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Commit Graph

18375 Commits

Author SHA1 Message Date
6544f6d6a6 Merge pull request #4944 from IvanSavenko/market_fix
Fixes for configurable markets support
2024-11-25 13:39:20 +02:00
a4db80671a call getPlayerLimit 2024-11-24 19:50:47 -08:00
9cef823330 Revert "max player count update"
This reverts commit f842b5ad91.

Trying another approach
2024-11-24 18:55:35 -08:00
f842b5ad91 max player count update 2024-11-24 17:07:07 -08:00
1116c18af5 Fix Orrin as starting hero on some maps
Fixes a bug that led to Orrin being replaced with a different randomly
selected hero on maps where starting hero is not generated in town, but
pre-placed on map
2024-11-24 20:05:34 +00:00
538f844398 [docs] add referenced image to the repo 2024-11-24 22:48:25 +03:00
1b9c6b1763 Add fix for similarly swapped portraits of Wights and Wraiths 2024-11-24 19:47:52 +00:00
2b692c2606 Fix h3 bug: icons of View Earth and View Air are swapped 2024-11-24 19:26:06 +00:00
b29d7e8cfd third upgrade for 8th dwelling 2024-11-24 17:57:49 +01:00
005b97194f fix joystick cursor position in xbrz 2024-11-24 14:06:39 +08:00
6366175a3c fix window 2024-11-23 19:19:07 +01:00
9e6cd9b94d Add "special" property for secondary skills 2024-11-23 12:37:30 +01:00
6bdb10444f New type of zone - "sealed" 2024-11-23 12:19:25 +01:00
e5b151991b Fix duplicated offroad connections 2024-11-23 10:43:14 +01:00
c8e3458dfb Handle connections by unique id 2024-11-23 10:07:34 +01:00
c8fcc6ffca Fix broken roads to portals or gates by the lower zone border 2024-11-23 08:25:55 +01:00
5e5a854180 fix misaligned button in randommap 2024-11-23 02:33:25 +01:00
3c4064e09d prism attack fix 2024-11-23 02:10:01 +01:00
4683b5d52a Update swedish.ts 2024-11-23 00:19:20 +01:00
a4417f3fc5 Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
e72817c866 Added existing HD assets for vcmi mod
Some of our custom assets were actually made in high resolution, and
then - greatly downscaled for use in vcmi.

This PR adds (some of) these assets using recently introduced HD assets
loading support. None of these were upscaled, but rather downscaled from
existing high-resolution version.

Following assets were added:
- vcmi icon for map format - based on our main logo, with no text
- 'defend' icon for stack queue - now also based on our logo, with no
text and sepia effect
- 'wait' icon for stack queue - added only x2 version. Was actually
already present in vcmi mod, but unused.
- icons for creature window (attack/defense/hit points/etc) - it was
based on existing CC0 asset
- 'gear' icon for settings - made from scratch by me.

Will also upload all of these assets in their original resolution to
vcmi-assets repository.
2024-11-22 16:46:48 +00:00
b686a639a1 Remove custom filesystem for built-in vcmi mod
Leftover from ancient times that is no longer necessary.

- VCMI mod now uses same filesystem as all mods, with all files located in Content directory
- Removed definition of custom filesystem from vcmi mod.json
- Moved all png images from Data directory to Sprites
2024-11-22 16:31:32 +00:00
5461a67ceb Merge pull request #4953 from kdmcser/chinese
update Chinese translation
2024-11-22 18:30:41 +02:00
917289b80f Merge pull request #4952 from XCOM-HUB/patch-7
Update swedish.json
2024-11-22 18:30:31 +02:00
32afd08f2b Update Mods/vcmi/config/swedish.json 2024-11-22 17:29:32 +02:00
f95bb58433 Implement curved paths for all road node objects 2024-11-22 09:28:37 +01:00
65f2d0c44e Merge remote-tracking branch 'upstream/develop' into develop 2024-11-21 23:14:03 +01:00
b89db3f044 fix popup 2024-11-21 23:12:27 +01:00
9277c5f4e7 Fixed main issue with custom path routing 2024-11-21 22:30:21 +01:00
855ab0f0e9 First attempt to enforce curved paths 2024-11-21 22:00:24 +01:00
a10a305df8 update Chinese translation 2024-11-22 02:14:52 +08:00
fdd2290366 update Chinese translation 2024-11-22 01:24:50 +08:00
e00c2b0c6d Update swedish.json 2024-11-21 16:04:14 +01:00
aef6b0cc00 Fix several new issues detected by SonarCloud 2024-11-20 16:06:38 +00:00
f59834afe1 Fixes for configurable markets support
- string "speech" can now be translated
- removed "title" string, VCMI will now use object name instead
- moved configuration of all "markets" into a separate json file
- added schema for validation of market objects
- removed serialization of translated strings from University
2024-11-20 15:45:13 +00:00
03273ed324 Merge pull request #4943 from IvanSavenko/levelup_fix
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-20 14:38:43 +02:00
a7a9f5d777 Fix possible crash on levelup when hero can only levelup banned skills 2024-11-19 14:39:40 +00:00
80632cdf8b Merge pull request #4940 from krs0/Fix_missing_shots_ability_for_shooters
Fix missing shots ability for shooters
2024-11-19 13:03:51 +02:00
55f437332b Merge pull request #4906 from MichalZr6/hill_fort_fixes
Omit unnecessary string registration for HillFort and fix popup window crash for miniHillFort
2024-11-19 13:02:35 +02:00
f823b8addf Following review 2024-11-19 10:57:20 +01:00
ab1f1d6d99 Fix crash on miniHillFort popup window 2024-11-19 10:53:16 +01:00
7e2cad158a HillFort fix 2024-11-19 10:53:16 +01:00
krs
487b5cfaf6 Minor fixes for creature abilities
Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
krs
bdd31cea61 Fix missing shots ability for shooters 2024-11-18 20:42:32 +02:00
f0a71c9e21 Merge pull request #4935 from IvanSavenko/misc_fixes2
Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
86517ab1c0 Merge pull request #4926 from Kuxe/fix_mingw_date_formatting_error
Fix MinGW date formatting error
2024-11-18 13:09:36 +02:00
64a6730394 Merge pull request #4934 from krs0/Fix_for_Changes_in_creature_abilities
Fix for missing creature abilities
2024-11-18 12:58:53 +02:00
53349cc19e Merge pull request #4924 from Laserlicht/ger_update
update german
2024-11-18 12:57:18 +02:00
43117396bd Merge pull request #4923 from Kuxe/mingw_compilation_fix
MinGW debug compilation error fix 'too many sections'
2024-11-18 12:57:02 +02:00
877d11d4c0 Merge pull request #4920 from kdmcser/fix_attack_crash
fix crash:  spell before attack kill defender will lead to crash
2024-11-18 12:56:37 +02:00