Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
Laserlicht
c471b626a2
code review
2023-12-27 15:26:08 +01:00
Ivan Savenko
84d9078bd9
Throw exception instead of failing with SIGSEGV
2023-12-17 19:44:45 +02:00
Ivan Savenko
a1f4748bbc
Fix socket shutdown
2023-12-03 19:44:58 +02:00
Ivan Savenko
5d16f035d7
Workaround for crash on winning the game
2023-11-27 14:09:08 +02:00
Ivan Savenko
d0e320723c
Remove no longer relevant assertion
2023-11-21 18:31:43 +02:00
Ivan Savenko
f53a53051b
Fixed map startup
2023-11-17 16:19:07 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
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Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
59b2cbe4d2
Fix regressions
2023-11-15 15:57:03 +02:00
Ivan Savenko
10e110320b
Remove std::vector<boo> from Json Serializer, simplify affected code
2023-11-15 15:55:18 +02:00
Ivan Savenko
0842f5afee
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
Ivan Savenko
301ac2457a
Cleanup
2023-11-13 17:48:55 +02:00
Ivan Savenko
a6f37b7cd7
Fixed few more memory leaks in client
2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7
Fix most of memleaks discovered by valgrind
2023-11-13 16:27:15 +02:00
Ivan Savenko
5c810df36f
Reorganized types registration code
2023-11-11 00:39:08 +02:00
Ivan Savenko
4a7fa9bf8c
Simplified CTypeList class
2023-11-08 22:05:36 +02:00
Ivan Savenko
a61ceaf2a7
Serialization version bump
2023-11-08 21:27:05 +02:00
Ivan Savenko
4e654a7e6e
Better names
2023-11-08 21:27:05 +02:00
Ivan Savenko
34c012d119
Serialization version bump
2023-11-08 21:27:05 +02:00
Ivan Savenko
2cc8b5baeb
Fix map startup
2023-11-08 21:27:05 +02:00
Ivan Savenko
c7676bde53
Serialize Enitity classes by their ID
2023-11-08 21:27:05 +02:00
Ivan Savenko
f8a7f6e5a7
Remove remaining boost::mpl usages
2023-11-08 21:27:05 +02:00
Ivan Savenko
ad3c870fb6
Remove serialization of VLC, remove unused code
2023-11-08 21:27:05 +02:00
Ivan Savenko
8f25f1fd4b
Serialize identifiers without implicit conversion to int
2023-11-03 16:03:29 +02:00
Alexander Wilms
f01ec55d21
Use the "nullptr" literal.
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"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Ivan Savenko
8df39c43a0
Fix game loading
2023-10-22 17:04:14 +03:00
Ivan Savenko
b2c336de0d
JsonNode now uses std::variant internally. Fixes crash on deserialize
2023-10-21 20:41:58 +03:00
nordsoft
2960895041
Issues fixed
2023-09-17 22:19:45 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
b6a1a8f0da
Json Serializer should now use identifers storage properly
2023-09-04 22:23:20 +03:00
Ivan Savenko
a30e7ba321
Remove bitmasks of PlayerColor's. Add encode/decode methods
2023-09-04 18:56:16 +03:00
Ivan Savenko
3f921fa771
Serialization version bump
2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Michael
68a1b883eb
autosave folders
2023-08-22 20:43:44 +02:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
7f72f7a82c
Cleanup server connection code a bit
2023-07-30 20:15:32 +03:00
Ivan Savenko
4d08a131d3
Reorganization of boost filesystem usage
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- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
21a39f0b01
Removed boost::iostreams in favor of std::stream / boost::filesystem
2023-07-28 19:12:04 +03:00
Ivan Savenko
aed8c411fc
Minor rework & cleanup of combat replays
2023-07-27 19:25:55 +03:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
fa4a0004b2
Merge pull request #2291 from IvanSavenko/terrain_animations_config
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Moved hardcoded terrain palette-cycling animations to config
2023-07-07 14:28:39 +03:00
Tomasz Zieliński
06449ce7b0
Another compile fix
2023-07-05 21:18:30 +02:00
Tomasz Zieliński
506a0cdda0
- Better name as suggested in PR
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- Compile fix
2023-07-05 21:08:32 +02:00
Ivan Savenko
3bce245780
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
Tomasz Zieliński
9f2bfbc1d8
Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
2023-07-05 20:53:00 +02:00
SoundSSGood
9b5f6ec7cf
CArtifact getters setters
2023-07-05 15:48:08 +03:00
SoundSSGood
aa90433418
bump serialization version
2023-07-01 14:59:23 +03:00
Ivan Savenko
85262cf4f5
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
Ivan Savenko
acac42291e
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00