.. |
filesystem
|
hack-fixed http://bugs.vcmi.eu/view.php?id=2533
|
2016-10-02 12:39:25 +03:00 |
logging
|
Change logging style
|
2016-10-03 20:32:01 +02:00 |
mapObjects
|
Fixed two recursive infinite loops in case of alternate buildings.
|
2016-10-15 04:19:47 +03:00 |
mapping
|
Only delete CQuest in CMap destructor and not with IQuestObject
|
2016-09-13 01:30:47 +03:00 |
minizip
|
Final compilation fix suggested by AVS.
|
2016-02-03 14:26:25 +01:00 |
registerTypes
|
Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync
|
2016-09-09 23:16:43 +03:00 |
rmg
|
Fixed possible use-after-free crash with artifacts registration in RMG.
|
2016-09-08 14:48:48 +03:00 |
serializer
|
Serialize town spells
|
2016-02-25 22:59:17 +03:00 |
spells
|
Do not allow cast if it affects only "wrong" targets
|
2016-10-02 16:46:04 +03:00 |
AI_Base.h
|
|
|
BattleAction.cpp
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
BattleAction.h
|
|
|
BattleHex.cpp
|
|
|
BattleHex.h
|
Battles: move hexes enum to GameConstants and fix wall position
|
2016-02-09 17:38:59 +03:00 |
BattleState.cpp
|
Format code
|
2016-10-12 17:22:35 +02:00 |
BattleState.h
|
Format code
|
2016-10-12 17:22:35 +02:00 |
CArtHandler.cpp
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
CArtHandler.h
|
cleanup
|
2016-10-16 02:47:03 +03:00 |
CBattleCallback.cpp
|
Bug fix for berserk: fixed the issue that the berserk affected stack
|
2016-10-07 23:50:34 -04:00 |
CBattleCallback.h
|
Handle HYPNOTIZE effect in case of FEAR and ENCHANTED effects
|
2016-09-29 22:26:28 +03:00 |
CBonusTypeHandler.cpp
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
CBonusTypeHandler.h
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
CBuildingHandler.cpp
|
|
|
CBuildingHandler.h
|
|
|
CConfigHandler.cpp
|
replaced std::string with boost::filesystem::path in several places
|
2016-01-16 16:36:16 +01:00 |
CConfigHandler.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
CConsoleHandler.cpp
|
Fix indentation of logging code and around it
|
2016-03-12 04:46:21 +03:00 |
CConsoleHandler.h
|
|
|
CCreatureHandler.cpp
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
CCreatureHandler.h
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
CCreatureSet.cpp
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
CCreatureSet.h
|
Revert changing class structure
|
2016-10-02 16:57:26 +02:00 |
CGameInfoCallback.cpp
|
Fixed two recursive infinite loops in case of alternate buildings.
|
2016-10-15 04:19:47 +03:00 |
CGameInfoCallback.h
|
Fix obelisks puzzle revealing
|
2016-01-20 10:44:13 +03:00 |
CGameInterface.cpp
|
More logging cleanup
|
2016-08-12 12:14:10 +03:00 |
CGameInterface.h
|
cleanup
|
2016-08-30 05:13:45 +03:00 |
CGameState.cpp
|
Style tweaks.
|
2016-10-02 15:22:55 +03:00 |
CGameState.h
|
Refactoring: only use RNGs explicitly to avoid bug prone code in future
|
2016-09-11 00:10:46 +03:00 |
CGameStateFwd.h
|
Refactoring InfoAboutHero + GetHeroInfo
|
2016-09-28 13:22:33 +02:00 |
CGeneralTextHandler.cpp
|
More logging cleanup
|
2016-08-12 12:14:10 +03:00 |
CGeneralTextHandler.h
|
Rumors: client-side proof of concept implementation
|
2015-11-30 20:52:15 +03:00 |
CHeroHandler.cpp
|
More logging cleanup
|
2016-08-12 12:14:10 +03:00 |
CHeroHandler.h
|
cleanup
|
2016-10-16 02:47:03 +03:00 |
CMakeLists.txt
|
Draft boost::format based log proxy.
|
2016-08-13 16:57:09 +03:00 |
CModHandler.cpp
|
tweaks
|
2016-08-30 11:45:05 +03:00 |
CModHandler.h
|
tweaks
|
2016-08-30 11:45:05 +03:00 |
CObstacleInstance.cpp
|
OO design for obstacle spells.
