mateuszb 
							
						 
					 
					
						
						
							
						
						f3a1cd4ae5 
					 
					
						
						
							
							* animations in battles seem to approximately work  
						
						
						
						
					 
					
						2009-09-14 12:00:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						670a408fab 
					 
					
						
						
							
							Fixes for handling starting spells / spellbook.  
						
						
						
						
					 
					
						2009-09-13 22:45:58 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						efb1049860 
					 
					
						
						
							
							* fixed crashes with paths when fastly switching heroes  
						
						... 
						
						
						
						* fixed and improved slider behavior
* fixed possible thread access conflicts
* support for attacking town with visiting hero
* fixed dwellings saving
* minor improvements 
						
						
					 
					
						2009-09-12 22:17:23 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						a939e134a1 
					 
					
						
						
							
							Fixed bug  #76  for version 0.73.  
						
						
						
						
					 
					
						2009-09-12 12:55:03 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						34ef79d15e 
					 
					
						
						
							
							* minor improvements  
						
						
						
						
					 
					
						2009-09-11 13:18:20 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						c8ac6cf914 
					 
					
						
						
							
							* certain improvements for animations in battles  
						
						... 
						
						
						
						* obstacles won't be placed on battlefield when creature bank is attacked 
						
						
					 
					
						2009-09-11 12:46:26 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						9f6fd12b5f 
					 
					
						
						
							
							* When sorting/filtering is applied during map selection the first map in the list is selected.  
						
						
						
						
					 
					
						2009-09-11 11:11:01 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						df87b34662 
					 
					
						
						
							
							* fixes for moving War Machines  
						
						... 
						
						
						
						* automatic merging same creatures stacks if needed when moving hero to town garrison
* minor improvements 
						
						
					 
					
						2009-09-11 05:45:40 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						a9617b3dfd 
					 
					
						
						
							
							Fixed prototype.  
						
						
						
						
					 
					
						2009-09-10 14:06:28 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						3f5c98ac7c 
					 
					
						
						
							
							* reworked system of animations in battles; it's not fully working yet, but crashes should not occur  
						
						... 
						
						
						
						* fix for previous fix for two-hex creatures (my previous commit) (this one should work better, certainly has nicer code) 
						
						
					 
					
						2009-09-10 11:28:34 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						3d2ab9c753 
					 
					
						
						
							
							* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.  
						
						... 
						
						
						
						* Garrison right-click information shown, but not taking detailed info into account.
* Town info dialogs centered around cursor. 
						
						
					 
					
						2009-09-09 17:49:03 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						9e7771272d 
					 
					
						
						
							
							* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.  
						
						... 
						
						
						
						*fixed problems with underground switch button in higher resolutions
* minor graphical fixes for Marketplace window
* minor fixes 
						
						
					 
					
						2009-09-09 06:04:42 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						08723ecf84 
					 
					
						
						
							
							* fixed crash with two-hex creatures  
						
						
						
						
					 
					
						2009-09-07 13:34:02 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						ea5a836a7e 
					 
					
						
						
							
							* better positioning of moat/mlip  
						
						... 
						
						
						
						* minor change 
						
						
					 
					
						2009-09-07 12:30:10 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						956a87f264 
					 
					
						
						
							
							* redone stack queue algorithm  
						
						... 
						
						
						
						* recalculating paths only after finished movement / switching selection
* moving hero uses "new" pathfinder
* moving hero by arrow keys / numpad
* VCMI window should start centered
* fixed pairing Subterranean Gates
* fixed issues with creatures sounds after loading
* several minor changes and improvements 
						
						
					 
					
						2009-09-07 02:29:44 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						1772f52554 
					 
					
						
						
							
							* new spell: berserk  
						
						
						
						
					 
					
						2009-09-06 17:46:20 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						c5832fb9e8 
					 
					
						
						
							
							* further fixes for sieges  
						
						... 
						
						
						
						* support for ballistics 
						
						
					 
					
						2009-09-06 09:13:16 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						05b0d82769 
					 
					
						
						
							
							* next part of sieges  
						
						
						
						
					 
					
						2009-09-05 14:10:26 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						fc2a11359e 
					 
					
						
						
							
							* different fixes and improvements for puzzle window  
						
						
						
						
					 
					
						2009-09-05 10:23:29 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						a4df8e8831 
					 
					
						
						
							
							* partial support for arrow turrets  
						
						
						
						
					 
					
						2009-09-04 14:11:42 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						5bfbcfb000 
					 
					
						
						
							
							* next part of sieges  
						
						... 
						
						
						
						* partial implementation of berserk spell (unit does not always attack the nearest creature, wrong handling of situation when nearest stack is too far)
* ballista can shoot (it was considered to be always blocked instead of always free) 
						
						
					 
					
						2009-09-02 14:10:19 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						73acb19d09 
					 
					
						
						
							
							* better obstacles.txt file by Ivan (+ fix for misspelling of OBGRS03)  
						
						
						
						
					 
					
						2009-09-02 08:58:59 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						749d54f686 
					 
					
						
						
							
							I don't have time this week to finish and test Creature Banks, so I submit what have been made so far.  
						
						
						
						
					 
					
						2009-09-01 14:36:48 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						1fd156e79d 
					 
					
						
						
							
							* minor fix for commit r1178  
						
						
						
						
					 
					
						2009-09-01 14:02:47 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						d25a5a795e 
					 
					
						
						
							
							* next part of sieges  
						
						
						
						
					 
					
						2009-09-01 13:54:13 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						e60c6785a4 
					 
					
						
						
							
							* Necromancy implemented. Not sure if they client/server communication is right, but it works.  
						
						... 
						
						
						
						* Cloak of the Undead King implemented as well. 
						
						
					 
					
						2009-08-31 22:04:00 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						399f58f1af 
					 
					
						
						
							
							* partially implemented puzzle map  
						
						
						
						
					 
					
						2009-08-31 15:57:15 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						7586094a9b 
					 
					
						
						
							
							* corrected r1174 - we can get the dead stack's info  
						
						
						
						
					 
					
						2009-08-31 10:56:41 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						866d39727e 
					 
					
						
						
							
							Made a small fix for the problem with crash on killing with a spell.  
						
						
						
						
					 
					
						2009-08-31 08:13:10 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						4672070e8c 
					 
					
						
						
							
							* positions of obstacles in the battlefield can now be individually shifted by config file  
						
						
						
						
					 
					
						2009-08-30 12:58:38 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						ca7ee8936c 
					 
					
						
						
							
							Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.  
						
						... 
						
						
						
						(Paths are still calculated using the old pathfinder, it will be changed soon) 
						
						
					 
					
						2009-08-30 12:47:40 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						c1b112d266 
					 
					
						
						
							
							* LEVEL_SPELL_IMMUNITY (e.g. Dragon spell immunity) implemented.  
						
						... 
						
						
						
						* Modified the positioning of battle effects, they should look about right now. 
						
						
					 
					
						2009-08-29 22:00:46 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						8fac12f957 
					 
					
						
						
							
							* estimating damage that will be dealt while choosing stack to attack  
						
						
						
						
					 
					
						2009-08-29 17:09:07 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						4743bff359 
					 
					
						
						
							
							* fixed incorrectly blocked positions reported by Warmonger (  http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3396#3396  )  
						
						
						
						
					 
					
						2009-08-29 16:22:34 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						03b91b1ed7 
					 
					
						
						
							
							* fixed reading of guards / granted creatures (for BankConfig)  
						
						... 
						
						
						
						* minor changes 
						
						
					 
					
						2009-08-29 16:08:58 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						f92b6fc2b6 
					 
					
						
						
							
							Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak.  
						
						
						
						
					 
					
						2009-08-29 15:52:29 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						1f0a1bd771 
					 
					
						
						
							
							More fixes.  
						
						
						
						
					 
					
						2009-08-28 19:34:08 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						e746313565 
					 
					
						
						
							
							* walls block movement now  
						
						... 
						
						
						
						* minor change 
						
						
					 
					
						2009-08-28 10:49:11 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						780de79eba 
					 
					
						
						
							
							Further fixes.  
						
						
						
						
					 
					
						2009-08-28 10:05:45 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						a40d3fcf63 
					 
					
						
						
							
							Fixed setting sides info on battle start (fixes crashes after attacking flagged non-hero objects)  
						
						
						
						
					 
					
						2009-08-28 09:35:35 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						fceeb05e16 
					 
					
						
						
							
							* a bit of pathfinder interface redesign  
						
						... 
						
						
						
						* a few fixes for sieges
* better wall parts' positions by Ivan 
						
						
					 
					
						2009-08-28 09:03:58 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						90c31d5cd5 
					 
					
						
						
							
							Typo.  
						
						
						
						
					 
					
						2009-08-28 00:27:25 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6bdfddd0c4 
					 
					
						
						
							
							Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.  
						
						
						
						
					 
					
						2009-08-27 08:04:32 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						e806399246 
					 
					
						
						
							
							Compile fixes.  
						
						
						
						
					 
					
						2009-08-26 23:38:17 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						be76586fab 
					 
					
						
						
							
							Added missing dependencies to makefiles.  
						
						
						
						
					 
					
						2009-08-26 23:37:15 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						adcfb3c020 
					 
					
						
						
							
							* second part of sieges  
						
						... 
						
						
						
						* minor changes 
						
						
					 
					
						2009-08-26 14:09:55 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						af0cfe13a4 
					 
					
						
						
							
							Fixed desync problem with Creature Banks and some other glitches.  
						
						... 
						
						
						
						The game is still unstable though. Please let me know if your game tends to crash when starting new map. 
						
						
					 
					
						2009-08-26 05:08:59 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						5f2d6b5e4c 
					 
					
						
						
							
							Partial garrison support, battles are played out and the object gets flagged.  
						
						
						
						
					 
					
						2009-08-25 15:08:18 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						a13d7fd595 
					 
					
						
						
							
							* Added Blind to CCreatureHandler::getMindSpells()  
						
						... 
						
						
						
						* Fixed Angelic Alliance to the right factions.
* Added functions to determine good/evil status of a unit/faction. Was going to use it for both Evil Fog/Holy Ground and Angelic Alliance, but turned out the latter was a bit special. Could still be useful in the future with additional towns. CCreatureHandler seemed to be the best place for it. 
						
						
					 
					
						2009-08-24 17:40:20 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						20ef4c0fb9 
					 
					
						
						
							
							I managed to display battlefield in creature bank - before game crashed.  
						
						
						
						
					 
					
						2009-08-24 16:01:45 +00:00