Ivan Savenko
7fdddee503
Merge pull request #4978 from IvanSavenko/swap_h3_icons
...
Fix h3 bug: icons of View Earth and View Air are swapped
2024-11-25 15:29:39 +02:00
Ivan Savenko
a58d48e03d
Merge pull request #4980 from IvanSavenko/hero_randomization_fix
...
Fix Orrin as starting hero on some maps
2024-11-25 14:28:55 +02:00
Ivan Savenko
c26db41097
Merge pull request #4979 from kambala-decapitator/ios-docs-image
...
[docs] add referenced image to the repo
2024-11-25 14:00:58 +02:00
Dydzio
f64c6df05c
Merge pull request #4686 from godric3/map_editor_timed_events_objects_removal
...
Add map editor ui to set objects to remove on timed event
2024-11-25 12:51:25 +01:00
Ivan Savenko
eb14eff13c
Merge pull request #4975 from Laserlicht/third_upgr_8th_dwelling
...
third upgrade for 8th dwelling
2024-11-25 13:46:36 +02:00
Ivan Savenko
ebf0437f09
Merge pull request #4968 from Laserlicht/fix_window
...
fix hero window outside of screen
2024-11-25 13:45:45 +02:00
Ivan Savenko
5aa0a0d5b8
Merge pull request #4966 from vcmi/speciall_secondary_skill
...
Add "special" property for secondary skills
2024-11-25 13:44:59 +02:00
Ivan Savenko
2d18ba6408
Merge pull request #4963 from Laserlicht/randommap_button
...
fix misaligned button in randommap
2024-11-25 13:42:20 +02:00
Ivan Savenko
72fcf4473a
Merge pull request #4962 from Laserlicht/prism_breath_fix
...
prism attack fix
2024-11-25 13:41:57 +02:00
Ivan Savenko
7ac9eb4ba6
Merge pull request #4959 from XCOM-HUB/patch-8
...
Update swedish.ts
2024-11-25 13:41:20 +02:00
Ivan Savenko
98430a67f4
Merge pull request #4957 from IvanSavenko/hd_assets
...
Added existing HD assets for vcmi mod
2024-11-25 13:40:55 +02:00
Ivan Savenko
d94da01535
Merge pull request #4955 from Laserlicht/popup_fix
...
fix tavern popup
2024-11-25 13:40:37 +02:00
Ivan Savenko
7d8b753971
Merge pull request #4951 from IvanSavenko/sonar_fix
...
Fix several new issues detected by SonarCloud
2024-11-25 13:39:56 +02:00
Ivan Savenko
6544f6d6a6
Merge pull request #4944 from IvanSavenko/market_fix
...
Fixes for configurable markets support
2024-11-25 13:39:20 +02:00
mikeiit
a4db80671a
call getPlayerLimit
2024-11-24 19:50:47 -08:00
mikeiit
9cef823330
Revert "max player count update"
...
This reverts commit f842b5ad91
.
Trying another approach
2024-11-24 18:55:35 -08:00
mikeiit
f842b5ad91
max player count update
2024-11-24 17:07:07 -08:00
Ivan Savenko
1116c18af5
Fix Orrin as starting hero on some maps
...
Fixes a bug that led to Orrin being replaced with a different randomly
selected hero on maps where starting hero is not generated in town, but
pre-placed on map
2024-11-24 20:05:34 +00:00
Andrey Filipenkov
538f844398
[docs] add referenced image to the repo
2024-11-24 22:48:25 +03:00
Ivan Savenko
1b9c6b1763
Add fix for similarly swapped portraits of Wights and Wraiths
2024-11-24 19:47:52 +00:00
Ivan Savenko
2b692c2606
Fix h3 bug: icons of View Earth and View Air are swapped
2024-11-24 19:26:06 +00:00
Laserlicht
b29d7e8cfd
third upgrade for 8th dwelling
2024-11-24 17:57:49 +01:00
Joakim Thorén
c66cf03a8c
Adhere to coding guidelines https://github.com/vcmi/vcmi/blob/develop/docs/developers/Coding_Guidelines.md
2024-11-24 17:05:19 +01:00
Joakim Thorén
75ad171285
Remove redundant 'selectedFilePath'. This information is stored in the currently selected widget anyway.
2024-11-24 16:58:43 +01:00
Joakim Thorén
bdaaa0b584
RecentFileDialog widgets are pointers
2024-11-24 16:57:44 +01:00
Joakim Thorén
5747781dda
Store "selectedFilePath" internally in RecentFileDialog instead of connecting to dialog internals from outside RecentFileDialog
2024-11-24 16:35:38 +01:00
Joakim Thorén
9b0e6763e7
Oops, accedentially undid reordering of parent argument.
2024-11-24 16:30:44 +01:00
Joakim Thorén
d1e40411dd
Connect "actionOpenRecentMore" directly to "on_actionOpenRecent_triggered"
2024-11-24 16:29:34 +01:00
Joakim Thorén
02a656d16f
Fix compilation error
2024-11-24 15:24:19 +01:00
Joakim Thorén
2678bf1e05
RecentFileDialog is class instead of struct
2024-11-24 15:23:30 +01:00
Joakim Thorén
e3b520a1f1
Header inclusion style consistency
2024-11-24 15:22:19 +01:00
Joakim Thorén
3304e55346
Rename "filename" to "filePath". Previous name was misleading at best.
...
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-11-24 15:16:17 +01:00
Joakim Thorén
1b9b925ab9
Localized string for "Recently Opened Files"'
...
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-11-24 15:15:38 +01:00
Joakim Thorén
5bff1ec2c1
Update mapeditor/mainwindow.cpp
...
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-11-24 15:14:21 +01:00
kdmcser
005b97194f
fix joystick cursor position in xbrz
2024-11-24 14:06:39 +08:00
Laserlicht
6366175a3c
fix window
2024-11-23 19:19:07 +01:00
Tomasz Zieliński
9e6cd9b94d
Add "special" property for secondary skills
2024-11-23 12:37:30 +01:00
Tomasz Zieliński
6bdb10444f
New type of zone - "sealed"
2024-11-23 12:19:25 +01:00
Tomasz Zieliński
e5b151991b
Fix duplicated offroad connections
2024-11-23 10:43:14 +01:00
Tomasz Zieliński
c8e3458dfb
Handle connections by unique id
2024-11-23 10:07:34 +01:00
Tomasz Zieliński
c8fcc6ffca
Fix broken roads to portals or gates by the lower zone border
2024-11-23 08:25:55 +01:00
Laserlicht
5e5a854180
fix misaligned button in randommap
2024-11-23 02:33:25 +01:00
Laserlicht
3c4064e09d
prism attack fix
2024-11-23 02:10:01 +01:00
Maurycy
4683b5d52a
Update swedish.ts
2024-11-23 00:19:20 +01:00
Ivan Savenko
a4417f3fc5
Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
...
Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
Ivan Savenko
e72817c866
Added existing HD assets for vcmi mod
...
Some of our custom assets were actually made in high resolution, and
then - greatly downscaled for use in vcmi.
This PR adds (some of) these assets using recently introduced HD assets
loading support. None of these were upscaled, but rather downscaled from
existing high-resolution version.
Following assets were added:
- vcmi icon for map format - based on our main logo, with no text
- 'defend' icon for stack queue - now also based on our logo, with no
text and sepia effect
- 'wait' icon for stack queue - added only x2 version. Was actually
already present in vcmi mod, but unused.
- icons for creature window (attack/defense/hit points/etc) - it was
based on existing CC0 asset
- 'gear' icon for settings - made from scratch by me.
Will also upload all of these assets in their original resolution to
vcmi-assets repository.
2024-11-22 16:46:48 +00:00
Ivan Savenko
b686a639a1
Remove custom filesystem for built-in vcmi mod
...
Leftover from ancient times that is no longer necessary.
- VCMI mod now uses same filesystem as all mods, with all files located in Content directory
- Removed definition of custom filesystem from vcmi mod.json
- Moved all png images from Data directory to Sprites
2024-11-22 16:31:32 +00:00
Ivan Savenko
5461a67ceb
Merge pull request #4953 from kdmcser/chinese
...
update Chinese translation
2024-11-22 18:30:41 +02:00
Ivan Savenko
917289b80f
Merge pull request #4952 from XCOM-HUB/patch-7
...
Update swedish.json
2024-11-22 18:30:31 +02:00
Ivan Savenko
32afd08f2b
Update Mods/vcmi/config/swedish.json
2024-11-22 17:29:32 +02:00