|
2016-09-05 13:34:48 +03:00 |
CObstacleInstance.h
|
|
|
CondSh.h
|
|
|
Connection.cpp
|
Change logging style
|
2016-10-03 20:32:01 +02:00 |
Connection.h
|
Change logging style
|
2016-10-03 20:32:01 +02:00 |
ConstTransitivePtr.h
|
|
|
CPathfinder.cpp
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
CPathfinder.h
|
CPathfinderHelper: fix memory leak
|
2016-08-16 14:59:16 +03:00 |
CPlayerState.h
|
CPlayerState serialize fix.
|
2016-09-04 13:43:09 +03:00 |
CRandomGenerator.cpp
|
|
|
CRandomGenerator.h
|
|
|
CScriptingModule.h
|
|
|
CSoundBase.h
|
|
|
CStopWatch.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
CThreadHelper.cpp
|
|
|
CThreadHelper.h
|
cleanup
|
2016-10-16 02:47:03 +03:00 |
CTownHandler.cpp
|
Style tweaks.
|
2016-10-02 15:22:55 +03:00 |
CTownHandler.h
|
Serialize town spells
|
2016-02-25 22:59:17 +03:00 |
FunctionList.h
|
|
|
GameConstants.cpp
|
Style tweaks.
|
2016-10-02 15:22:55 +03:00 |
GameConstants.h
|
Style tweaks.
|
2016-10-02 15:22:55 +03:00 |
HeroBonus.cpp
|
Get rid of Bonus::sourceSpell()
|
2016-10-01 14:47:21 +03:00 |
HeroBonus.h
|
Get rid of Bonus::sourceSpell()
|
2016-10-01 14:47:21 +03:00 |
IBonusTypeHandler.h
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
IGameCallback.cpp
|
CCallbackBase: add CRandomGenerator to all callbacks
|
2016-09-09 23:16:42 +03:00 |
IGameCallback.h
|
CCallbackBase: add CRandomGenerator to all callbacks
|
2016-09-09 23:16:42 +03:00 |
IGameEventsReceiver.h
|
Battles: change naming from drawbridge to gate for everything
|
2016-02-13 17:40:31 +03:00 |
IHandlerBase.cpp
|
Advance map header serialization
|
2016-02-21 21:21:22 +03:00 |
IHandlerBase.h
|
Advance map header serialization
|
2016-02-21 21:21:22 +03:00 |
int3.h
|
Merge pull request #143 from vcmi/feature/patrolSupport
|
2015-12-05 03:11:07 +03:00 |
Interprocess.h
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
JsonDetail.cpp
|
Another fix for JsonWriter::writeString
|
2015-12-05 12:06:46 +03:00 |
JsonDetail.h
|
|
|
JsonNode.cpp
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
JsonNode.h
|
Fix memory problems with BonusList
|
2016-09-29 15:08:00 +02:00 |
LogicalExpression.cpp
|
|
|
LogicalExpression.h
|
Extract PossibilityVisitor
|
2016-09-12 22:28:11 +02:00 |
NetPacks.h
|
Survive client<->server ABI mismatch
|
2016-10-02 22:45:00 +02:00 |
NetPacksBase.h
|
Survive client<->server ABI mismatch
|
2016-10-02 22:45:00 +02:00 |
NetPacksLib.cpp
|
Format code
|
2016-10-12 17:22:35 +02:00 |
ResourceSet.cpp
|
fixed random reward generation in CGVisitableOPW
|
2016-10-11 18:00:54 +03:00 |
ResourceSet.h
|
fixed random reward generation in CGVisitableOPW
|
2016-10-11 18:00:54 +03:00 |
ScopeGuard.h
|
|
|
StartInfo.h
|
Fix indentation of logging code and around it
|
2016-03-12 04:46:21 +03:00 |
StdInc.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StdInc.h
|
Moved boost:format log proxy to CLoggerBase
|
2016-08-13 16:57:18 +03:00 |
StringConstants.h
|
Drafts for hero serialization
|
2016-01-24 15:35:08 +03:00 |
UnlockGuard.h
|
|
|
vcmi_endian.h
|
|
|
VCMI_lib.cbp
|
CPlayerState serialize fix.
|
2016-09-04 13:43:09 +03:00 |
VCMI_Lib.cpp
|
tweaks
|
2016-08-30 11:45:05 +03:00 |
VCMI_Lib.h
|
|
|
VCMI_lib.vcxproj
|
Updated MSVS project files.
|
2016-02-29 16:32:29 +01:00 |
VCMI_lib.vcxproj.filters
|
Updated MSVS project files.
|
2016-02-29 16:32:29 +01:00 |
VCMIDirs.cpp
|
Replaced CFileInfo with more correct and efficient alternative
|
2016-01-26 14:51:38 +01:00 |
VCMIDirs.h
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |