Ivan Savenko
d72b743ce5
Merge pull request #5350 from MichalZr6/fix_miniHillFort
...
Fix creating buttons in Stack Window when upgrade is unavailable
2025-02-04 01:02:50 +02:00
Ivan Savenko
b2218398c8
Merge pull request #5376 from IvanSavenko/hero_chain_parallel_fix
...
[1.6.6?] Simplify multithreading code in NKAI hero chain calculation
2025-02-04 00:50:52 +02:00
Ivan Savenko
e047035221
Merge pull request #5372 from IvanSavenko/hota_golem_fix
...
[1.6.6] Handle flag color overlay and creature selection overlay separately
2025-02-04 00:50:36 +02:00
Ivan Savenko
a3797e4f76
Merge pull request #5369 from IvanSavenko/internal_connection
...
[1.6.6?] Remove network connection from local games
2025-02-04 00:50:16 +02:00
Ivan Savenko
cf2e616ca4
Merge pull request #5377 from IvanSavenko/version_bump_166
...
Bump version to 1.6.6
2025-02-04 00:49:51 +02:00
Ivan Savenko
aa59d6ac72
Bump version to 1.6.6
2025-02-03 21:06:30 +00:00
Ivan Savenko
c3af0dc469
Remove unused parameters
2025-02-03 18:02:01 +00:00
Ivan Savenko
048fc503c3
Do not start listening for connections in single-player games
2025-02-03 17:24:02 +00:00
Ivan Savenko
d9244cf061
Remove network connection from local games
...
This removes need for TCP network connection in single-player games.
Instead, game will now create internal pseudo-connection that performs
client<->server communication by posting sent messages to client/server
asio::io_service'a.
This should fix gameplay aborting on switching to another app on iOS (and
apparently, on Android in some cases)
2025-02-03 17:24:02 +00:00
Ivan Savenko
70cc9f7bb7
Replace locking mutex with per-thread storage
2025-02-03 17:13:48 +00:00
Ivan Savenko
e113622dc3
Merge pull request #5374 from vcmi/master
...
Merge master->beta
2025-02-03 18:20:15 +02:00
Ivan Savenko
7e1ce095a1
Merge pull request #5366 from IvanSavenko/release_165
...
Release 1.6.5
1.6.5
2025-02-03 15:49:31 +02:00
Ivan Savenko
5f6a8d2a0b
Adjusted changelog
2025-02-03 13:49:02 +00:00
Ivan Savenko
d2fbb64b79
Revert previous commit - seems to be causing more crashes than it fixes
2025-02-03 13:49:02 +00:00
Ivan Savenko
1421db13ea
Do not attempt to load screenshot list from local mod.json
2025-02-03 13:49:02 +00:00
Ivan Savenko
d5feedae60
Fix broken icons in commander window
2025-02-03 13:49:02 +00:00
Ivan Savenko
9b5dade8b2
Changelog for 1.6.5
2025-02-03 13:49:02 +00:00
Ivan Savenko
d72911dd1d
Version bump to 1.6.5
2025-02-03 13:49:02 +00:00
Ivan Savenko
36befda750
Merge pull request #5373 from vcmi/beta
...
Merge beta -> master
2025-02-03 14:56:13 +02:00
Ivan Savenko
6ce7b6bd2a
Merge pull request #5370 from GeorgeK1ng/map_edit_update
...
Czech translation update for map editor
2025-02-03 13:47:33 +02:00
Ivan Savenko
869fe5e606
Merge pull request #5368 from godric3/map-editor-fix-resources-from-event
...
map editor: fix resource reward in events
2025-02-03 13:47:23 +02:00
Ivan Savenko
38bb5a76e6
Handle flag color overlay and creature selection overlay separately
...
Fixes handling of Iron Golem animation from HotA
2025-02-03 11:44:21 +00:00
George King
b44259647c
Removed vanished elements
2025-02-02 18:53:31 +01:00
George King
fb4451df74
Updated Czech translation for Map Editor
2025-02-02 18:51:19 +01:00
godric3
61e5dbde20
map editor: fix resource reward in events
2025-02-02 17:03:58 +01:00
Ivan Savenko
ec5d4dbe5d
Merge pull request #5361 from GeorgeK1ng/menu_campaign_fix
...
