b799278e
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Allow center Town touch the blocked area, it's no longer a problem with correct pathfinder.
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2023-06-09 21:22:44 +02:00 |
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Ivan Savenko
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d6a357fd17
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
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Tomasz Zieliński
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15b254fded
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Give every Zone its own RNG
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2023-05-20 11:46:32 +02:00 |
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Tomasz Zieliński
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cf0515dcd3
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Moved Modificators to separate folder
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2023-05-20 10:17:37 +02:00 |
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