Fix VCMP campaign detection for buttons
2025-02-02 14:10:12 +02:00
Ivan Savenko
29d0078a89
Merge pull request #5363 from IvanSavenko/crashfixes
...
[1.6.5] Crashfixes for reported crashes from 1.6.4
2025-02-02 13:52:51 +02:00
Ivan Savenko
9f76cc5dd0
Merge pull request #5365 from GeorgeK1ng/czech_update
...
Czech translation update
2025-02-02 13:52:42 +02:00
Ivan Savenko
a95ab5a7ce
Add better debugging for text conversion failure
2025-02-01 18:10:42 +00:00
Ivan Savenko
4b20128144
Close hero overview before recreating advanced options dialog
2025-02-01 18:10:22 +00:00
Ivan Savenko
977e15d15c
Erase any active windows before deleting guihandler
2025-02-01 18:09:53 +00:00
Ivan Savenko
82f963bc12
Fix crash on double-clicking lobby login button
2025-02-01 18:09:34 +00:00
George King
18c21cd0ae
Update czech.json
2025-02-01 16:26:55 +01:00
George King
93024102f4
Improved Ground / Undergound menu text
2025-02-01 16:25:25 +01:00
George King
7f09e22242
Improved Ground / Undergound menu text
2025-02-01 16:23:59 +01:00
George King
5810ff2b41
Updated Czech translation
2025-02-01 15:42:38 +01:00
Ivan Savenko
3d6c58c366
Fix crash on scaling empty surface
2025-02-01 13:55:09 +00:00
Ivan Savenko
cf44186a11
Fix crash on accepting turn in MP with settings window open
2025-02-01 12:23:22 +00:00
Ivan Savenko
386679294f
Fix crash on stack being affected by spell with battle-wide propagator
2025-02-01 12:23:22 +00:00
Ivan Savenko
5ff9baf565
Additional checks for potentially invalid hexes
2025-02-01 12:23:22 +00:00
Ivan Savenko
c5a75b20ad
Merge pull request #5352 from IvanSavenko/assets_generation
...
[1.6.5] In-memory assets generation
2025-02-01 14:23:06 +02:00
George King
5b579f6912
Fix VCMP campaign detection for buttons
2025-02-01 09:57:11 +01:00
Ivan Savenko
6d2e536e16
Merge pull request #5358 from vcmi/master
...
Merge master -> beta
2025-01-31 18:19:23 +02:00
Ivan Savenko
89b703c7c7
Merge pull request #5355 from IvanSavenko/hotfix
...
Hotfix for 1.6.4
1.6.4
2025-01-31 14:09:28 +02:00
Ivan Savenko
172c03213c
Build ID bump for Android
2025-01-31 11:41:59 +00:00
Ivan Savenko
3bbfee0e1c
Fix usage of std::bitset
2025-01-31 11:41:44 +00:00
MichalZr6
93414eb3bf
Boost::small_vector for UpgradeInfo data, UpgradeInfo minor changes
2025-01-31 12:23:48 +01:00
Ivan Savenko
9754e72063
Merge pull request #5353 from vcmi/master
...
Merge master -> beta
2025-01-31 13:06:09 +02:00
Ivan Savenko
cca4c0888c
In-memory assets generation
...
All assets generation (large spellbook, terrain animations, etc) are now
done in memory and used as it, without saving to disk.
This should slightly improve load times since there is no encode png /
decode png, and should help with avoiding strange bug when vcmi fails to
load recently saved assets.
If needed, such assets can be force-dumped on disk using already
existing console command
2025-01-30 22:21:38 +00:00
Ivan Savenko
0630caa544
Merge pull request #5351 from IvanSavenko/fix_fly
...
Fix excessive paths updates when using Fly/Water Walk
2025-01-30 18:55:17 +02:00